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Messages - Robjoe

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1
Projects & Creative / Re: Ivory-Pack Released!
« on: January 21, 2011, 05:25:24 AM »
Even though I don't really play MM8BDM, I still loved your map pack~. Any problems I had when testing/playing it can be attributed to personal dislikes about the game, not the maps. I think more people need to get friends together and extensively test their maps. And no, I'm not trying to be nice by saying that to you~.

2
The Ghoul's Forest / Re: Has GvH Ever Made You Jump?
« on: November 25, 2010, 10:36:48 PM »
I sometimes get startled if I'm focusing on a Ghoul, then a Creeper comes up without me seeing, and gets me. Also, occasionally if a Jitter charges down at me without me knowing he was there. A surprise Choke makes me tense up, but not really in fear, but as a more "Oh shit" reaction, if you know what I mean. Never really been startled by Sjas or Frost Bite, though. I suppose if a Frost Bite suddenly chomped me when I was low on HP, that would make me jump, since I get more tense the closer I am to death.

3
Same... Also, one of them is one of my old avatars!

On-topic, though, to clarify, you aren't doing Grolla, correct? I don't mind, I'm just making sure~.

4
Skins & Bots etc / Re: Lightdasher's Touhou skins + Requests
« on: November 11, 2010, 08:07:10 PM »
Well, yeah, I said do Grolla after the three you have planned. I don't want others to feel like I just came in and stole their spot. I don't mind~.

5
Skins & Bots etc / Re: Lightdasher's Touhou skins + Requests
« on: November 11, 2010, 02:10:20 AM »
Looks pretty good. Sorry to like, possibly tell you how to do your job, but I'd recommend doing the the side portraits next. You may not be able to mirror those though, due to her sheath on her back.

Again, sorry to hassle you. ^^;

6
Skins & Bots etc / Re: Lightdasher's Touhou skins + Requests
« on: November 10, 2010, 10:36:42 PM »
Awesome, thanks~! I really love this Flandre skin, I've been waiting for it (Though, not that long, due to how fast you work). I think I'll alternate between this and Knight Man, though mostly this.

Also, after you're done with all the current requests, could you maybe do a Grolla Seyfarth skin? She's from the same game as Spiritia, so you can base it off of that. And if you're wondering what the firing sprite would be, I guess have it be her slicing her sword with a little purple after glow above it. Not sure if you should use the normal looking sword from the first game or the demonic red one from the second game. I'm sorta leaning towards the first. Sorry to hassle you.

And you saw this coming. You know who you are.

7
Skins & Bots etc / Re: Lightdasher's Touhou skins + Requests
« on: November 10, 2010, 08:24:55 PM »
Oh, why thank you~. Something I want to request about it, the wings joining to the body can be a little confusing. The way I believe it looks would be them going through the back of the vest thing Flandre wears, like through slits or something. Point is, could you drawn it so it looks like the wings are going into the shirt-vest-thing? Sorry if that's not too clear, if you have a hard time understanding what I mean, I'll try to clarify.

8
Skins & Bots etc / Re: Lightdasher's Touhou skins + Requests
« on: November 09, 2010, 05:24:57 AM »
Hm... nice skins, very nice. Though, personally, I think that Utsuho should be using her arm cannon/control rod/third leg/whatever for the firing sprite, rather than pointing into the air. Not to complain, it's just a little silly that she isn't using it for an arm cannon. Not saying the skin is bad, but if you have any free time, I'd recommend revising that. Other than that, though, these are all good.

9
Cutstuff Discussion and Feedback / Re: Wad of the Week
« on: May 15, 2010, 05:06:12 PM »
Not necessarily signing up for this, but I would like to seem them back. They were fun to read, and brought under-appreciated but otherwise great WADs to the public eye once more.

10
The Ghoul's Forest / Re: Anyone still sore from Santa?
« on: March 22, 2010, 02:12:37 PM »
You know, instead of outright replacing Santa, just give him an alternate skin, whatever you're working on. If it really becomes a problem with the noises and all that, then just set the Santa set to another gender. Then the whiners can stop nitpicking, and Santa can stay.

11
The Ghoul's Forest / Re: Anyone still sore from Santa?
« on: March 18, 2010, 05:08:40 AM »
Honestly, he's just Santa. Big whoop. I suppose if Santa is changed, then Frostbite has to to be changed too. I see Santa as big a joke as I see a screaming face laughing, a whispering shadow saying "Over here!", a giant skull saying "Om nom nom", another giant skull puking, or a Cyborg sounding like a cutesy little girl. I don't see Santa as a joke, I see him as a threat, like the other 4 Humans. So what if he's Christmas-y. Does it really matter? Is it REALLY worth the time to make new sprites and get new sounds when the current class is perfectly fine?

12
The Ghoul's Forest / Re: GVHv2 beta 7 released - No more expansions
« on: January 16, 2010, 07:40:33 AM »
Awesome. Purely awesome. However, I do have some suggestions/bug reports to make:

-The Marine holding a grenade for too long is actually really deadly to the Ghouls. I say it should be an instant kill attack if you manage to actually hit a Ghoul with that, making it like a suicide-bomb attack (Except it doesn't really kill the Marine in one hit, just fatally wounds him). I also say "Unloaded" should be replaced with an achievement for killing a Ghoul with an over-held grenade.

-While the Hunter already has 3 achievements, I say "Fire Mastery" should be replaced with a "Kill 5 Ghouls" achievement, and "Ice Mastery" should be replaced with an achievement for killing two or three Ghouls with the Normal Arrows. I say "Lightning Mastery" should stay, since that deserves to be an achievement.

-The Ghostbuster should have a system of weaknesses (Sort of like Megaman), where one weapon is stronger to a certain class, and have the standard one being the all-around gun.

-The Ghostbuster's traps should change depending on what weapon you currently have for your proton pack. I dunno if this would be possible, plausible, or really efficient or worth the trouble of putting it in. The traps would be something like:
Sjas - Something similar to his scream, being a sudden burst of damage, or a bouncing reflective scream (So you could possibly bounce some Frost Breath, a Blood Ball, or a Stun Ball away =P).
Creeper - One trap basically stuns a Ghoul like one of the Creeper's Stun Balls.
Jitter - Something like a fountain of bone shards or a burst that damages Ghouls and pushes them back.
Choke - An explosion of blood or something.
Frostbite - The trap explodes, and frost breath is sent in eight directions.

-The Ghostbuster's Soul Plasma attack should do splash damage, since it's marginally worthless right now. Either that, or it should leech health from Ghouls when it hits directly, maybe about 5 HP per projectile. Perhaps those two things, or it should slow a Ghoul down when they are hit by it, but not completely stop them.

-The Ghostbuster's Blood Spread attack should be less melee based, and have a longer reach (As Ivory said), or do a lot more damage to make it worth getting up in the Ghouls' faces. It should also make you run at Choke's speed until you get rid of the Blood Spread.

-The Ghostbuster's Ice Fountain attack should have a slight bit more ice rain per shot, but not too much, just so you stand more of a chance against Jitter or Sjas when you have it equipped.

-The Ghostbuster achievement "Who Ya' Gonna Call?" should be rewarded to all Ghostbuster players when 10 Ghouls are killed by Ghostbusters. If possible, the kills should also carry from round to round, since there's usually never going to be more than 10 Ghouls at once, and no one hardly ever plays on TDM (Which is actually quite fun).

-The Ghostbuster should have unique obituaries depending on what weapon he has currently equipped.

-Choke should have an obituary for killing someone with the blood-ball-cancel vomit "attack". Just saying, since it seems odd since it says you munched them when you do kill them with the vomit.

-Santa's achievement "Shooting Star" seem a tad finicky. It doesn't seem like you can get it if you kill 3 Ghouls with one star, it seems like it has to be two or more.

-Santa's achievement "Santa's Workshop" does not seem to work at all. I have no idea what the cause is, but when you kill a Ghoul with each of his weapons, it does not trigger.

-Frostbite should be healed and/or have his armor recharged faster if hit by Ice Arrows/Magic. How many shards/spikes hit you determines the values (More hits = More HP).

-Frostbite should also take more damage from Fire Arrows as compensation for the above. It doesn't quite make sense that you can kill an ice monster with ice and fire doesn't do more damage, now does it? :3

-Frostbite's armor regeneration should have about a 1 or 2 second delay after you are hit to start up again. It being instantaneous is hell on a Marine without machine gun ammo.

-The Creeper can get trapped in the map "Project: Strikebeam" (GVH 29) in this spot: http://i264.photobucket.com/albums/ii17 ... 022810.png I think the crates should be moved together so the Creeper can't fall down in there.

-Some of the hints are off, like saying the Hunter still has his teleportation magic, and saying the Ghostbuster only has 4 unique weapons.

Oh, also, a little request, could you list all the technical music names for all the songs (In other words, the "Changemus" commands). Thanks~! :3

13
Anything Goes / Re: Happy Holidays!
« on: December 28, 2009, 09:54:19 PM »
Can I still say this?

MERRY (LATE) TOUHOUMAS!

:3

14
The Ghoul's Forest / Re: GVH:Cold Demise feedback
« on: December 09, 2009, 08:17:11 PM »
I dunno if I already suggested this, but Frostbite should freeze humans and monster Hexen-style with his frost breath.

15
The Ghoul's Forest / Re: GVH:Cold Demise feedback
« on: December 05, 2009, 12:41:58 AM »
Quote from: "Ivory"
Quote from: "CutmanMike"
Mobius move to europe. For GVH. It's worth it!  :twisted:

Le Gasp! All this time GvH was just a clever ploy by Cutty to convince people to move to Europe.
So does that mean Touhou is all a clever plot by ZUN to make us move to Gensokyo? Because I'd totally do it.

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