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Messages - copycat

Pages: 1 [2] 3 4 ... 6
16
Help & Editing / Re: Connecting to server problem
« on: December 12, 2010, 07:23:04 PM »
First of all, port forwarding is not going to cause a connectivity problem between two PCs on the same network.  You only need to worry about port forwarding on your router if you want PCs from outside of your network (i.e., the Internet) to be able to connect to your MM8BDM server.

Quote from: "Jao"
And on Computer 1: Unknown challenge (2) from 192.168.0.102:10667. Ignoring IP for 10 seconds.
Someone who understands Skulltag will be able to better find the solution to this, I think.  It seems to me that message indicates the server is receiving packets from the other PC (and so, the one you're trying to run the server on seems to have its firewall configured to accept incoming connections on whichever UDP port you've set MM8BDM to use).  However, the only thing I've been able to come up with through a Google search was that there are apparently versions of Skulltag (the Doom II engine MM8BDM is using) which are "not network compatible."  But I don't know if there was ever a release of MM8BDM which used one of those Skulltag versions.

Could you post a screenshot of the Host tab of the launcher for computer 1, please?  Also, are both computers able to connect to MM8BDM servers on the Internet?  I couldn't tell if you were only referring to one or both as being able to connect, up in the first post.

17
Skins & Bots etc / Re: Official Request Thread
« on: December 12, 2010, 10:33:24 AM »
Quote from: "HyperMan19680"
My request has to be a Floor Master from Wind Waker. I love those guys, and I hope I see one sometime.
Someone who wants to see a Floor Master or a Wall Master?  I assume it's for the design and not what they do to you.  Either that, or you wish to irritate your foes.

18
Help & Editing / Re: Connecting to server problem
« on: December 12, 2010, 10:17:52 AM »
A few questions to make sure I understand what you're trying to do.  You have two computers on the same network behind a router/firewall.  Are you trying to have one of them act as a server?  Or do you just want both of them to be multiplayer clients, able to connect to someone else's server simultaneously?

19
Mega Man Discussion / Re: Favorite robot master from each game.
« on: December 12, 2010, 12:55:26 AM »
Quote from: "Ivory"
Capcom Stole?
After all these years, who the heck wouldn't think of these ideas?
Yeah, it's difficult to prove that Capcom didn't arrive at the ideas for these Robot Masters independently.  And then there's all the fanmade Robot Masters which Capcom has received over the years through contests which people hoped would be used...  You would need evidence of intent to copy before you can start declaring this to be a fact, tsukiyomaru0.

20
MM8BDM Discussion / Re: MM8BDM Funnies
« on: December 12, 2010, 12:45:41 AM »
Quote from: "ice"
heres a comic based on true events with a grudge between me and Celebi last night
I bet that rivalry made the resulting being even more powerful.  No dancing or earrings required.

21
Skins & Bots etc / Re: List of Skins
« on: December 12, 2010, 12:25:47 AM »
Quote from: "Nekolord"
but wayne, if you think its funny, than grow a bit more and you understand, what fun is ^^
Who is wayne?

While it is possible you saw a different YouTube video, the only one which I'm aware of with a description containing a link to the Mario Kart skin is this one by Shagg (a.k.a. kuposan3) who created the skin.  The only post on Cutstuff I'm aware of with a link to the skin is this one, also by Shagg.

Both links are the same.  They both take you to Mediafire.

Once you are on Mediafire, there may be an advertisement at the bottom of the page for the services provided by upgrading an existing account, but as everyone was trying to point out (and your current possession of a copy of the skin indicates) the presence of the ad is unrelated to your ability to download a file from Mediafire.  Registration isn't even necessary.  You just click on "Click here to download" on Mediafire once the "processing your request" message is gone.

I only bring this up again because there are other skins for MM8BDM which the creators uploaded to Mediafire.  If in the future you want copies of any of those, you'll be using that service to get them, again, for free unless they do change their business model.

22
Mega Man Discussion / Re: Rockman 8 FC 2.86b is out!
« on: December 11, 2010, 11:57:33 PM »
Quote from: "Phoba555"
No, but really, strange. A glitch, I'd say?
I don't remember if it was one of the two pits I put in the screenshots, but there was one where it seemed to be a single block of "ground" which I happened to land on.  I stepped off of it and properly fell further and died.  The pit in the last two screenshots, though, I could run along the bottom to the other end, place a Mega Ball and jump on it to get out of there.  I haven't had a chance to test that further, but even if I did, I can't really tell the creator(s).  But, now others know about it and can test the game/amuse themselves.

23
Help & Editing / Re: problems with the new update
« on: December 11, 2010, 10:42:04 AM »
When you were trying Doomseeker, did you remember to update the configuration?  Specifically, the "path to executable" in Engines -> Skulltag engine and if you are using a different directory for this version than the last one, the "IWAD and PWAD paths" in file paths.

24
General Gaming Discussion / Re: Most Irratating Thing in a Video Game.
« on: December 11, 2010, 12:43:15 AM »
Long treks back to the place where you last died.  The most irritating example off the top of my head would be game overs in Zelda II: The Adventure of Link.  Even if you were on another continent/island or in a palace, you would start next to Zelda again.  The most irritating examples I would include if I could get that far are Ninja Gaiden (NES) and Castlevania III for having multi-form final bosses you cannot restart near.

Edited to add: Mega Man & Bass.  The second King stage is a rather good example of this peeve.  It has killed any interest I had in acquiring that game.

25
Mega Man Discussion / Re: Mega Man's Mega Buster
« on: December 10, 2010, 07:35:21 PM »
Quote from: "Sean Nelson"
The 'power' of the mega buster.
That thing is a joke.
Since some of the original 6 Robot Masters would flinch after you hit them with it, I suppose you could interpret sequels as having a less powerful version.  Or, it could just be poor dialogue.  At least it can shoot through walls, unlike the Bass Buster.

26
Forum Games Archive / Re: Defeat something with something else!
« on: December 09, 2010, 09:50:41 AM »
I was not expecting to have to find this, again.

The now deceased Billy Mays gloating in front of the picture of Vince after his battery arrest.  Kinda killed his image, even if Zorbeez couldn't kill the towel.
(click to show/hide)

Should be interesting to see what stops a dead pitchman.

27
Pharoah Man

Well, that was easy.

What music would you give to Marina, the Ultra-Intergalactic-Cybot G?
(click to show/hide)

28
Quote from: "Snake33AU"
The Yashichi can also be found on Bionic Commando: Re-armed. I wonder if it can be found in the original (considering it came out a year after the first Mega Man game).
There was once a list of yashichi appearances in the article for Capcom on Wikipedia, but that seems to be gone, now.  The GiantBomb page I linked the image to, though, lists 20 Capcom games which supposedly have a yashichi towards the bottom of it, but Bionic Commando isn't one of them.  There was apparently one in SF II Turbo: Hyper Fighting, but I haven't seen it, yet.  I guess I would have to take the game's suggestion and try the harder difficulty level.  :)

29
General Gaming Discussion / Re: What's your favourite Capcom game?
« on: December 09, 2010, 07:56:26 AM »
Quote from: "TrueTenguMan"
(click to show/hide)

You missed one mortal :p
Oh, I couldn't possibly list them all in one post.  But I will admit, even though Majestros's first combo video was probably the first one I ever downloaded, I had not seen that one before.  Beauti- oh, right, Capcom topic.  Viewtiful!

One more, from Evolution this year.  The intro to the Super Street Fighter IV finals by redrapper.
(click to show/hide)

30
General Gaming Discussion / Re: Top 3 Legend of Zelda Games
« on: December 09, 2010, 07:28:28 AM »
I need to finish/play more of the Legend of Zelda games.  Out of what I have played and completed (at least one quest), then.

1.) A Link to the Past
Either version of this game is simpler than the more recent games, but it is easy to just pick it up and play it.  It is filled with secrets for those who don't want to look at guides or walkthroughs, but it is easy to remember where they are found, all of them.  I have completed no-death playthroughs of the game, but it is still quite challenging enough that I have yet to complete a minimalist playthrough.  It gave us the Master Sword, the Sacred Realm where the Triforce was found, and the first use of the name Ganondorf which suggested he was significantly changed to become Ganon.

2.) Wind Waker
I remember there being a lot of humor in this one.  Things I certainly didn't expect.  The controls were very good.  Some complained that the grappling hook took too long to use, but I didn't see it, myself.  Others complained about the design of everything, but I loved that, particularly the darknuts and the bosses.  Exploring on the vast ocean was sometimes boring but it was fun often enough.  This game also had Salvatore.  *ke-bewm!*
(click to show/hide)

And like the original Legend of Zelda, there was a second quest, but all I know about it is you could save the world in your pajamas.

>.>
<.<

*splewsh*

3.) Majora's Mask
I wanted to rate this one higher, but I have to give Wind Waker credit.  I rate it higher than Ocarina of Time mostly for three reasons.  The 3 day time limit was innovative, being the first.  There were some challenges in that game which were very difficult to fit into only 3 days.  

The second is the mask system.  You had some very different movement modes for the three main masks, as well as other abilities such as the Zora mask's fin attack.  A slew of others were useful for quests and other situations.

The last is the Happy Mask Salesman.  He was probably nightmare fuel for somebody, but I love that scene.

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