Name: Gilgamesh
Color: Red/Gray with Yellow outline
192:192=184:184, 198:198=100:100, 0:2=162:162, 3:8=162:162, 243:247=162:162Theme: Boss Health: 300 per person
Rage Limit: 250 hits
Speed: 0.65, 0.65 / 0.63, 0.63
Attack [Main] - Muramasa: Basic melee attack.
Attack [Rage] - Bitter End: Creates an orb of light and performs a large dash away from it. The orb explodes in a moderate-large radius after 5 seconds.
Jump - Jump (ironically called): A basic high jump into the air. When he lands, creates a short, slow shockwave in all directions.
And, for a possible 2-Hale match
Name: Enkidu
Color: Green/Gray with Yellow Outline
192:192=118:118, 198:198=100:100, 0:2=162:162, 3:8=162:162, 243:247=162:162Theme: Same as above
Boss Health: 150 per person
Rage Limit: 100 hits
Speed: 0.85, 0.85 / 0.83, 0.83
Attack [Main] - Crushing Fangs: Basic melee attack. I pre-made Projectile rotations to use for this attack.
Attack [Rage] - Growl: An AoE explosion that slows down nearby enemies. Does not OHKO.
Jump - High Jump: A basic high jump.
May need some help with the sound clips, if possible.
Heh, Gilgamesh, I (tried to) mained him in dissidia Final Fantasy. For the shockwave on his jump, will it
cause stun, or blow away?
(I would assume stun though). scratch that, stunning is a no go until I find a way to... actually, just read the sentence below.
As for Enkidu, I still need a way to give survivors runes because they have NOPAIN on

... A_GiveToTarget doesn't work because it gives the item to the person who shot the projectile...
Basicly, unless there is a way to give survivors runes without the need of pain states, im not sure if Enkidu's rage (or stunning survivors in general) is possible >_<
EDIT: I just read that health count. Thats 100 more than hale, holy crap 0_o