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DECORATE and ACS Modifications / Re: Lio's Second Workshop
« on: February 24, 2011, 04:46:26 AM »Quote from: "tsukiyomaru0"
Another possibility you could have would be creating a "Megaman2: Megaman replaces Megaman" and add a custom pain state only for that.That was the original plan, but I couldn't find a non-hacky way to do it correctly. What I tried just sent the enemy flying, sort of like a weaker Gravity hold.
Quote from: "Mr. X"
Definitely rough around the edges and buggy, but given that there's no MM8BDM equivalent to work off of, I'll say it's pretty dang good. I'd recommend having the player stand still while shooting it though and also having a one projectile limit at a time. I'm not sure how hard that would be or even if it's possible, but it would make it better. Still, it made me say "WHEEE" as I was flying around, and isn't that what it's all about?Standing still while shooting was the initial plan, but I realized it would make it harder if something stood on your way and the player was very vulnerable after shooting. I do agree it needs some sort of limit, and I don't like how it can outrun charge kick if it's used on the floor, so I'll see what I can do about that. Perhaps change the rate of fire would help too. And thanks for the feedback, I really appreciate it.

