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Messages - Ashley

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211
Not sure, Sean,

As for the use of these lists, I really hadn't thought of a specific reason to have them, but they were brought up and created, so they're here.

Someone, sometime will find a use for one or both of the lists. Trust me on that.

EDIT: Combined both of the lists, and alphabetized the big one by hand.

212
MM8BDM Discussion / Re: Extreme Robot Master List
« on: January 08, 2011, 03:22:30 AM »
Quote from: "Ivory"
*blinks* but what is anyone going to possibly do with this list?

Somebody may want to make skins that need done! And there you go...

But again, this wasn't intentional.

What IS intentional is the list of every single weapon used, which I am also making for fun and whateverness. Clearly, I'm bored.

213
MM8BDM Discussion / Extreme Robot Master List - Completed in 4 hours
« on: January 08, 2011, 02:01:37 AM »
I spent an hour finding out all the names of these RM's, Mavericks and Navis..

(This was for our Skype Conversation, and I felt this would be a bad waste of an hour to NOT post such a list)

Notes:
(click to show/hide)

To follow up the above, I got even more bored and went for a weapons list.
This is pretty much just to see how interesting such can be, and because nobody knows more than like 50 of these at the most without checking SOME sort of database.

And just because Kapus demanded it, ALPHABETICALLY LISTED!

WALL. OF. TEXT:
(Names and Weapons!)
(click to show/hide)

List of .EXE RM's attacks, courtesy of "Bunny Must Die Yo":

Their Information:
(click to show/hide)

Enjoy!~

214
DECORATE and ACS Modifications / Re: MM8BDM official Weapon Template (v1)
« on: January 08, 2011, 01:54:16 AM »
I can tell that this is all going to go horribly wrong when we hear complaints about why their weapons won't work, or how unbalanced they are, or about that they made too crappy of weapons... (They being anyone in general)

Prepare your keyboards!

215
MM8BDM Discussion / Re: Screenshots
« on: January 08, 2011, 12:39:19 AM »
Your fuss over a pit is silly. People more often than not get infected there! I use the spot, wait to get infected, then climb out and go to work on the survivors, if any.

It's not hard to infect people there... And you cannot put a deathspot on there due to the pole-type-object above it taking up the sector as a "wall".

That's like having multiple floors above each other. Not very simple, if not impossible to do.

Now, let's complain about exploits that can be broken easily elsewhere. Herp.

On a brighter note, here's a dog. To keep this OT.



That totally needs a skin. Flash, why must you vex me so?

216
Progressive Progress was Progressed Ahead. +6 INT.

I mean, three new songs added.

Le Edit: +8INT - 2 moar songs.

217
MM8BDM Discussion / Re: Screenshots
« on: January 07, 2011, 02:15:42 AM »
(click to show/hide)

The perfect ping. He even won the game, and ended up in the results screen with 1000 flat. Magic!

218
Maps / Re: Final Destination!
« on: January 07, 2011, 12:18:47 AM »
Well, since I doubt anyone had this map at the moment, and I wanted some form of award, I went out of my way and got noobed on by a bunch of Rolls on my own server.

The result? Well, I win. Of course, this took me 1½ hours, and wasn't too "fun", but bygod, I will prove myself to SSW. Bugger your challenge.

Protip: Don't do this yourself if your computer suffers from lag via Spamcannons. The bots will jump you before you get a chance to know the match started, without a good computer.
--In order to not get buttraped by elecbeams or gemini lasers, JUMP! Immidiately.
As for Dive Missles/Magnet Missles. You lose. There's no dodging all of them in time to win.

(click to show/hide)



EDIT: I found all the girl bots.

219
MM8BDM Discussion / Re: Screenshots
« on: January 06, 2011, 01:32:24 AM »
Some stuff and things.

As a note, Smunch and I make a pretty good team.
As well as DarkAura, Sonia, Kapus, and notably Tails, are also good as my teammates in survivalism. Roboenzaen be wary.

(click to show/hide)

220
MM8BDM Discussion / Re: MM8BDM: Top Players Tournament. SLOTS ARE FULL
« on: January 05, 2011, 08:54:44 PM »
I'm gonna have to bet on Orange Juice beating Firestorm.

I suggest a 1-round fight, not two... Since it often ends up being unfair to the winner of the second who may have lost the first badly. Make it on a server that neither player owns, and even out the pings as well as possible.

At least then the players have a fair chance.

221
MM8BDM Discussion / Re: Roll Players - God-Tier?
« on: January 05, 2011, 08:48:41 PM »
Let's at least try and keep this OT, people.

--Requesting lock since I got my replies.

222
MM8BDM Discussion / Re: MM8BDM: Top Players Tournament. SLOTS ARE FULL
« on: January 05, 2011, 01:39:34 AM »
A thing of question...

Who said I'd make a server? I got three PMs about making a server for the tournament and was like "wat".

So... Yea. I don't make servers for people.

223
Updated original post with two new songs added to the WAD.

Bwafa!~

Edit for progress.

224
Maps / Re: Flanny's maps, and whatever she(he?) decides to make.
« on: January 04, 2011, 08:57:31 PM »
I can help you with MapInfo when you need it done.

225
The WWW board / Re: Megaman 8-bit Deathmatch Skype Family
« on: January 02, 2011, 11:16:10 PM »
Updated main post with a list of everyone in our family as of now.

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