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Messages - Captain Barlowe

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91
Mega Man Discussion / hi hertz, also dalem's debug is good yes
« on: December 09, 2013, 06:25:35 PM »
The point of this topic is that this is the release of the album(hence the topic name change), not the game. The game was in production for about four years and then canceled, which can be read on a post on Hertz's or Meck's dAs.

Soundtrack's pretty good, loving those debug tracks. There's a couple songs that don't resonate with me, but I haven't heard much of them so I'll get right on that

92


Can I just say that all most KOF music is good and I enjoy it immensely
This is probably my favorite remix ever of this theme, although 98's AST version is close to tying with it.

93
Forum Games / Re: Rate the avatar of the user above you
« on: November 27, 2013, 08:41:27 PM »
8.7/10
I still don't get what you're doing, YD, but that avatar looks nicely drawn, I guess.

94
Anything Goes / Re: What is your avatar from/of?
« on: November 19, 2013, 10:31:36 PM »
I missed my walking.

95
Mega Man Discussion / Re: New Album from RUSHJET1 !
« on: November 15, 2013, 03:43:02 PM »
My god, I thought you couldn't top your MM3 covers, but you did. Wonderful, wonderful work. The Wily Themes in particular are just goddamn amazing.
Also, smooth playing as well! Wily Stage 2 looked like cakewalk to you.

96
General Gaming Discussion / Dogi is also a pimp
« on: November 10, 2013, 02:34:24 AM »
I finally finished Ys II today, which I can honestly say that it was a blast to play through until around the endgame. My thoughts on each game:

The first game felt short but had an amazing level of depth in terms of characters and story. The best word to describe the entire game is "simple"; the combat system is very easy to understand once you get the right equipment (make sure you get a sword before you fight the monsters!) and it's hilariously fun to run into monsters and watch their life drain like a rock. The bosses? They're annoying as hell. Most of them fit one of three categories:
1. TOUCH THIS BOSS A LOT BUT THEY ONLY APPEAR ONCE IN A WHILE ALSO THEY SPAM LOTS OF PROJECTILES THAT DRAIN YOUR HEALTH KAY THANKS
2. TANK ME OR DIE (about when you're in the tower)
3. Dark. Fucking. Fact.

Let's say I'm not looking forward to playing through either the time attack mode or the nightmare difficulty.
Music is great as always, featuring really awesome remixes of Koshiro's compositions by the jk band. The level system is also pretty alright, capping at ten but you'll definitely get there before late game (since it's a requirement for a certain vampire boss that fits the first category). Characters are pretty memorable two and it nicely leads to the next game in the series.

Ys II is just plain fun. Early game it suffers the same sort of quadratic curve that Ys I suffers from, and the magic system isn't that great until about mid game. But unlike the first game, mid game becomes bearable, and there really isn't anything that is bullshit tier like some parts of the first game. However, there is a lot of fun to be had by the interactions between Adol and other characters, from leveling up the useless Tarf and watching him kill enemies with rocks, doing some of the odd and funny sidequests for achievements, and the dialogue between the NPCs and the enemies, when you obtain the ability to turn into a Roo, which makes each forgettable enemy you dash through have character. I have about 53 screenshots of some of the hilarious moments in the game, and I'm very surprised in the quality of the localization, especially the amount of wooleyism present in the translation.

Gameplay is sort of boring/hard early game but picks up very well late-game. The magic system adds more then just "run into enemies = win": you can shoot them from a distance and eventually gain homing fireballs with a massive splash radius. Bosses aren't as annoyingly difficult as they were in Ys I. Most are actually manageable when underleveled, due the increase in the level cap to about 62, and the time attack is no longer a luck based mission.

The dungeons are hit or miss. I appreciated every one except the Solomon Shrine, because it was confusing as hell to navigate through. Then again, it is a final dungeon, but the amount of empty rooms seemed pointless and made navigation confusing. Although few felt empty in a sorts, using the Roo spell on the enemies mitigated this, as almost every enemy had something interesting or funny to say. That probably prolonged my sanity through Solomon's Shrine, going everywhere in the map to listen to what each enemy said in reaction to Adol the Badass Roo storming the Shrine.

I enjoyed playing through both games and I'm looking forward to playing through the third game in the series, Oath in Felghana. I've heard mixed reactions to this one, but it's something I need to see for myself. I enjoyed the taste of the Ys series so far, so I'm probably gonna love this one anyway.

97
Forum Games / Obligatory
« on: October 23, 2013, 03:58:10 PM »
8.752/9.7615243
The transparency makes it look very nice as an avatar

98
Anything Goes / RUGAL I'M SORRY I'LL MISS YOUR PIMP WALK
« on: October 23, 2013, 01:37:47 PM »
Balanced and incredibly fair.

99
The WWW board / whoops I forgot to format
« on: October 22, 2013, 07:19:00 PM »


Why does this song mashup so well with this
I mean seriously, why.

100
General Gaming Discussion / Re: 3DS Friend Codes
« on: October 21, 2013, 06:03:34 PM »
I just recently found my 3DS, but my college internet is a total butt to work with, so I'll accept the friend code stuff when I get it working sometime.

Meanwhile, Dream Team is incredibly fun and somewhat hard, yay

101
Anything Goes / Re: Anyone's music thread
« on: October 21, 2013, 05:52:11 PM »
Relevant double post, wheeee
Made two more songs, both battle network related as usual.

Red or Blue
(click to show/hide)

Save Our Planet
(click to show/hide)
If you want the ftms, just let me know by skype or PM or something

102
Cutstuff Discussion and Feedback / Re: What do you think about Korby?
« on: October 20, 2013, 11:53:58 PM »
What do I think of Korby? Well, from since we met...
He's a pretty cool mod on cutstuff that works well with Ivory.
He's one of my fighting game partners (games include SFIII, Alpha 3, SFIV, Garou)
He holds the second place record for longest call hosted (about 25 hours)
I try to say hi to him whenever I see him.
He plays LoL, and TF2 as a pretty good pyro who likes badwater.
He's currently a jelly filled donut.
He was the leader of the townies and much fun collaboration between him and I were had.
He's hosting the next mafia, which seems very in-depth and confusing(not in a bad sense) from what I've heard.
He's pretty good at famitracking even though he states he isn't.
BIRD ATTACK
Horse.

I find him a pretty cool guy and one of my closer friends on cutstuff, along with one of the few members I talk to in a regular basis.

...Now, if we were talking on the topic of Swiss, I would state that Swiss broke about 3 of the rules and justly deserved the ban placed upon him on cutstuff. I still have no idea how this relates to Korby other than Skype matters, and I believe if both you and Swiss talked to him one-on-one, these feelings of "hate" might be explained in more detail, if they haven't been already.

103
Forum Games / Re: Rate the avatar of the user above you
« on: October 19, 2013, 02:31:03 PM »
87/100
The destroyed mouth kinda makes it.

104
Anything Goes / Re: What is your avatar from/of?
« on: October 19, 2013, 03:36:23 AM »
"Repeat this after me: I will never take on a god again!" - Rugal

105
Forum Games Archive / Smash you're bad and I had no idea what flip meant
« on: October 15, 2013, 05:57:22 PM »
Mafia's over, I guess.
INFORMATION RECEIVED FROM KORBY
(click to show/hide)

(click to show/hide)
because all the cool kids were doing it

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