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Tutorial Collection / Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« on: November 28, 2010, 05:08:51 PM »
It won't open.
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ColdMan Tiles:THANK YOU!!!!
From:http://www23.atwiki.jp/rockmanforte/
They are doing a rockman and forte demake too!
You could have used Ctrl+Z to revert it, but you're pretty much screwed if you already saved it like that. Check if the black on the outside is different from the black outlines of your sprites, maybe you can revert it back with some paint bucketing.K, I'm screwed.
Just use Paint.net, it's a ton easier for spriting than gimp.
Also this might be help ful for using GIMP for the beginnersI just did this but it ruined my character because he has alot of black. I can't change it back, what now?
1.Open the original image.
2.Set a proper background colour as oposed to it being transparent. It is best to make this colour similar to the background colour of the website to generate the antialiasing in your image borders in order for the image to blend nicely.
3.Flatten the image (Image – Flatten image).
4.Add an alpha channel (Layer – Transparency – Add alpha channel).
5.Select the background color (Selection – By color).
6.Clear the background colour (Edit – Clear).
7.Convert the image to indexed color (Image – Mode – Indexed color).
8.Save the image to the final PNG file (File – Save as) and remember to check: Save color values from transparent pixels.
, batton, mecha dragonlink plz
it didn't when it was my birthday! (september 11th)Don't tell you were born in 2001.