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Messages - Flandre Scarlet

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106
MM8BDM Discussion / What the heck did I do again...?
« on: June 05, 2011, 08:00:21 PM »
Ok, this is ridiculous.
YES I CREATED A TOPIC FOR IT.

People are starting to be extremely hostile to me, for reasons I do not know.
Actually, here's some of the "reasons":

"Kick: Mokou fujiwara (flanny)
Reason: He made cscm13"

"Kick: Mokou fujiwara (flanny)
Reason: Don't laugh at others"

"Kick: Mokou Fujiwara (Flanny)
Reason: You're ignoring us now?"

"Kick: Mokou Fujiwara (Flanny)
Reason: Dog Man > Your soul"

"Kick: Mokou Fujiwara (Flanny)
Reason: He set us up the bomb" (I just made another person's virus win. What the hell.)

Yeah.
What the flying f*** did I do to you guys? Jesus, you guys do worse stuff and I'm the one that gets kicked, right. It's ridiculous. I try to be friendly with everyone and that's what I receive, yeah. I got kicked for ignoring trolls? REALLY?
Some people are just really childish, I can clearly see that.

107
Quote from: "Ice-IX"
Quote from: "Flandre Scarlet"
Ok so, here's what I will do:

1 - Add two sets of stairs to the outside of the garden, so there are multiple ways to enter the inside other than just the teleporter.
2 - Remove the fences from the roof. They make it suck for zombies.
3 - Change textures.
4 - Add two other corridors linking the entrance of the mansion to the side stairs and the second floor.

Edit:
Ok, thanks to what people did, I'm not fixing anything at all anymore until the community stop being such jerks.
So it's up to you guys.
I'm talking to you, Ken, mrguy and llama.

*sigh*

I don't really give a flying **** what you base your map on; if MM1DW1X had Ronald McDonald textures it'd still be awesome. I only ask this: Don't sacrifice map fluidity to emulate elements of a game. If you want to have a map that reflects a certain idea; that's great. It's great to have a vivid inspiration for a map; it's not great if your vision for a map is so stonewalled that it's not enjoyable. The changes that you listed all sound like they would be improvements if implemented correctly. I was hesitant about providing criticism for CSCM because I was worried that particular mapmakers would make excuses as why they can't improve maps.

Being a martyr for the touhou fandom is not an excuse not to improve a map.

Alright alright alright, Let me first change it. I'll send in screenshots and the blueprint for you guys.

108
Quote from: "Alucard"
Quote from: "Flandre Scarlet"
Edit:
Ok, thanks to what people did, I'm not fixing anything at all anymore until the community stop being such jerks.
So it's up to you guys.
I'm talking to you, Ken, mrguy and llama.

Alright, don't keep a map against most people's will just because 3 people aren't being nice. Despite that a few people in this community are un-nice to people, does it stop them from making stuff? Or, when I first came here, remember all the hatin' people were making on me? Did that make me stop making music packs? No. So 3 against however-many-want-it-to-change, I say the however-many-want-it-to-change wins. I can just tell. Besides, Flan, lotsa people be hatin' on Touhou. Mainly because one of the following reasons:

-The person who made it was drunk
-It's almost as unbeatable as Airman
-How easy things became a meme.

At least, that's what I think anyway...

It isn't that way. If you went into the Roboenza server, you'd notice it's not only these three. it's everyone.

109
Ok so, here's what I will do:

1 - Add two sets of stairs to the outside of the garden, so there are multiple ways to enter the inside other than just the teleporter.
2 - Remove the fences from the roof. They make it suck for zombies.
3 - Change textures.
4 - Add two other corridors linking the entrance of the mansion to the side stairs and the second floor.

Edit:
Ok, thanks to what people did, I'm not fixing anything at all anymore until the community stop being such jerks.
So it's up to you guys.
I'm talking to you, Ken, mrguy and llama.

110
Skins & Bots etc / Re: Jafar's stuff (Rosella, Mima)
« on: May 30, 2011, 09:02:35 AM »
YAY, IT'S MIMA! :D

111
Kanako Is released. It isn't a huge skin. Except for the fire animation, but it isn't THAT huge. Get her!  :ugeek:

112
Don't do it, I have kanako for my mugen already.

113
...No. The Onbashira logs stuck in her back and she does something while shooting.

114
W.I.P Forum / Re: Touhou class Mod, by xColdxFusionx
« on: May 26, 2011, 01:50:53 AM »
He says he's too lazy to get an account himself. I'll try harder at convincing him, though...

115
Keine was fixed, again. Dl' her again!

116
W.I.P Forum / Re: Touhou class Mod, by xColdxFusionx
« on: May 25, 2011, 10:30:18 PM »
Cutstuff Community,

I have received a few complaints about several aspects of the Touhou Classes Mod and feel the need to address them.

Q: <This Class> is broken! Fix it!

A: I would appreciate more constructive criticism. Please tell me why it's broken, and not just “everything about it is broken.”

Q: <This Class> has nothing to do with Touhou!

A: ...OK, I hate it when people say this. Why? Because easter eggs don't always have to do with the other content. I mean, what does Zork have to do with Call of Duty? What does a Megabuster have to do with the zombie outbreak? My answer: Nothing. They're just easter eggs the developers added to make the game more interesting. And that's what this is: an easter egg.

Q: Don't make people classes!

A: Technically, they're supposed to be robots working with Megaman to stop the Touhou invasion. Sorry if I didn't make that clear enough with botchats/element resistances. Besides, you may be next in line to be immortalized.

Q: Hey, that's my content!

A: Did I forget to credit you? Tell me and I'll put you in the credits. Do you not want it in the pack? It will be removed for the next release.

Q: I found a glitch!

A: I haven't seen this one yet, but just in case: please post all glitches you find in the topic. They will be dealt with for the next release.

Q: This mod sucks because it's Touhou.

A: Why are you here, then?

Thanks,
~xColdxFusionx




This was wrote by CF. not by me.

117
Skins & Bots etc / Re: Flanny's Basement of Skins LR - Mokou - PBP
« on: May 25, 2011, 07:15:44 PM »
What do you think that will be her attack animation?  :geek:

118
Skins & Bots etc / Re: Flanny's Basement of Skins LR - Mokou - PBP
« on: May 25, 2011, 01:26:17 AM »
This is the result of boredom:


I just made that so far though. I'll continue it tomorrow.

119
Correction:
The normal theme is The Touhou 6 stage theme.
The theme when you shoot sakuya is Sakuya's theme from touhou 06.
The theme when there are 5 frags left for victory is Remilia's theme from touhou 6.

120
Quote from: "LlamaHombre"
I'm going to say this now.

Complaints about Symmetry are bullshit.
this

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