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« on: May 15, 2014, 01:44:16 AM »
We're doing really well. The only problem I see in the next round is that since Dark Smash is in the fast bracket, he will get a spell off and possibly KO me with Comet (IIRC he has comet right? Comet is 380 damage) or Ceridran with a -ra spell or anything bigger. Smash and Thunder are going to leave him with like 210ish hp with their attacks, but Smash is in the medium bracket, so Dark Smash will get an action off even if someone in the fast bracket switches in. As it is though, Hil is at low hp and poisoned, so honestly I'd recommend he switch out for somebody like Spike or GBT since they have decent HP and can probably muster the 210 damage needed to finish off Dark Smash this turn. Finally in the interests of not having to do a last minute revive and heal train, I'm going to use a Hi-Potion on Ceridran. I just need to push him over that 380 HP threshold and he should be fine. Depending on how things go I can go back to party heals next turn or something else if we end up in a good position.