Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Isaac940

Pages: 1 2 [3] 4 5 ... 21
31
Anything Goes / Re: General Website Malfunction Discussion
« on: February 20, 2015, 04:29:26 PM »
Chiming in to say that it's slow here also, and now it throws up error messages occasionally when you try and do anything.

32
Projects & Creative / Re: Mega Man X Singleplayer Classes (Version 1-2)
« on: November 25, 2014, 06:22:52 AM »
Quote from: "TheDoc"
Quote from: "Isaac940"
Safety spoilers if someone doesn't want to know anything regarding capsule locations.
(click to show/hide)

33
Projects & Creative / Re: Mega Man X Singleplayer Classes (Version 1-2)
« on: November 25, 2014, 03:57:03 AM »
Played this single-player as Axl, and just posting a couple thoughts and observations.

-Just a minor thing but the start menu still says V3

-There's a minor naming inconsistency; Axl's Stoneman weapon is called "Stone Rifle" on the weapon get screen, but Diveman calls it "Stone Cannon". Based on what it does my guess is that it's the latter.

-There's a pretty big singleplayer bug regarding the white color scheme that gives you copyshot. If you try and load a save where you are White Axl, you get the message:
"EXPECTED TO EXTRACT AN OBJECT OF TYPE 'INVENTORY'.
FOUND ONE OF TYPE 'COPYSHOT' INSTEAD."
And the game won't progress beyond the console. Loading a save when you were standard Axl still works and the armor was unlocked for use in Cossack's lab but any time I died using the White Armor it gave that message when it tried to load the autosave.

-I have no idea how I did it but I apparently completely screwed up Cutman's stage one run. I had an autosave that would autocrash Zandronum if you loaded it, the screw turret things in the ground couldn't shoot, and the helicopter dudes spawned almost constantly. Thankfully the shotgun worked well on them. Oddly enough, I went back in to Cut after getting Axl's capsule to try it out and the enemies worked fine.

-I one-shot Toadman with Nuclear Fission. Is it just that powerful or was his old weakness not removed?

-Weapon thoughts:
   *Cutman's cutter sniper thing (Hereby referred to as "Blade Sniper")-Holy hell this thing is powerful, and as long as the room isn't gigantic or the wall a horizon, the return time isn't that much. The ability to one-shot Joes at a distance accurately and quickly is big.
   *Freeze ray- the only thing I found this effective on was the birds in Toadman and Toad himself (though Nuclear fission blows it out of the water on that point). Joes seemed to be dealt with better by Nuclear Fission/Blade Sniper/Stone Cannon and weak guys never grouped up enough that the Autopistol or Shotgun didn't work just as well. Then again, it was my 5th weapon I got.
   *Needle Shotgun-Good at taking down smaller targets that you can get close to, works on larger ones as well if you either have room to move or a wall to hide behind to pump.
   *Nuclear Fission- Point at problem, click, problem goes away unless its a boss.
   *Water Pistol- While it was the 6th weapon I got, like Freeze Ray I never really used it due to other weapons working just as well.
   *Stone Cannon- Kind of clunky but powerful, it one-shots Joes. Kind of annoying if you accidentally ricochet the rock and it traps you. Also doesn't work if you are too close to a wall, the rock will break immediately in that case.
   *Copystuff- Didn't get to play around much with it but it seems goofy and cool
   *Starter Autopistol- Never loses use, useful in pretty much any situation.

-The only big annoyances I had with the new enemies were the Turret Joes in Blizzard since their shots were so damn fast and the octopus dudes in blizzard also cause their homing missiles seem either impossible or extremely hard to dodge without hiding behind a wall.

-I have no real opinion on Blizzard himself cause I nuked him in a second and a half with nuclear fission haha.

-The only thing about Stoneman that I noticed was that most of the time his Power Stones didn't do anything cause they'd crash against a wall before getting remotely close to me. Might be worth it to modify those so they actually become a threat. Otherwise thought he was okay, stone hands and all.

Saftey spoilers if someone doesn't want to know anything regarding capsule locations
(click to show/hide)

Overall was really fun. Axl is amazing to play as.

34
General Gaming Discussion / Re: Mighty Number Nine: Inafune Strikes Back
« on: September 10, 2014, 11:31:30 AM »
Quote from: "Korby"
Is the promotion for getting that game after getting Azure Striker Gunvolt still going on?

The promotion with ASG goes until 11/28 according to the e-shop

35
Forum Games Archive / Re: [MAFIA] The Legend of Mafia - DAY 6
« on: August 26, 2014, 11:58:02 AM »
I voted Hilman last time, I'll do it today.
Vote Hilman

36
Forum Games Archive / Re: [MAFIA] The Legend of Mafia - DAY 5
« on: August 25, 2014, 03:26:40 AM »
I vote for Hilman. The possible deflection of attention from Knux is what seals it for me. KS is probably going to die tonight but unless something pops up Hilman is my main suspect.

37
Forum Games Archive / Re: [MAFIA] The Legend of Mafia - DAY 5
« on: August 24, 2014, 07:59:44 PM »
Quote from: "LlamaHombre"
Now later on, Isaac would vote for Beed, as would Ivory.
Two votes here are unaccounted for: one for Beed, and another for KirbySonic. On top of this, Ceridran gained a vote for whatever reason. Would either of you care to explain what happened here?

The only thing I can think of is power shenanigans, whether that means vote removing, doublevoting, having a (possibly extra) vote you send in by PM instead, etc.

Also, I'm going to think a bit about Hilman, at first I wasn't seeing much then I saw how he threw out a random vote for Lego D1 then never voted again, but made a post each day saying that he was abstaining rather than just disappearing.

38
Forum Games Archive / Re: [MAFIA] The Legend of Mafia - DAY 4
« on: August 21, 2014, 11:26:53 PM »
Actually, on page 13,
Quote from: "Ceridran, Page 13"
Quote from: "coolcat7022"
...
It's okay, Ceridran, I know you know who I am.

It wasn't you.

If we take that at face value, Coolcat wasn't the guy that Ceridran scanned.

Also, there wasn't any fancy stuff in the PM. It simply said I was targeted by an ability, I had to vote for Rozark, and I needed to mention that I was forced to vote.

39
Forum Games Archive / Re: [MAFIA] The Legend of Mafia - DAY 4
« on: August 21, 2014, 09:09:08 PM »
Hi.

Unfortunately today, Rozark is in the spotlight. Apparently I've been hit by something that forces me to vote for him. I also have a passive that makes my vote count for 4 on day 4. While this may be just a coincidence, paranoia is also making me wonder if a mafia investigator went after me, discovered that passive, and told an ally with vote forcing about it to go after Rozark.
Vote Rozark since I'm forced to.

40
Forum Games Archive / Re: [MAFIA] The Legend of Mafia - DAY 3
« on: August 19, 2014, 08:55:38 PM »
Well this is silly, we had a kill-less night, Coolcat is softclaiming Darunia, and Ceridran is soft-claiming an investigator of some sort. I'm wondering if we should leave them alone for now and see what the mafia does with the things they said. In the meantime I'm also wondering if we should do what Rozark said and apply pressure to those not doing much in the thread. TGOT, Super Raveman and CHAOS FANTAZY have yet to post a single thing in the thread (Awbalisk too but he has the excuse of being in D.C. right now at least) and all some others have done is drive-by votes.

Also, Investigators aren't allowed to reveal their investigative results? I'd see not being to directly quote the PM but not being able to reveal the information at all seems rather odd.

41
Forum Games Archive / Re: [MAFIA] The Legend of Mafia - DAY 2
« on: August 18, 2014, 02:53:40 PM »
So if I'm reading this right, the vote is actually 5-Ceridran, 5-Beed since Lego said he was switching but didn't really make it stand out. Honestly, between the two of them, Beed's two odd actions stand out more than Ceridran's randomness to me, that and I want Ceridran alive so he can explain what the hell he's talking about regarding wishes.
Vote Beed

42
Forum Games Archive / Re: [MAFIA] The Legend of Mafia - DAY 2
« on: August 18, 2014, 12:01:26 AM »
So far I haven't seen much new to act on. The only interesting thing is Beed laying down to die until the Ceridran train started, but then again, CS mafia can be weird. Does anyone know if he's done that before in mafia games, and if so, what affiliation was he? The reason is that giving up seems like a really bad move for your team. As a town, barring power shenanigans, the only person you know is town is yourself, so you know that getting yourself killed will actively hinder your team. Therefore, you need to voice your suspicions, give your reasonings, and try and answer questions people have about you. You want to do what is in your power to not die, so a self-defense vote is kind of a neutral play in that situation.
Waiting for more developments before deciding on a vote.

43
Forum Games Archive / Re: [MAFIA] The Legend of Mafia - DAY 1
« on: August 16, 2014, 01:58:19 PM »
Woo two hours left and nothing else has come up really. I guess at this point I'll
Vote For Beed28
since he's the only suspect of mine gaining any traction. If things start going crazy closer to deadline I can reconsider the vote, since leaving it at a tie isn't the greatest thing but I am going to vote for who I suspect.

Also at this point I'd like to mention that a large group of players hasn't even posted once here since the game has started. Hilman, Awbalisk, Super Raveman, Gumballtoid, CHAOS_FANTAZY, Tengu and TGOT have yet to even just drop an abstain vote this round. If they don't start doing stuff Day 2 and KD doesn't do anything to them, we may want to look at them for trying to stay out of the spotlight.

44
Forum Games Archive / Re: [MAFIA] The Legend of Mafia - DAY 1
« on: August 16, 2014, 05:13:59 AM »
The only things that pop out to me at this halfway point are Beed's random hostility and Coolcat's second post. For some reason in Coolcat's second post the combination of him "not voting yet since he doesn't trust anyone" and being annoyed at the three voters just doesn't sit right with me. Then again it's Day 1, the meta here seems odd, and I'm grasping at straws trying to figure out a decent lynch candidate. I guess I'll sleep on it and look over things again in the morning.

45
Events / Re: Anime Night with Cutstuff (and wengar) - Tune in FRI/SAT
« on: August 16, 2014, 02:07:44 AM »
Out of curiosity, have you decided what you're going to be showing next once these shows are done?

Pages: 1 2 [3] 4 5 ... 21