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Messages - Lio

Pages: 1 ... 19 20 [21] 22 23 ... 25
301
Skins & Bots etc / Re: Custom Crosshair
« on: November 24, 2010, 01:28:36 AM »
I was being sarcastic, and I never implied that you didn't create the crosshair you posted. I stated that there's already a crosshair thread written by DTD himself too.
Oh, and you should have posted the pack DTD uploaded at the end of that thread. It's pure awesomeness. Here's a mirror.
Forgot to say, that wad contains crosshairs from #5 to #22.

302
Skins & Bots etc / Re: Custom Crosshair
« on: November 24, 2010, 01:17:15 AM »
Hey, nice copy pasting from DTD's post on Skulltag forums. There's already a crosshair thread by the way.
Here it is.

303
Skins & Bots etc / Re: Wildvine47's Skinapalooza (Watch this space!)
« on: November 24, 2010, 01:01:45 AM »
What Korby said. Can you try something else with the teeth? He's kind of like Pacman right now. The rest is pretty awesome, great work.

304
Anything Goes / Re: What is your avatar from/of?
« on: November 24, 2010, 12:54:58 AM »
Avatars are pretty big as it is, I don't want my screen to be raped by wallpaper sized avatars.

305
Skins & Bots etc / Re: Lio's Workshop (Jerry Released)
« on: November 23, 2010, 09:49:20 PM »
They both change color, but I'm not sure if I'm happy with the palette on the hat, maybe I'll change it back to normal and add cyan to the robe. I'll see what works best.
Quote from: "Korby"
Also, hadoken for firing, yes?
(click to show/hide)

306
Skins & Bots etc / Re: Lio's Workshop (Jerry Released)
« on: November 23, 2010, 09:42:02 PM »
Yeah, Link sprites are resized. The normal were waaaay too small. I totally agree they stand out though, I'll scale them down a bit to make it less obvious. I need to shade the skin correctly too.

307
Skins & Bots etc / Re: Lio's Workshop (Jerry Released)
« on: November 23, 2010, 08:35:28 PM »
Just to show some progress of some kind, I added 2 previews of some of the skins I'm working on. Nothing too fabulous, but I guess it's something.
No Shy Guy preview yet though, I want to release it on one go along with the Stilt Guy.

308
Skins & Bots etc / Re: The Mega Holiday Pack
« on: November 23, 2010, 08:07:44 PM »
Quote from: "Ryuga_knight"
Darn I was beaten to a roll MMPU skin again (Santa roll), well anyways I'd like to take the weapon Ballad Cracker and make it into a Christmas cracker!
Quote from: "Ivory"
!IMPORTANT NOTICE!
I've removed weapons, I realized it may be a bit much to have weapons modified. I'm sorry for the inconvenience of anyone working on the weapons.

309
Skins & Bots etc / Re: The Mega Holiday Pack
« on: November 23, 2010, 03:55:40 AM »
Too bad weapon replacements are out. Good thing I didn't start working on them.
Personally I think skins are going to be harder to edit, there's a ton of 'em, but with enough contributions everything should run fine. I would help out but I don't think I will have the time to work on skins or if I would finish them in time, so I wish you good luck with the project.

310
Skins & Bots etc / Re: The Mega Holiday Pack
« on: November 23, 2010, 01:51:00 AM »
Quote from: "RainsLikeSnow"
go into slumped and open the v1b(make sure you do not screw anything up) and go to sprites then weapons find the weapon you are doing then highlight the pics then right click and export
The problem is he can't get Slumped/Slade to work. Wish I could help you with that. Have you tried XWE yet? If not, I guess I can make a quick sprite sheet and PM it to you if I get a chance.

311
Skins & Bots etc / Re: The Mega Holiday Pack
« on: November 23, 2010, 01:47:34 AM »
You have to use Slumped/XWE/Slade unfortunately.
Also, can I take Crystal Eye, Super Arm and Rolling Cutter?

312
MM8BDM Discussion / Re: So, who are you online?
« on: November 22, 2010, 09:30:47 PM »
I didn't want to post mine yet but I'll just go ahead.

Kohaku
ShyGuy
Anything with Lio


I don't play MM8BDM that much, I suck and I can't practice with my friends at the moment so I don't really play on public servers a lot. You can find me playing GvH most of the time though.

313
DECORATE and ACS Modifications / Re: Project Jitterskull
« on: November 22, 2010, 09:22:18 PM »
I guess you just copy pasted GvH's ACS? Maybe that's the problem. Personally I have no experience with ACS, just on DECORATE, but I can bet GvH's code is meddling with Megaman's or something. I would check myself but I can't compile/decompile ACS in this PC.

314
Lol wow, I hope you're kidding. Even though it would be hilarious, that's just too much.

315
I believe Skulltag accepts almost any music format, but .ogg is preferred nowadays.

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