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« on: May 02, 2011, 04:03:28 PM »
MM1: Rolling Cutter. Sure, Fire Storm and Thunder Beam are more reliable, but there's just something lovable about the goold old scissors.
MM2: Quick Boomerang is fun to mess around with.
MM3: Hard Knuckle. ROCKET PAWNCH!
MM4: Drill Bomb. Really powerful, and makes a delightful kaboom sound.
MM5: The weapons here are a bit lacking, but I'll go with Star Crash. Comes in handy more often that most MM5 weapons, IIRC.
MM6: A lot of good stuff here, but I'll go with Flame Blast for the sheer power.
MM7: Noise Crush. Just gotta get the hang on sliding into it...
MM8: Water Balloon. Hey, you said FAVORITE weapon, not BEST... XD
MM&B: Wave Burner. Nothing like roasting the enemies with a flamethrower.
MM9: Black Hole Bomb. Eats everything for breakfast.
MM10: Wheel Cutter. WHEE SHORTCUTS!
MMI: Bubble Lead. Got a surprisingly big damage boost.
MMII: Sakugarne: Such an awesome concept, but...
MMIII: Gemini Laser. Another one that got buffed up in the move to monochrome.
MMIV: Beat. He counts, right? He's pretty darn strong in this one. Otherwise, Pharaoh Shot.
MMV: Break Dash and Electric Shock. All the fun of a better Charge Kick and pretending to be Emperor Palpatine.
Megamari(Yeah, yeah, I know): Psycho Missile and Rolling Slash. The former is like a hi-speed Flash BombHard Knuckle hybrid, the latter is Top Spin on drugs.
As for least favorites...
MM1: Hyper Bomb. Just too unwieldly and slow.
MM2: Atomic Fire. Not worth the charge time, annoying sound, and high ammo cost.
MM3: Spark Shot. It's only bad due to a few programming oversights, though. It was worth using in MMIII.
MM4: Dive Missile. The aiming is juuust a bit wonky.
MM5: While it's not really the worst MM5 weapon, I'll say Gravity Hold for being the weakest screen clearing weapon, hands down.
MM6: Wind Storm. Blowing enemies away is funny, but theh they don't drop powerups...
MM7: Scorch Wheel. I've just never found a decent use for this besides getting Beat. Heck, Freeze Cracker even does more damage to the RM's weak to Scorch Wheel!
MM8: Thunder Claw. Not that it's bad or anything, I'm just terrible at swinging with it. XD
MM&B: Spread Drill and Ice Wall. Spread Drill is pretty darn weak, actually, and I've always found Ice Wall to be annoyingly awkward.
MM9: Hornet Chaser. It's still useful for grabbing stuff, but it's the only weapon that doesn't curbstomp half the enemies.
MM10: Commando Bomb. I tend to move while shooting, and it really throws my aim off.
MMI: Time Stopper. Just not much use for it here.
MMII: Sakugarne. It's glitched me out of the final boss more times than I can count...
MMIII: Skull Barrier. Seems a bit less useful than it was in MM4.
MMIV: Power Stone. It did get a bit of a buff, but it's slooooooow.
MMV: Deep Digger. Even more situational than Super Arm.
Megamari: Ghost Cutter. Basically a crippled Slash Claw.