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Messages - TERRORsphere

Pages: 1 ... 9 10 [11] 12 13 ... 151
151
MM8BDM Discussion / Re: The present of MM8BDM
« on: September 06, 2011, 04:00:07 AM »
Quote from: "Jman"
http://www.atlanteangaming.com/forums
I mean come on, it's so dead that only trolls visit it now.
How is that relevant to anything to do with this site?

152
Anything Goes / Re: Favourite Music Genre.
« on: September 05, 2011, 09:05:16 PM »
Quote from: "Trollman"
Quote from: "CutmanMike"
I like my music how I like my weapons
(click to show/hide)
Cool, even the admin lieks heavy metal m/
Fan character = Gothman

153
MM8BDM Discussion / Re: Weapon Competition #2- Castlevania!
« on: September 05, 2011, 09:03:48 PM »
Quote from: "CutmanMike"
Sure, I'll probably stop dead on the 6th
Greenwich Mean Time?

154
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: September 05, 2011, 09:02:54 PM »
Quote from: "Rozark"
"things not found in "map name"
It means you fucked up. How I like to fix this is to select everything and copy it into a new blank map.

155
The WWW board / Re: Random Videos
« on: September 05, 2011, 06:13:41 PM »
Meanwhile, in Russia,

156
Anything Goes / Re: Favourite Music Genre.
« on: September 05, 2011, 06:06:12 PM »
Quote from: "Poll"
Dance       0%    [ 0 ]

Lol.
Quote from: "xColdxFusionx"
Quote from: "TERRORsphere"
I need examples for:

RnB
Classical


Anyway, I've concluded the best musical genre in existence is Eurobeat.
(click to show/hide)

Which you forgot to put on the list. Along with Jazz.

Both Eurobeat and Jazz are amazing.

I didn't forget, I just didn't put them on because I didn't want to have TOO many poll questions.

157
Projects & Creative / Re: AMP map pack. FINISHED, SO SEXY!!
« on: September 05, 2011, 03:43:26 PM »
Quote from: "Yellow Devil"
Quote from: "Bluebrawl"
He's the one who made it.

...

 :cry:

Quote from: "Yellow Devil"
I give you permission to use the Flamethrower
Oh c'mon, I pretty much remade the entire code and graphics. :P

158
Projects & Creative / Re: AMP map pack. FINISHED, SO SEXY!!
« on: September 05, 2011, 02:12:28 AM »
Lol sure.

159
MM8BDM Discussion / Re: The present of MM8BDM
« on: September 05, 2011, 02:03:17 AM »
Quote from: "CutmanMike"
2) Does the latest public (NOT ALPHA) have 3d floors in software/dm?
Nope, but I've never seen them used in official maps.

Quote from: "CutmanMike"
3) Do the majority of people who host permanent servers hate MM8BDM/me and would therefore refuse to host MM8BDM servers?
Hopefully not. I'm sure only a few players do. If you're talking about personal experience with talking to server hosts, do you have any logs/quotes that you can show us?

160
MM8BDM Discussion / Re: Weapon Competition #2- Castlevania!
« on: September 04, 2011, 11:32:06 PM »
This is the 5th day, stuff can still be submitted, right?

161
Help & Editing / Re: Tutorial collection.
« on: September 04, 2011, 09:35:06 PM »
Anyone wanna help these people out? ^

162
MM8BDM Discussion / Re: The present of MM8BDM
« on: September 04, 2011, 09:23:14 PM »
Quote from: "Trollman"
The problem would be that internal browser users would get their lists flooded and they couldn't get the MM8BDM servers,
Solution,

(click to show/hide)

I think the advantages out weigh the disadvantages greatly.

163
MM8BDM Discussion / Re: The present of MM8BDM
« on: September 04, 2011, 09:13:16 PM »
I'm a potato.


Yeah anyway, the problem is servers. After there are more servers, we can then think about advertising this game.

164
General Gaming Discussion / Re: Minecraft related shiz.
« on: September 04, 2011, 09:02:05 PM »
My texture pack:

165
MM8BDM Discussion / The present of MM8BDM
« on: September 04, 2011, 07:41:50 PM »
I believe that Megaman 8-Bit Deathmatch, the game, has almost died. Due to the lack of new players and old players spend their times modding or doing something else. Another reason is servers, if CutmanMike lol i blame u made MM8BDM run on the same Skulltag version as everyone else, then the big server hoster guys(and girls) would be able to host MM8BDM on top of all their Doom servers. European players such as me and CarThief (and Cutmanmike) can't play in a server with good ping, ever.

The community of Megaman 8-Bit Deathmatch, here on the forums is still growing somewhat and is always active. Most of the people on here are friendly and the moderators are always busy. Modders seem to be releasing projects every so often and beginners seem to show an interest on how to map.

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