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Messages - Isaac940

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226
Forum Games Archive / I appear to be multi-classing with Tactition also
« on: December 08, 2013, 05:29:07 AM »
So much for that idea. At this point, Waruigi is going to atomize Nazzy C, and I see three good routes for us who still have to go to take:
1. Smash casts fire on Nazzy A or B, Spikeboy follows up with a physical attack on the same one, I play a song to try and prevent enemy actions from being taken.
2. Smash casts fire on Nazzy A or B, I follow up with a physical attack on the same one, Spike heals someone/recharges his mp/something like that
3. All three of us pool our attacks together on the same dude to take him out this turn and conserve MP. I don't think just two of us doing it would take him out this turn, but I may be underestimating our physical attack power.

227
Forum Games Archive / Re: Cutstuff Adventure- Rudolph Hitler's Prison
« on: December 07, 2013, 02:05:15 AM »
Doc, Harps are my weapon category.

Anyways, can I get a quick clarification Freeman? Is Disharmony considered physical or magical damage?

Also, sorry If I'm holding us up, working in retail leads to odd hours.

228
Forum Games Archive / Re: Cutstuff Adventure- Rudolph Hitler's Prison
« on: December 05, 2013, 04:11:05 PM »
That's two asleep, now to try for the third. Play Lullaby again.

We might be able to finish off the fridges this turn. Smash should be able to finish off A with a thunder spell and hitting B with another attack should finish it off if drain does ~75 damage again.

229
Forum Games Archive / Re: Cutstuff Adventure- Rudolph Hitler's Prison
« on: December 03, 2013, 03:27:57 AM »
Quote from: "Dr. Freeman"
But sleep can't wear off by magical attacks.
Only physical ones.

Well in that case, Play Lullaby Instead. Guys, focus fire on the fridges and then any awake Nazzies when they're dead. I'll try and keep the Nazzies sleep-locked.

230
Forum Games Archive / Re: Cutstuff Adventure- Rudolph Hitler's Prison
« on: December 03, 2013, 02:27:33 AM »
Well if there's 5 enemies lets try and stop some attacks.Play Romeo's Ballad cause Smash is already trying to attack everyone and I don't want to waste a turn if he accidentally wakes up the guards I might put to sleep by playing lullaby.

EDIT: See post further down for new action

231
Forum Games Archive / Re: Cutstuff Adventure- Rudolph Hitler's Castle
« on: November 23, 2013, 03:59:55 AM »
Examine the tables and scraps. Hey you never know, they might have left some soup remedy or something.

232
General Gaming Discussion / Re: Fire emblem General thread
« on: November 23, 2013, 02:31:41 AM »
Well if you're looking for advice I could offer a few suggestions and ideas.
(click to show/hide)
Worst case scenario, let the team sit there as you get even stronger, as street/spotpass teams do not go away without your direct action.

233
General Gaming Discussion / Re: Fire emblem General thread
« on: November 21, 2013, 03:17:05 PM »
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234
General Gaming Discussion / Re: Fire emblem General thread
« on: November 21, 2013, 04:53:55 AM »
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235
General Gaming Discussion / Re: Fire emblem General thread
« on: November 21, 2013, 04:10:08 AM »
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236
Forum Games Archive / Re: Cutstuff Adventure- Rudolph Hitler's Castle
« on: November 21, 2013, 02:51:48 AM »
Uhh, if what Thunder does doesn't work and were supposed to use out of game knowledge, Input Galactan, Llamahombre and Smash into the code slots in that order.

237
General Gaming Discussion / Re: Fire emblem General thread
« on: November 21, 2013, 02:25:41 AM »
Safety spoiler box-doesn't contain anything important, just being careful. Smash should know about the small amount of info in the box
(click to show/hide)

EDIT: Reworked post

238
General Gaming Discussion / Re: SaltyBet
« on: November 20, 2013, 07:39:23 AM »
Quote from: "Sir Lemon"
I wonder, do they ever do 2v2 matches? I know MUGEN has the support for it.

Back when I was watching, 2v2 matches would sometimes show up during the exhibition matches after the Thursday tournaments. The guy who runs the stream would take audience suggestions for matches, and those sometimes end up with 2v2 matches. Normally it's 1v1 though.

239
Forum Games Archive / Re: Cutstuff Adventure- Rudolph Hitler's Castle
« on: November 19, 2013, 03:53:51 AM »
I'll take the MP Bonus. It'll be nice to have a good pool if future abilities are going to cost MP.

Also, if I can look around regardless of the fight, Investigate the assorted piles of food

Finally, Dev, I think what GBT and Thunder are trying to say is that it might be a better idea to see if you can stop damage from coming in at all by killing a dude rather than shifting it to yourself. Though honestly, you would have to be the judge of that since your class is kind of slow. You have to make the call whether you can move faster than an enemy and stop it from attacking this turn and doing damage, whether focus firing with an ally can take a guy down and make sure they can't attack next round and do damage, or if you want to stop a single ally from taking single target damage and shift it onto yourself (note there's three other targets that cover won't affect). Getting to low HP for minus strike is an interesting idea, but you probably don't want to lose too much hp, cause you don't want to walk into a fight with a new enemy/boss with say, 40 hp then eat a meteor for 50 damage that you didn't know could happen.
If you want my honest opinion, most people besides maybe me and War can take a hit or two at this stage and be fine. Cover might not be worth it this early on and it might be better to see if you can reduce the number of attacks coming in. But play however you want to play, unless its a boss or something major like that, maximum efficiency is nice but not super important and we can plan around you not attacking every so often to ensure someone doesn't get hurt.

240
General Gaming Discussion / Re: SaltyBet
« on: November 17, 2013, 07:27:37 AM »
I used to watch it, but I kind of grew tired of it. Did they ever do something to improve the character selection or is it still entirely random outside of tournaments? I think my problem with it was that when I was watching it, like 85% of the matches I could catch were squash matches, so not only were they usually not entertaining, you couldn't earn anything off of them also. The chat was another thing I didn't like, unless its gotten better also. Most of the time when I could catch it, it was the standard stupid "lol always bet on waifu" style crap, sometimes it got a lot worse (people trying to be edgy but failing miserably I hope), but the reactions from a match like you were talking about were always fun.

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