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Messages - BiscuitSlash

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3721
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: April 05, 2011, 07:12:29 PM »
Quote from: "SmashBroPlusB"
Okay I'm cheating, it's not really a Doom Builder question but whatever.

I'd like to know how to make classes. Don't just say "lol look at Mega Man", because I really have NO IDEA how Doom coding works. Assume that I'm a total n00b and have none of the programs needed to open .wads/.pk3s, and also assume I have all the sprites and/or custom weapons ready and saved in an available location.
Best use SlumpEd IMO. That's what I always use to do stuff like special map things and skins (and classes, but I haven't done those yet).

3722
Anything Goes / Re: Your Favorite Fast Food Chain?
« on: April 05, 2011, 12:05:10 PM »
/me picks McDonalds

3723
Mega Man Discussion / Re: Toughest Robot Master in Each Game?
« on: April 05, 2011, 12:02:28 PM »
Quote from: "MagnetMan497"
MM1: All pretty easy.
MM2: Quickman. So fast and Time Stopper hardly hurts him.
MM3: Needleman. Buste only? Ugh...
MM4: Pharoahman: I always hated him, so fast and powerful.
MM5: Crystalman: Reflecting projectiles suck.
MM6: Plantman: Even his weakness is hard to hit with. Sliding is nessecary in his battle.
MM7: Burstman: Bubbles. Need i say more?
MM8: Tenguman: His tornado hold always messed me up.
MM9: Hornetman: His weakness is pretty much useless against him, I hate it.
MM10: Blademan: Grrrrrr
MM&B: Magicman: HE FUCKING STEALS YOUR HEALTH

Blademan has another weakness other than Commando Bomb. He has Toadmanitus! Find a video on youtube on beating him no damage and no special weapons, as chances are they will break his AI. Once you get used to breaking his AI and locking him into an easy pattern, he's no trouble at all.

3724
Do llamas count this time? I think if a player gets llama'd in these duels it's they're own fault.

3725
Name: Michael712
Robotmaster: Kung Fu Cutman
When I can play: Often
Can I host?: Yes but I can only host UK servers

3726
Help & Editing / Re: The "What are you working on?" Thread
« on: April 04, 2011, 03:44:07 PM »
M712DM1 - 100% (I think)
M712DM2 - 50%
M712DM3 - 0%
M712DM4 - 0% (Thought up all the layout and stuff)
M712DM5 - 0%
??????? - 0%

Shoop Da Whoop skin - 4/17 sprite complete

3727
Anything Goes / Re: Capcom april fools?
« on: April 03, 2011, 06:21:41 PM »
I think it's coincidence. That "Purple Prizes" thing that said Waluigi was a hidden character in Super Mario 64 DS created an outbreak of fake rumors that he was actually in the game. This is a really big game in production with a recent earthquake and Kenji leaving, so it seems likely that what Capcom are saying is true

3728
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: April 03, 2011, 11:23:55 AM »
Dust crushers, but making it so that they crush when a player enters a sector?

3729
General Gaming Discussion / Re: Bosses that Creep you out
« on: April 03, 2011, 11:17:56 AM »
Quote from: "Korby"
To be honest, despite being easily the most easily scared person I know, Dead Hand never scared me. Redead scared me way more.
I agree, Redeads were fear scarier, and my expirience from seeing them the 1st time says so

3730
Mega Man Discussion / Re: Toughest Robot Master in Each Game?
« on: April 03, 2011, 10:27:52 AM »
It's mainly if you miss the dive missiles....it gets a bit hectic trying to shoot them and when he charges at you and stops it gets you into a pickle. Remember that he does 8 damage! That's more than enough to kill you in 4 hits

3731
General Gaming Discussion / Re: Bosses that Creep you out
« on: April 02, 2011, 06:55:58 PM »
I remember now, I thought you meant the main bosses.
But those Redeads! I know they're just normal(?) enemies but still, they are HELL scary (at least before you get used to them)

3732
Mega Man Discussion / Re: Megaman Universe Canceled...........
« on: April 02, 2011, 02:54:55 PM »
The way I see it, Capcom will probably carry on with 8-bit. Look at how successful the original NES games and MM9 (and 10 IMO) were. Capcom don't want to feed us another Megaman 8 do they?

3733
General Gaming Discussion / Re: Bosses that Creep you out
« on: April 02, 2011, 12:28:42 PM »
Dead Hand? I don't remember that, even though I remember all the bosses. Do you mean the Shadow Temple Boss?

3734
Mega Man Discussion / Re: Toughest Robot Master in Each Game?
« on: April 02, 2011, 11:14:34 AM »
Why does everyone hate concreteman? Really, once you kept on trying with the buster his pattern is easy. Still, he's my favorite of the game

MM1: Elecman or Iceman - Powerful attacks (But I know a trick to easily no damage - buster only fireman. It actually worked for me!)
MM2: Hmmm....Quickman or Woodman - I don't hate quickman because he gives an epic fight, but those leaves....so hard to dodge!)
MM3: Needle/Shadow/Hard - Needleman and Shadowman are both ninjas that you need very fast reaction too and hardman is hard
MM4: Diveman or ringman - reasons already said in previous posts
MM5: Not sure, but chargeman gave me quite a bit of trouble
MM6: Tomahawkman, but he's not so hard. Fun fight :)
MM9: Plugman - you'd probably know why
MM10: Solarman - Haven't figured out that technique yet. (Can't beat this guy buster only on normal!)

3735
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: April 02, 2011, 10:51:15 AM »
Sorry about that, didn't realize. Feel free to delete my post (including this)

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