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Messages - MLDKF

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91
Help & Editing / Re: Can someone help me?
« on: May 19, 2011, 10:56:37 PM »
What are port forwards?

92
Help & Editing / Can someone help me?
« on: May 19, 2011, 10:41:55 PM »
For some reason, whenever I try adding files to a server that I want to host, the server doesn't run. It doesn't even appear. Now when I use the regular set-up with no other added files, nothing happens, but if I wanted to host a server with, say, ChaosGenerator, then the server wouldn't appear to other people and even I wouldn't be able to get into it. Can someone please help me?

93
The WWW board / Re: Using Mumble
« on: May 15, 2011, 11:04:30 PM »
Well, I was gonna change it for if anyone uses it for MM8BDM

94
The WWW board / Using Mumble
« on: May 14, 2011, 06:57:05 PM »
Does anyone here use Mumble for vocal chat? If not, you can download it from here: http://mumble.sourceforge.net/

95
MM8BDM Discussion / Re: MM8BDM MM7 Expansion - Discussion
« on: May 14, 2011, 06:55:19 PM »
A few weeks ago, Mike was talking about Shade Man's easter egg theme and was wondering how he could start it. Well, Mike, if you're listening, why not use the Zombie from the Halloween Pack and make it work like the duck in Star Man's stage?

96
W.I.P Forum / Re: MMX Project
« on: May 14, 2011, 06:23:45 PM »
If you want skins for the MMX Mavericks, Launch Octo and Sting Chameleon were released already.

97
Projects & Creative / Re: MM enemy classes
« on: May 14, 2011, 06:18:04 PM »
Quote from: "ice"
Also, any ideas for colton? (might ditch for fakeman)
Why not do both? Colton would be able to shoot faster, but Fake Man would be able to take more damage. As well as both of them having a different altfire.

98
Projects & Creative / Re: Mega Man X1 Classes
« on: May 14, 2011, 06:14:36 PM »
If the regular classes pack had a Dr. Wily class, there should be a Sigma class as well.

Quote from: "Yellow Devil"
Classes mod is for Classic, 80-odd classes by the time MM7 through 10 is done is enough

Well, it could be like an add-on like what the enemy classes are for.

Also, what the heck is HUD? (I am a noob)

99
I like these changes. Shadow Man's change is definately better. However, some characters don't use taunts. Why not do what you did for Bass and add in some from other places that would associate with them? For example, Bubble Man could use one of BubbleMan.EXE's lines from Mega Man NT Warrior, Star Man's could be a short insert of the Starman theme from Super Mario Bros., and there are a few lines from the shows that could have been used, but weren't such as Crash Man and Quick Man

100
Mega Man Discussion / Re: The Classic Megaman Series in TV :D
« on: May 12, 2011, 09:29:16 PM »
This show was interesting. My brother said that it was a terrible show, but I gave it a try, and when I see it, I actually like it. Like CutmanMike said, it could have taken the route of Mortal Kombat or Captain N and make things look terrible. But they didn't. In fact, I sort of think that some of the things looked pretty cool. Sometimes I immagine some of the other robot masters from the games past 5 would look and even what the ones that weren't added in would look like. Personally, I think that they should have showed some of the weapons that weren't taken in the actual show. I mean, who wouldn't want to see how Atomic Fire or Shadow Blade's analyzing designs were? Sure, the weapons themselves weren't too impressive, only looking the same way as the robot masters uses them, but when Mega Man absorbs there power, the design looks cool. My personal favorite is the Quick Boomerang, Metal Blade, and Star Crash designs. Also, if I may continue:

Quote from: "Donugee"
They RUINED X's personality...they made him a reckless brute! What happened to the sweet, whiny X i know of?

He became more epic. Okay, the recklessness is annoying, but I HATE whiny X! It makes him seem annoying! When you look at X's design art, does it seem like he would be whiny or bad-ass? If you said bad-ass, you win! You get a hypothetical cookie.

In general, the cartoon is nostalgic. It's got a lot of cool robot master designs, interesting characters, and the back-story holds true to the original games. So...why do people hate it? My guess is that it was too far ahead for it's time.

101
Mega Man Discussion / Re: Why does everyone hate MM5?
« on: May 12, 2011, 08:56:14 PM »
Mega Man 5 is...Meh. Just Meh. It's an Okay game. Granted, there aren't too many good weapons, but what good weapons there are actually stick out and prove they're good. The themes aren't memorable? They're pretty good actually and like the Weapons, the good themes stick out. And the robot masters are too bland? Not really. If you take a good time to think about it, we got some cool robots in Mega Man 5. We got a Train, a Tank, a Helicopter Transformer, a Robot that controls Gravity, a robot that has the power of the stars, and a robot with a harpoon. However, I will say that when you stack it up against the other games, it's kind of bland. That's why so many people hated it. It's like the opposite of the Mortal Kombat movies. The only reason the first movie was praised was because the second one was absolute garbage!

What I want to know is, why does everyone hate Mega Man 8? If it's because of Mega Man's voice, it's called a mute button! Use it!

102
Mega Man Discussion / Re: Mega Man 11
« on: May 12, 2011, 08:23:40 PM »
Quote from: "CutmanMike"
Quote from: "easyaspi"
No DLC.That is all.

Haha this is capcom you're talking about, the king of 10kb DLC files that unlock parts of the game that are on the game already. :p

Look at what they did with Marvel vs. Capcom 3. We got a crap load of DLC from that game. Not to mention that there was already DLC in 9, 10, and Powered Up

103
Projects & Creative / Re: [EXPANSION] Mega Man Powered Up
« on: May 07, 2011, 05:22:22 AM »
Great, more Roll adorableness.

104
General Gaming Discussion / Re: Bosses that Creep you out
« on: May 07, 2011, 05:07:26 AM »
What about Psycho Mantis?

105
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: May 07, 2011, 03:15:13 AM »
Quote from: "Alucard"
Ubisoft should totally have Travis Touchdown! Maybe Margaret Moonlight as a boss...

Oh if only. I doubt that they'll let someone from an M-Rated....wait...uh-huh....ok....aaaaaaahhhhhhhh. Alright. Well, now that someone has told me that Metal Gear Solid is an M-rated game, let me rephrase my argument. I doubt that Travis Touchdown would be a memorable enough representative. Most likely it would be either Rayman or The Prince.

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