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Messages - MLDKF

Pages: 1 ... 17 18 [19] 20
271
Mega Man Discussion / Re: Yellow Devil answers your questions!
« on: November 16, 2010, 09:44:42 PM »
Is there any pattern to beating Quick Man in Megaman 2?

272
MM8BDM Discussion / Re: MM8BDM MM7 Expansion - Discussion
« on: November 16, 2010, 03:19:16 AM »
How will the 8 weapons from MM7 work?

273
Mega Man Discussion / Re: Yellow Devil answers your questions!
« on: November 16, 2010, 03:16:41 AM »
How do you feel about being remade into Shadow Devil in Megaman X5.

274
Mega Man Discussion / Re: Your most difficult Mega Man boss fights
« on: November 16, 2010, 03:15:17 AM »
Quote from: "TrueTenguMan"
Quote from: "MLDKF"
Atetemino: Megaman 8
Wily Capsule: Megaman 8

Atetemino I can agree with, but definetly NOT Wily Capsule in MM 8. Unless your refering to to Wily machine 8 then thats understandable considering the saw blades it releases and the cramp movement...

Actually, using the Flash Bomb and Water Balloon isn't to big of a problem with Wily Machine 8.  Also, with the saws, slide under the bouncy one and jump over the rolling one.

275
Mega Man Discussion / Re: Favourite Classic Mega Man Title
« on: November 15, 2010, 09:54:05 PM »
2 because it's awesome

5 because of the great music

8 because it was the first game I ever played.

276
Mega Man Discussion / Re: Archie Comics: Mega Man series
« on: November 15, 2010, 09:47:07 PM »
I like this. This seems very interesting. Can't wait to see if I can buy it.

277
Mega Man Discussion / Re: Favorite Robot Master Set?
« on: November 15, 2010, 09:39:54 PM »
I like 4 different sets.

Powered Up set: Mainly because they had a lot of different personallities.

2: Because everyone can remember them

8: Because this was the first game I ever played in the classic series

9: Because they expanded how many bots Light created.

278
Mega Man Discussion / Re: Your most difficult Mega Man boss fights
« on: November 15, 2010, 09:35:32 PM »
Here's each one that I had trouble with from every game I've played in the Megaman series. I will have more then one from some games.

2nd set of rematches: Megaman 1
Quick Man: Megaman 2
Buebeam Trap: Megaman 2
Wily Machine Part 2: Megaman 2
Air Doc Robot: Megaman 3
Ring Man: Megaman 4
Wily Machine: Megaman 4
Darkman 4: Megaman 5
Slash Man: Megaman 7
Gameriser: Megaman 7 (Or as I call it, the green turtle thing.)
Atetemino: Megaman 8
Wily Capsule: Megaman 8

279
Mega Man Discussion / Re: Favorite robot master from each game.
« on: November 15, 2010, 09:06:06 PM »
MM1: Elec Man (I play as him in 8-bit deathmatch for a reason)
MM2: Metal Man (Metal Blades that come from the awesome robot that looks like a doctor)
MM3: Snake Man (He just looks awesome.)
MM4: Pharaoh Man (Pharaoh...PUUUUUUUUUNCH!!!!!!!!!!!!!!!!!!!!!)
MM5: Gravity Man (The dude controls Gravity, how is that not awesome?)
MM6: Centaur Man (Greek Mythology come to life. Also, horsey!)
MM7: Slash Man (He looks awesome.)
MM8: Sword Man (For a guy who brings a sword to a gun fight, he's pretty good.)
MM9: Splash Woman (She's a chick, how can she not be your favorite from MM9. Anyone should have her on their list.)
MM10: Sheep Man (The fluffiest robot ever.)
MM&B: Tengu Man (My second favorite from 8, no rule against him being my favorite from here.)
MMV: Pluto (Kitty!)
Mega Man Killers: Enker (Pure awesomness)

280
Mega Man Discussion / Re: Best level music
« on: November 15, 2010, 08:56:17 PM »
My favorites are Spark Man, Gravity Man, Star Man, and Plant Man.

281
Mega Man Discussion / Re: Most annoying megaman stages
« on: November 15, 2010, 08:54:18 PM »
I haven't played 9, 10, or megaman and bass, but I do have my least favorite stage from the other 8 games.

Megaman 1: Dr. Wily Stage 4. Having to face 4 of the 6 bosses in a row is bad, but having to face gutsy with almost little help thanks to Fire Man, and no advantage in terms of height, that's a huge problem.

Megaman 2: Quick Man. It's those annoying Force Beams and Quick Man himself. Also, Heat Man's stage is suprisingly easy. Only problem is the Tellies.

Megaman 3: Needle Man Part 2. I didn't have a problem with the first part of Needle Man's stage, but the second part was insanely difficult. Especially that huge gap where wasting any part of the Rush Jet could cost you.

Megaman 4: Ring Man. I hate having those stupid cannons at te beginning, an those dissapearing platforms are also bad.

Megaman 5: Napalm Man. This is the only one that was at all close to difficult.

Megaman 6: Plant Man. Those springs being all over the second part can be a problem. Especially when every enemy in the world is attacking at once.

Megaman 7: Wily Stage 2. Having a difficult boss, a battle against a super strong bass, and those annoying fire traps eveywhere can cause serious problems.

Megaman 8: Astro Man. The main problem is those mazes and trying to find your way around them. Everything else isn't that bad.

282
Mega Man Discussion / Re: Fanmade robot masters
« on: November 15, 2010, 08:42:37 PM »
I can't post any pictures of my own robot master ideas, so is it okay if I give the other information about them?

283
Anything Goes / Re: The Yamato Man and Ballade Show!
« on: November 14, 2010, 10:07:07 PM »
Wait, is this gonna be an actuall thing now? Because that seems awesome.

284
Skins & Bots etc / Re: List of Skins
« on: November 14, 2010, 02:35:25 PM »
Quote from: "coolguy773"
Quote from: "Korby"
It's called a Bunbi Heli.

I think thats the Japaneese name. I looked on the wiki and it said Blader.

But is it good? Should I change anything?

The name actually is Blader.

285
Tutorial Collection / Re: [TUTORIAL] Creating new skins for MM8BDM
« on: November 13, 2010, 12:36:32 AM »
Well, when can I see it?

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