Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Camo Yoshi

Pages: 1 2 [3] 4 5 ... 12
31
MM8BDM Discussion / Re: Hvae you been kicked for a stupid reason?
« on: January 14, 2011, 07:31:51 PM »
Quote from: "Rawk Hawk"
Got kicked for RAWKING to hard.

No, literally. Kept winning on some deathmatch server, and a vote kick came up saying "Kick Rawk Hawk     Reason: Rawking us too hard."

I'd say my mark was left.

You sir, have won a internet.

32
MM8BDM Discussion / Re: is there..
« on: January 14, 2011, 07:30:21 PM »
*excuses self from the room*

33
MM8BDM Discussion / Re: is there..
« on: January 14, 2011, 05:05:45 AM »
IIRC you can put the Roboenza-2.wad (or any other mod for that matter) into your skins folder and it will automatically load each wad when needed.

But I could be wrong.

34
MM8BDM Discussion / Re: Hvae you been kicked for a stupid reason?
« on: January 13, 2011, 06:24:18 PM »
And this entire thread is why I don't give anyone rights to vote on my server.

35
Tutorial Collection / Re: Tutorial: Sky box and Basic sky tricks
« on: January 13, 2011, 03:11:17 AM »
I think he means how to code ACS scripting, not compiling it.  :)

36
Tutorial Collection / Re: Tutorial: Sky box and Basic sky tricks
« on: January 12, 2011, 02:54:18 PM »
You don't really need to put fireballs in MM8BDM... LOL!

You know, considering all the tutorials you made I might actually make my own maps just for fun... But not on my netbook. I'll wait until my desktop comp has the RAM it needs.

37
MM8BDM Discussion / Re: Cutgoth?
« on: January 11, 2011, 10:29:20 PM »
I guess so.
inb4 lock.

38
MM8BDM Discussion / Re: Cutgoth?
« on: January 11, 2011, 10:13:05 PM »
Quote from: "Ivory"
He could, but then it would be another megaman running about the servers.


Do'h! I forgot!

Camo's EPIC FAIL COUNT: 1

39
MM8BDM Discussion / Re: Cutgoth?
« on: January 11, 2011, 06:08:01 PM »
Perhaps Cutmanmike could keep the skin to himself?  :roll:

40
MM8BDM Discussion / Re: Wonky Doom Builder is wonky!
« on: January 10, 2011, 06:06:53 PM »
OP, here's what you need to do before working on these:

1. Ask each author for permission to convert the maps from CTF to LMS compatible. If they say "YOU MAY NOT USE THIS WAD AS A BASE FOR ANOTHER LEVEL" or something similar, then you can't convert it. Plain and simple.

2. A lot of ACS Re-coding is required.

3. You then must also check with Mike to make sure that it's OK with him as well.

4. Or, http://cristgaming.com/pirate.swf

41
MM8BDM Discussion / Re: Online Friends?
« on: January 07, 2011, 08:31:52 AM »
Quote from: "Disco"
On this note, does Skulltag or DoomSeeker have some sort of friends list functionality? That would be pretty cool if so.

Doom Connector does. I like it better than Doomseeker because it has more features like built in chat, File transfer, PMs, etc.

The only downside is that it's more tricky to set up than say, Doomseeker or IDE.

42
Forum Games Archive / Re: Defeat something with something else!
« on: January 07, 2011, 04:20:30 AM »

43
MM8BDM Discussion / Re: Adopt a Noob Program!
« on: January 06, 2011, 09:51:53 PM »
I'm applying as a student, looking to learn advanced tactics for Roboenza/Standard DM.
IGN: Camo Yoshi
Time Zone: PST (-8 GMT)
Times available: Friday, Saturday, Sunday, Evenings 8-9PM
Contact: camoyoshi AT trioptimum DOT com (preferred) (please mention your Cutstuff Username when emailing)  PM (secondary)
Teacher: Anyone is fine!

Just want to get better... most of time I just run away while spamming weapons...

44
MM8BDM Discussion / Re: Online Friends?
« on: January 05, 2011, 06:17:49 AM »
(Nice location, mango.)  :lol:

Well, I have a lot of people I work well with... Me and vZero (dunno if he's on the forums) make a really good team though.

45
Forum Games Archive / Re: Defeat something with something else!
« on: January 04, 2011, 04:29:19 AM »
(click to show/hide)

Pages: 1 2 [3] 4 5 ... 12