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Messages - Trigs

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1
MM8BDM Discussion / Re: Screenshots
« on: March 28, 2011, 03:35:05 AM »
Quote from: "Shagg"
(click to show/hide)

Behold a server at critical mass.
Too bad the server was shut down right after the pic was taken. Was having so much fun :3

2
MM8BDM Discussion / Re: Rules for Deathwind's Servers
« on: March 02, 2011, 03:34:51 PM »
Quote from: "ficarra1002"
Quote from: "Trigs"
Quote from: "FCx"
About the server:
It is possible to make more player slot?
I mean instead of 18 players slot, there are 25 players slot.
I think the player slots were at 36 around the time I started playing and it crashed constantly. 18 is the happy number :p
32 is the max possible.
oops lol XD it's been a long time. All I remember is passing about 24ish players would kill the server

3
MM8BDM Discussion / Re: Rules for Deathwind's Servers
« on: March 01, 2011, 09:58:39 PM »
Quote from: "FCx"
About the server:
It is possible to make more player slot?
I mean instead of 18 players slot, there are 25 players slot.
I think the player slots were at 36 around the time I started playing and it crashed constantly. 18 is the happy number :p

4
Anything Goes / Re: Google shot themselves in the foot again
« on: February 23, 2011, 08:07:18 PM »
Well I didn't use gmail for my youtube account when I created it back in 2006. I have 1 youtube account and 2 hotmail accounts, one of which is a backup due to some online game server move issues. Now all the emails I should be recieving to my hotmail account are going to this useless gmail account which has to remain logged in for me to even access youtube. There goes ever logging into youtube from class again. It's more the ignorance and assumption that everyone owns a cellphone and is so willing to give a faceless company their phone number that annoys me.

Also there are companies that run multiple youtube accounts. Machinima has the old default machinima plus respawn, sports and realm now all of which now have to be linked with a google account that will result in a shared password. There are also quite a few well known gameplay commentators who run not only their own channel but either a joint one or a community spotlight one. So it's not completely unheard of or just done by trolls

5
Anything Goes / Re: Google shot themselves in the foot again
« on: February 23, 2011, 04:51:38 PM »
Not happily...not in the least and believe me I will not stay quiet about this stupidity (granted that anger will be placed far more on other sites). There's already been reports of people getting their gmail accounts jacked and losing everything that was linked into em from the few people who linked the accounts back when it was optional. Some claim to improved security google *slow sarcastic clap*

6
Anything Goes / Re: Google shot themselves in the foot again
« on: February 23, 2011, 05:49:50 AM »
There's very little to understand :? Google is making every effort lately to anger it's 2 user bases, Youtube and Gmail

(click to show/hide)
Basically every comment their "help" center is getting says about the same thing. It's inconvient, clunky and was already glitching to begin with. If for example Cutman Mike made you get another account just to use your forum account would you be happy about it? Granted this would never happen because it seems to take a huge group of developers to be this stupid but the point still stands. First the changes to commenting on videos, then the front page being taken a massive step back, now this. If this is all just for the collection of data as some people have said then I hope they like the fake name I used on the new gmail account

7
Anything Goes / Re: Google shot themselves in the foot again
« on: February 23, 2011, 04:41:11 AM »
I found a work around for the no cellphone but even that was annoying. I HAD a gmail account before but I couldn't even recover the password from it so I created a new one and linked it in. Now it changed my password on youtube to the gmail account one :mad: Seriously, google...go *insert long line of swears here*

Yeah, that didn't help my mood much but it still felt good

8
Anything Goes / Re: Google shot themselves in the foot again
« on: February 23, 2011, 04:31:27 AM »
If only I was that far in singleplayer T_T Can't you just give me a high powered sniper rifle and the addresses for googles development team?

9
Anything Goes / Google shot themselves in the foot again
« on: February 23, 2011, 04:21:47 AM »
They've now put a FORCED linkage in place between Youtube accounts and Google accounts. Meaning anyone without a Google account can no longer get into their Youtube accounts. Now normally it takes a lot to get me this angry (it's taking every last bit of my willpower to NOT swear) but not only is this the dumbest thing they have done so far but it's causing far too many problems for the few people who already had both and already linked em. Apperently it logs you into both if you just log into one. Not only that but their verification is only linked into cellphone text messages. A huge invasion of privacy and I don't even have a cellphone (why would I want to talk to people out of the house when I don't like using my phone at home).

Wall of text over...I think. Need to kill something now :evil:

10
MM8BDM Discussion / Re: Screenshots
« on: February 23, 2011, 02:07:46 AM »
Quote from: "Kapus"
(click to show/hide)
What are they talking about?
World domination? :D That kitty can't be trusted with that evil looking eyepatch

11
Anything Goes / Re: This is where Korby puts his art.
« on: February 14, 2011, 12:46:45 AM »
Quote from: "Korby"

One of the sprites of me that was used in the EB Enemies Hack which replaces enemies in Earthbound with users from Starmen.net. I replace the bees!
Hehe, you replaced the bees? Why does that amuse me so :D

12
MM8BDM Discussion / Re: Rules for Deathwind's Servers
« on: February 13, 2011, 11:54:09 PM »
It's kinda hard to apply that rule when...you know...the match is already over! :roll: Doesn't really matter at that point and it's not ragespecing

13
MM8BDM Discussion / Re: Rules for Deathwind's Servers
« on: February 13, 2011, 09:15:25 PM »
Quote from: "Messatsu"
Quote from: "DRN-000"
So would the Bubble Man spike tower fall under allowed or not allowed? Although it is possible for a zombie to reach the platform, the chances of doing so are very slim when the living get a rapid-fire weapon and/or Star Crash. And there is only one side of the tower that will allow the zombie to fly backwards or climb onto. Even then, they still must clear the spikes and the pit. Does that meet both conditions?

I would say this is no problem since it's part of the normal stage geometry.  The simple rule to apply on all of this I guess is that if CMM is changing something, then you shouldn't abuse it currently.  

As for the Roboenza weapon, it's annoying, it's obviously a bug.  I'd say try not to do it, but it's not exactly something I'd kick for since it can happen accidentally....ish.
Accidently for those of us who don't actually know how to do it yet. After all, that's how bugs are found. :mrgreen:

14
MM8BDM Discussion / Re: Rules for Deathwind's Servers
« on: February 13, 2011, 04:49:06 PM »
Quote from: "Rawk Hawk"
The jet ski on land is a bit worse than you give credit to it.

Jumping into a pipe will effectively give you two jet skis. This, instead of making you go the speed of one jet ski, makes you go the speed of two. It's quite ridiculous and is the main problem.

I'll agree on the "jet skis on lands being hilarious" however. It's about the only thing I care for on Wave Man's stage.
OH! So that's what the problem with it was. Kinda dangerous though...granted you go twice the speed but you also have a better chance of crashing into something unless you have the reflexes and response time of a nascar driver

15
MM8BDM Discussion / Re: Rules for Deathwind's Servers
« on: February 13, 2011, 06:54:04 AM »
Quote from: "Rawk Hawk"
Why don't we all stop acting like children and get back to the topic at hand? Hmm?

As for the topic at hand, while generally most people realize what you mean by level exploits, some seem to be up for debate.

What about Napalm/Ice Man's trees? They can be gotten, but it's still incredibly tasking in specific trees.

Invisible ladders seem to fall in this category, but what are your thoughts?

Crystal Man towers?

Jet skis on land? (Even though, ones out in the water are harder to get than these)
I'd say the first 3 need to be dealt with, especially the ladders since they are basically on every map with a ladder but only to a slight extent. When I first hit the ladder on crash man's stage I was trying to run backwards, jump and shoot at the same time which left me very confused when I started going up slowly til I remembered the invisible ladder. That one should only be if someone climbs and stays up there in which case it would be VERY obvious as there'd be a few annoyed zombies running around.

As for the jet ski on land is that even really an exploit or just something hilarious that happens once in awhile? I haven't seen it in person so I don't know if it speeds em up or anything like that. That's just my two cents though. The hole of shame and the glitch pit are much more annoying cause it takes too much work to get em except for the lucky few who can hit that 1 pixel spot :mad:

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