Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - SilverSin

Pages: 1 2 3 [4] 5 6
46
Quote from: "DarkAura"
You do realize that the more you shove your ideas in their faces, the higher the chance that the idea will NOT happen.
That.

47
Quote from: "Gizmo The Cat"
Yes, Cave Johnson is better now. Definitely so.
I laughed too hard at that.

Quote from: "Gizmo The Cat"
Copycats.... >_>;

Imean, Wario might be pretty good, but I don't think he should have higher HP than Saxton.


Also I don't really like how the new page obscured my group of submissions, so I'll just quote it. =X

Quote from: "Gizmo The Cat"
Just re posting these to make sure I don't lose them back there. These are all the Hale's I came up with.

Akuma
(click to show/hide)


???
(click to show/hide)

Barbatos Goetia
(click to show/hide)


Also, seeing how Neo got away with making a Hale out of himself, I was wondering if I could do the same with Smash. Granted, I'm not as enthusiastic about it as I am about the other three, but I did come up with many more ideas for him than the others. I might as well show what I've got, regardless of whether or not he gets accepted.

(click to show/hide)


Whew. That makes 4 Hale's I've submitted. I kinda doubt any of them will actually make it, but I think that's enough submissions out of me.


Apparently you can't stack spoilers in eachother, like I was just about to do.
Aright, here we go.
Still feeling the same way for Akuma, if I knew how to make projectiles give stuff without pain states for the rage, this would be so cool.
Armless sonic...er...huh...
Barbatos might be the best of your suggestions IMO. Also, if  i were to add him, knight man skin is taken, so...how 'bout Tomahawkman? =P
Smash looks cool, I have to admit that. The secondary attack also looks pretty interesting (I would probably make it consume some of the ammo for super jump.) Also that double rage, holy shit that sounds awesome. Lower knock back? The hales use A_Stop, like Megaman. I would make that stun armor IMO, but thats just what I think.

48
Quote from: "DarkAura"
It's a freshly-made idea, so this roughdraft is a bit incomplete. The only thing I need is an idea for a Rage attack.


Name: Scrooge Mc'Duck (alt name: Duck In Freaking Space)

Color: Red/White
Code: [Select]
192:192=178:178, 198:198=4:4Theme:
(click to show/hide)
Boss Health: 400 per person
Speed: 0.70, 0.70 / 0.68, 0.68
Skin: Scrooge Mc'Duck made by Dusty
Attack [Main] - Cane: Basic melee attack.
Attack [Rage] - ???
Jump - Pogo-Cane: A high-jump that can insta-kill anyone below or very close to Scrooge. Basically, an item-use version of an Instagib Sakugarne.
Quote from: "DarkAura"
Boss Health: 400 per person
Quote from: "DarkAura"
Boss Health: 400 per person
Quote from: "DarkAura"
400 per person
200 more health than saxton hale. Thats all i have to say about that.
For rage...uh...i dunno. I...i just dont know >.<

49
Quote from: "TailsMK4"
I originally sent my idea via PM, but since my idea is more developed now, I'll post it here so I can get feedback if anything about the hale is OP or UP (under-powered).

Code: [Select]
Boss Info: A mysterious being constantly searches around the planet for anyone strong to fight. Upon finding a place absolutely flowing with robots, and noticing that these robots constantly battle each other, he intercepts a battle-in-progress and challenges all the contenders to fight him.

Name: Deathfox (based off of Tails)
Skin: I have one in mind I might make, but Gyroman will work.
Color: Blackish outline, perhaps similar to any skin color when using Oil Slider. In Rage, this color changes to that of Gilgamish, or use Thunder Beam's skin's color.
HP: Below Average
Speed: Average (of the Hales)
Defense: Below Average

Primary Attack: Electric Pulse. Make it the same range as Gilgamish's range for his primary (which is narrower than Hale's, but can hit from a little further away than Hale can).
Message for successful hit: [player] was electrocuted by Deathfox's Electric Pulse.

Item 2s: There will be two of them. The first will be the typical Hale super jump, which I have renamed the Death Jump, and the other one is called the Death Flight item, which enables the hale to use the Gyroman (I guess YD's) class's flying. Neither will deal damage. I will provide the item icons for both.

Rage: Lightning Shield: A barrier surrounds the hale for a brief time (amount to the length of a regular Hale Rage), which causes anyone that makes physical contact with the hale to be destroyed, and ups the Defense of the hale to Average.


Weapon Strengths and Weaknesses (spoilered to reduce size of post):

(click to show/hide)


Other notes: I'll just throw this in since I do not know if I make something too powerful or too weak:

If Hale is OP (from most desired to least):

Remove the Defense boost from the Rage.
Reduce the range of the primary attack.
Remove the Super Jump ability.
Set the hale's HP to Low.


If Hale is UP:

Remove Stun from being hit by weapons while flying.
Remove Stun from being hit by weapons during Rage.
Increase walking speed to Above Average.
Set the hale's HP to Average.


Theme:

(click to show/hide)

Stuff still to do if approved:

Sound clips (will make my own using my voice)
HUD sprites and Item 2 Icons (as soon as I can figure out how to do them)
Custom skin (though GyroMan will work)

Interesting, a lightning character. I could combine the items that you described (Preform a jump if x number of ammo is left, say half of the bar, then continue flying.)
As for the rage, will he be able to attack during this time or will he just ram people, similarly to seeldier?

50
Quote from: "Tengu and Tango"
Quote
I have an idea for a Boss:
BALROG (from Cave Story)

Colors: That red/gray/white that Christian Brutal Sniper uses

Skin: Kage's Balrog Skin

Health: Much more than hale

Movement Speed: About .7 (Slower than megaman)

Attack: Power jump
Like Stoneman's Stone stomp, with about a 5 second cooldown.

Super Jump: A bit less height than Sax

Rage: Balrog Flight
Think of balrog's actual flying attack from the game, there you go. Can (slowly) fly in the air by holding down MOUSE2 for awhile. Letting go will cause him to fall and kill anyone underneath.

SOUNDS:

Intro: 1) This sound clip: http://www.youtube.com/watch?v=UTzw-jBLPdY
2) This sound clip heuehue: http://www.youtube.com/watch?v=UHwegwXwwHs
Jump: Heihachi's laugh http://www.youtube.com/watch?v=crIrUSSOMYY
Rage: This Huehuehe http://www.youtube.com/watch?v=nhnygLQ4 ... ults_video
Lose: NOOOOOOOOOOOO 1) http://www.youtube.com/watch?v=YKss2uYpih8

Music: Cave Story Final Boss http://www.youtube.com/watch?v=IdAzVhCof_4



Just saying. Fella. You should give me feedback
Alrighty then.
THIS BOSS IS TERRIBAD AND YOU SH--*shot*
No, jk. I guess you wanted his clips to sound...diffrent?  :?
Anywho, the primary and secondary look pretty similar...would the rage have more range than the primary?

51
Projects & Creative / Re: My Boss Idea
« on: September 16, 2012, 02:11:32 PM »
Quote from: "Hilman170499"
Appearence Ratio:Should it be the same as Ninja Spy or the Ghost of Starman?
All the bosses currently have the same chance of appearing.

52
Quote from: "Knux"
Alright, I have no idea if the stun made by T-Bone's bazooka explosion would work, because of the NOPAIN thing Silver mentioned earlier. Therefore, I took it out. Also made changes to both bosses.
(click to show/hide)
I am thinking of sound clip ideas at the moment.
>Cement Gun
OMG! How did i not think of that for stunning b4!? I guess it would only work for projectiles, but still!
As for the rage, i assume that means that they can only use their rage once? or is that after 250 hits?

53
Quote from: "Kage"
Mind if I be a beta tester? I'm confident that I'll be able to spot some bugs.
Okay, you can be one.
well, time to edit the topic.

54
Hnng, so many replies.
Quote from: "TailsMK4"
I will also ask to be a beta tester as well. I sometimes have a knack of finding bugs, or at least confirming bugs unknowingly.
Okay, you can be one.
Quote from: "Rozark"
+1 Beta Signup
+1 Tester
Quote from: "TheDoc"
I'd like to beta test if you're still accepting those.
Sure, just need to know if your good at finding bugs.
Quote from: "Hilman170499"
Just asking, is this ignored?(not to attract attention.) Also, making new update.

Quote from: "Hilman170499"
Name:H-Commander(Made up the name)
Health:Regular or Slightly Below Average
Colours:Thunder Bolt Colours with Purple Outline
Skin:Ballade-alt(if accepted)

Attack:Energy Punch(The fist is covered in a circular blue and yellow aura.)
Obituary:"%o was knocked out by H-Commander's Energy Punch."

Super Jump:Rock-a-chute(The jump is propelled by a jetpack and the user will slowly float down using a parachute(use whatever gravity you want that is less than normal). Cannot attack while using the jetpack. Parachute can be destroyed after a few hits, which returns the user's gravity to normal.)

Rage Attack:Fierce Beams(Fires lasers in 8 directions one-by-one. Lasers travel slowly and will disappear after a certain distance. Takes a few seconds to charge up. User can't move while charging.)
Obituary:"%o was radiated by H-Commander's Beams."

Not sure about music and voice.

Edit: I may want to be a beta tester. This modification is fun.
Remember that the beta testers have to be good at finding bugs as well. As for your hale, you didnt add anything impossible to do, so i'll consider it. The super jump makes you slowly desend? Maby a feature that makes it dissapear if you attack or somin. And the rage, how far would the lasers travel?

55
bump for updates

56
Quote from: "Rozark"
Quote from: "LifeCraft J"
Man... you guys have posted like about 10 or 13 bosses! This is going to be fun to battle them all!

But only two are going into the next version.

I will still be adding after the next version. I will decide when i will stop accepting hales.

57
Quote from: "Knux"
I'm pretty sure there are some issues with my entry, but I think I'll need some help finding out what those are. I can make adjustments accordingly then (assuming it even gets cosidered).

That's a pretty detailed sword there, by the way. Heh, reminds me of that time I put together that gate from CSCM28.

Im looking through your entry again. Some of the things is that for the glove primary, survivors cant take damage to, prevent team killing, so adjusting damage would not be possible. The other thing is that because the survivors have NOPAIN on, I dont think that blinding item is possible either >_<


Quote from: "Zard1084"
Quote from: "Zard1084"
Quote from: "Zard1084"
Boss Name: Marisa Kirisame (Music Is from Touhou 12.8 The Great Fairy Wars)
(click to show/hide)

Colors: Black and white

Health: Below average

Attack: Non directional Beam (works just like Gemini Beam but its OHKO and it lasts longer and only one can be fired at a time plus it has piercing ability and it has a long cool down to make it harder to use)

Super Jump: Temporary Flight (she fly's till the jump meter empty's i'd say 15 seconds)

Rage: Master spark - Kills everyone in front of her with a huge Beam and Yells Master Spark!!!and it make's her invincible for the length of the attack and the she can't move also

Skin: Lightdashers Marisa skin
The edits are in blue
we need more ranged hales i'd say
Just to show what the Master spark looks like
(click to show/hide)
sorry for re-posting my idea ^^;
Sweet jebus that looks overpowered.

58
Projects & Creative / Re: Subliminal advertising
« on: September 11, 2012, 11:09:15 PM »
Quote from: "DarkAura"


Seemed like the perfect map to pic this.

Gilgamesh is done as far as weapons and HUD goes. The only thing left to do is fetching the sound clips for him. Also, the sword is modeled after the Excalibur sword that Gilgamesh uses in 012 Dissidia.

Since I will be inactive starting Wednesday night until sometime Sunday, I'll need someone else to fetch the sounds for me. After that, all is left is the scripting and he'll be set for the next release.
Whoa, that looks really nice. Good work! :)

59
Quote from: "TheDoc"
Quote from: "SilverSin"
Heh, your really determined to get zero into here.

Sorry if I came across as pushy. I just needed to edit sometimes and wanted to see if it was under consideration. You should make a list of suggestions you've seen so we know we haven't been completely ignored.

Quote from: "SilverSin"
this does look a bit like NeoDS

I'm unfamiliar with NeoDS's attacks, so I wouldn't know. It'd be nice to have stats and attacks on the front page and not just the rage name.

Yeah, i've been planning on editing the boss info stuff.

60
Quote from: "Gizmo The Cat"
Ah man, I remember another Hale idea I had before.

(click to show/hide)
Welp, late reviews.
Wow, that item thing would be annoying, mainly cause items are essential when it comes to fighting bosses.
Is there an axe hud out there already? I cant sprite for crap. >_<
I could try to make one, but we all already know how that story ended.
As for the skin...uhm...I don't know actually. Knightman maby?  :?
Quote from: "TheDoc"
Ooh ooh ooh! I just found a MUCH better theme for Zero (in my opinion), and I've already got an .ogg file for it. Also changed a few things.
Quote from: "TheDoc"
Boss Name: Zero
Theme:
(click to show/hide)
Colors: Red & Yellow (Super Adaptor Red & Thunder Beam Yellow)

Health: Below Average

Attack: Z-Saber - Slash Claw's range

Second Attack: Saber Throw - Like Ring Boomerang, except it's wider, a longer reach, and, you know, 1HKO

Second Cooldown: 45 seconds-1 minute.

Super Jump: Zero Dash - YD Megaman's slide, except much more speed (negative recoil). Recharge is slightly longer than Saxton's

Rage: Zero Virus - For 1 minute (can be changed), turns invincible and speed increases.

If this needs tweaking, then by all means, go ahead. Also, could you tell us which suggestions you've considered?

Heh, your really determined to get zero into here. The rage looks a lot like NeoDS's rage, so i might change that, just maby. I was about to ask: "Why no super Jump?" then I realised, Saber Throw.
Hmm...now that I think about it...this does look a bit like NeoDS, but with a few changes here and there (like the saber throw, and the dash).

Also, the list is coming soon, once I choose one more hale or so. (I've decided that each update should have a maximum of 2 new hales, to reduce the amount of time required waiting for each version =P.)

Pages: 1 2 3 [4] 5 6