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Messages - TERRORsphere

Pages: 1 ... 143 144 [145] 146 147 ... 151
2161
The Ghoul's Forest / Re: GVHv2b6 released
« on: November 25, 2009, 10:49:34 PM »
Now give all humans a different skin that makes them black (Give the Cyborg a gold chain.). Also, isn't a Ghost Buster black anyway?

2162
The Ghoul's Forest / Re: Are Humans overpowered in the current Beta?
« on: November 25, 2009, 04:13:41 PM »
What the fuck are you talking about. Everything is fine. Then again I admit that the Cyborgs plasma is too slow and the current lightning altfire is useless but the teleport altfire was.

2163
This actually works! Even with servers without sv_cheats!
Code: [Select]
Bind Alt + F4 "Give all"
Just don't tell the Skulltag team. We don't want them to fix it. This is our little secret, 'k?

2164
Quote from: "Mobius"
I can has zoom in gvh now? ;[
Servers don't allow FOV changes, bitch.

2165
Anything Goes / Re: What is your avatar from/of?
« on: November 20, 2009, 10:03:11 PM »
Quote from: "lord_of_hell"
lolwut, you finnaly discover it!
Penis.

2166
The Ghoul's Forest / Re: GVHv2b6 before Cold Demise - Anything else?
« on: November 20, 2009, 07:41:53 PM »
Cutman, tell me why you didn't choose the black ghostbuster?

2167
The Ghoul's Forest / Re: Ghouls vs Humans Donation map
« on: November 19, 2009, 10:16:07 PM »
Bad texture here
(click to show/hide)

Hom here
(click to show/hide)

Why can't I fall into the water?
(click to show/hide)

The barrier is just a texture, I can't walk on it. That's dumb. Either remove the texture or make it possible to walk on it.
(click to show/hide)

FreeDooM for the lulz :P

Anyway, make your map, test it in Software only. Then add the OGL shit.

2168
The Ghoul's Forest / Re: GVHv2b6 before Cold Demise - Anything else?
« on: November 19, 2009, 09:42:26 PM »
Quote from: "ThaMarine"
The flag that makes it all dark should really go away IMO.
It's that maps which are dark. Try Software mode for once, betch.

2169
The Ghoul's Forest / Re: Ghouls vs Humans Donation map
« on: November 19, 2009, 04:53:46 PM »
It's a box shaped arena with crates in it.

2170
The Ghoul's Forest / Re: GVHv2b6 before Cold Demise - Anything else?
« on: November 19, 2009, 04:52:37 PM »
Please make it so Hunter has 20 Standard arrows and 20 Enchanted arrows.

Normal arrows eat ammo up which puts me off using them, so they should have a separate ammo supply but if exhausted then it can use Enchanted arrows for the same attack.

2171
Then Cutman releases GVH:CD I shall edit the pk3, put my title in it then slot it into my SkullTag folder  :oops:

2172
Cutstuff Discussion and Feedback / Re: Rules?
« on: November 15, 2009, 10:16:01 PM »
It's an example.

2173
Which Cold Demise title do you think should be used.

Cutman's




Blox's




DTD's

2174
IMO the Hunter should have 25 Enchanted arrows and 25 Standard arrows. Because standard arrows are good but the giant downfall is it eats arrows very quickly. Standard arrows are good because you can evade a Choke while attacking it, keep hitting it with normal arrows, it's dead but you have 5 arrows left.

If all the Standard arrow ammo are used up then you can use your Enchanted arrow ammo for the Standard arrow attack. But that would eat away your Enchanted arrow ammo so it's not recommended.

C'mon Cutman. Please implement this. As the waste of arrows puts me off of Standard arrows.

2175
Cutstuff Discussion and Feedback / Re: Rules?
« on: November 15, 2009, 10:13:41 AM »
Quote from: "pucy100"
that's the image that was posted by Bcat?
That's the picture Realm667 had of him that Bcat used to spam with.

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