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Messages - BiscuitSlash

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3646
General Gaming Discussion / Re: Most awesome boss in any videogame?
« on: May 21, 2011, 03:53:37 PM »
Don't forget the new boss for Wily Stage 1! Remember that huge met you had to fight? Now it's a huge Sniper Joe!

3647
W.I.P Forum / Re: Assassin Mode (BETA)
« on: May 21, 2011, 03:45:07 PM »
Just an idea....you could replace all the assassin's weapons with a small random selection of melee/close range weapons and give them about 3-4x attack power. Just an idea though, ignore if you want.

3648
Anything Goes / Re: What is your avatar from/of?
« on: May 21, 2011, 03:38:10 PM »
But.. Unicorns like Charlie are awesome!

3649
Skins & Bots etc / Re: MetalManu Skins (Boo Realeased)
« on: May 20, 2011, 03:43:44 PM »
I'm happy with Boo's current color scheme. It somehow matches his personality.

3650
Tutorial Collection / Re: [Tutorial] MAPINFO + Custom Music
« on: May 19, 2011, 08:10:22 PM »
This is a great tutorial, really should be stickied in my opinion.

Just one question: How do I make it so that a different music starts to play when the fraglimit is nearly reached? I've tried using the same coding that other custom maps use (exeption with the music code) but it never seems to play. Here is the code:
Code: [Select]
#include "zcommon.acs"

Script 1 Enter
{
if(PlayerFrags() == GetCVar("fraglimit") - 5){
SetMusic("RM4MI_B1",0);
terminate;
}
Delay(1);
restart;
}
Also, is it possible to make it not play if the game mode is duel?

3651
MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: May 19, 2011, 05:00:24 PM »
Quote from: "Atayin"
Anything else?: I AM NOBODY'S GREATEST RIVAL??? SERIOUSLY!? Ugh! Come on. I can't believe this.
Same here, but I'm not sure whether or not it's good or bad.

3652
Anything Goes / Re: Make a fake Chuck Norris fact.
« on: May 19, 2011, 04:58:24 PM »
Chuck Norris can score 400 on a normal game of bowling

3653
MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: May 19, 2011, 03:14:03 PM »
Might as well update mine....

In game name: Michael712 (with TBG in front if we are in action). Sometimes I use pointless disguises, like the one I sometimes use in Roboenza at the moment....
Favorite Game Mode: I like most but mainly Classes LMS or Roboenza. NOT TDM CLASSES
Favorite weapon: Hmmm.... Hard Knuckle, Knight Crush, top spin and....errr.....probably force beam gun! (When I finish making it)
Preferred skin: Quickman or Luckyman
Favorite Stage: Hmm....Gravityman, CSCM04 (Kottage), IDM08 (Grav. core), Mr.X and Christmas Cape
Greatest Rivals: Flanny, Mango and Myroc (No, not really a friendly rivalry here)
Reputation: Not too sure....you tell me!
Anything Else?: Yeah I'm occasionally using a really pointless disguise, but I only use it when I feel like it. And my map pack is taking awhile to make.

3654
Skins & Bots etc / Re: Official Request Thread
« on: May 18, 2011, 04:27:56 PM »
I would help, but I'm busy map making and skin making myself. Sorry

3655
Anything Goes / Re: What is your avatar from/of?
« on: May 17, 2011, 06:36:11 PM »
The Banana King Charlie the Unicorn! Hells Yeah!!
(click to show/hide)

3656
Mega Man Discussion / Re: Mega Man 11
« on: May 16, 2011, 05:51:54 PM »
Actually, depite what I said before, I want the next Megaman 11 to be just like Rockman 4 MI. No really I do.

3657
Skins & Bots etc / Re: Official Request Thread
« on: May 16, 2011, 03:09:59 PM »
Well, it shouldn't be too hard (IMO) to mix and match the in-game sprites. The only problem is that you would have to make a few rotations for the shell, but still, shouldn't be too hard

If I'm honest, my spriting skills are quite bad, but I still managed to pull off 17 of my own shoop da whoop sprites! I'm currently trying to make a photonman skin by editing quickman, with only a few pictures of photonman himself to work from. Have a go! if I can make custom shoop da whoop and photonman sprites with MY spriting skills, so can you!

3658
Anything Goes / Re: What is your avatar from/of?
« on: May 15, 2011, 08:25:01 PM »
A Goomba thought it would be a good idea to steal one of by biscuits and eat it, so me and my new miniature Quickman and Photonman army all attacked it and locked it up! (I don't like that goomba though, it ate my biscuit before I could get it back.

All I need to do is find away to make the picture larger. (The auto rescale was a bit harsh, like with the angry bomberman one)

3659
General Gaming Discussion / Re: Most awesome boss in any videogame?
« on: May 14, 2011, 05:12:02 PM »
Quickman Lemme think, this is a difficult choice....
(click to show/hide)

3660
Mega Man Discussion / Re: Mega Man 11
« on: May 14, 2011, 03:47:07 PM »
Problem is with making a MM8 styled game again (possibly 7) is that Capcom don't want to make another MM8.  They know that the 8-bit games were far more popular and they don't want to turn down their fans. (Although another MM7 would be cool)

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