Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - LlamaHombre

Pages: 1 ... 10 11 [12] 13 14 ... 375
166
Projects & Creative / Re: Class based modification (v8b)
« on: August 13, 2015, 07:23:32 PM »
Page 724.
Quote from: "MusashiAA"
Magic Man has two weapons: one is for his set of Magic Cards, and the other is for his Magic Ball trick. Each weapon has a mainfire and an altfire attack that look similar, but are not: one is real (mainfire), and the other is fake (altfire). Mainfire cards will consume ammo, and will steal the enemy's life if they hit; the altfire cards are fake cards that don't deal any damage at all. The mainfire Magic Ball will teleport you to where you aim your ball at, while also leaving birds behind that home into enemies; the altfire Magic Ball will not teleport you to where you aim your ball at, but it also fires homing birds.

Not mentioned is that both sets of cards will deal hitstun, so use the alt after a main to keep the target in range and either slow or stop their retreat while your main is on cooldown.

167
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 3 {Day 8}
« on: August 13, 2015, 05:59:35 AM »
Aight then
##Vote: Korby

168
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 3 {Day 7}
« on: August 12, 2015, 02:07:32 PM »
Well then, I guess I can't ask for anything more than your trust. I understand your reasoning, and it's damning, sure, but I won't be going down without a fight.

##Vote: Korby

169
Forum Games / Re: Rate the avatar of the user above you
« on: August 08, 2015, 02:52:14 PM »
50%
I don't particularly have a positive response for this, sorry

170
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 3 {Day 3}
« on: August 06, 2015, 11:29:38 PM »
I can't think of any reason as to vote for oneself other than to trigger some kind of ability that is activated upon death.
While it's possible that Ceri had the only role like this, I'd rather be safe than sorry. Besides, this individual's motives and voting schemes have been iffy at best and dangerous at worst.
Consider this a neutralizer vote, but also consider it a vote in encouragement of thinking through things before voting.

##Vote: zero1000

171
Anything Goes / Re: What is your avatar from/of?
« on: July 28, 2015, 06:27:36 PM »
Osu! Tatakae! Ouendan turns 10 years old today.

Ryuta Ippongi from that game and its sequel.

172
Events / Re: YD Classes V8A Team Hoyp Tournament - See latest post
« on: July 28, 2015, 01:47:51 AM »
Yeah uh whoops didn't think about that sorry man - also kinda miscommunication on my part I suppose since I didn't know he submitted one.

Just use his. Sorry to bother you.

173
Events / Re: YD Classes V8A Team Hoyp Tournament - See latest post
« on: July 27, 2015, 11:49:50 PM »
Team "Fuck, I don't know" is perfectly fine with v8b.

Willing to remove classes at my team's request, but for now we'll vote in favor of banning of the following:
MWS, Pirate, Crystal, Toad, Magic

TEAM THEME

174
I figure just having some compatible versions packaged into the .zip file that contains the game, zandronum, etc. might be beneficial in the long run as far as player dedication goes.

I'd imagine that it would provide for players to more easily learn as to how to run .wad files in relation to MM8BDM without having to directly dig through Cutstuff boards (or get them through Doomseeker, though I'd assume many people take the Cutstuff step first).
Perhaps it would allow for people for gather more interest in the forums beyond "oh got the game installed let's play (the single player)". It'd be a good way to advertise what kind of stuff the community is capable of.

I disagree that they'd need to be a direct priority for the dev team, and I figure the only real steps needed would need to be ensuring they can physically work with new weapons, and checking some flags for weapons that may break them.
Mod updates could potentially be made as harmless as possible with this in mind. Stickied threads in the projects section could be used for discussions over said included mods, and could eventually house updates for the game modes.
The launcher would be modified slightly to signify said updates.

(very crude example below)



Could just be a visionary talking but I feel there is potential with an idea like this and I think it's wasted potential to dust it aside.

Quote from: "fortegigasgospel"
Also mods like this tend to all use the same game mod to work.

You've got that wrong.
March of the Metools uses CTF.
Roboenza uses LMS.
Screw Scramble uses TDM (and CTF apparently).

175
Forum Games Archive / god damn it
« on: July 22, 2015, 05:28:33 PM »
Sure why not

176
General Gaming Discussion /
« on: July 13, 2015, 02:12:40 AM »


I really don't have any words I'm sorry

I guess I can say he was my favorite out of everyone at Nintendo to begin with. He's leaving some massive shoes to fill.

177
List in the first, explanation in the second. Elaboration on request.

(click to show/hide)

(click to show/hide)

178
Rejected / Re: [Suggestion] Charge weapons auto-release
« on: July 09, 2015, 10:19:12 PM »
Wrote these for the dev chat to try and explain my own personal reasoning as to why a change like this would be beneficial to the game as a whole. Haven't modified them at all, so some stuff might seem out of context, but my points stand either way.

In regards to why I feel it wouldn't damage Deathmatch balance, and would help a majority of the supported modes in the game:
(click to show/hide)

In response to being questioned as to what makes weapons like Atomic Fire worthy of change to begin with:
(click to show/hide)

Feel free to respond or point out any corrections/opinions you may have to any of this, though I know some of you have already.

179
Anything Goes / Re: What is your avatar from/of?
« on: July 04, 2015, 02:55:48 PM »
Zero Escape 3 was confirmed yesterday, so I figured I'd change my avatar over to Dio from Virtue's Last Reward for a little while.

180
(click to show/hide)

Pages: 1 ... 10 11 [12] 13 14 ... 375