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Messages - Russel

Pages: 1 2 3 [4] 5 6 ... 158
46
Tutorial Collection / Re: The Casual's Guide to The Skins Folder
« on: February 13, 2017, 11:35:34 PM »
When pulling up the launcher for MM8BDM, there's an "add file" button. You locate the file you're loading weapons from and click open.
Weapons and maps should never go in your skins folder. If you have any of those files in that directory, move them to a different directory.

If you still can't run the game with the weapons pack, then that means the weapons are not compatible with the latest version of MM8BDM and if you can't patch them yourself then you're basically out of luck unless the original developer of the weapons wishes to fix them for the latest version.

47
Help & Editing / Re: Is there an easy way to rip sprites?
« on: February 13, 2017, 10:30:40 AM »
Using pk3 editors such as SLumpEd or SLADE, you can open up the MM8BDM-v5a.pk3 and export any of its resources.
The alternative is to change the file extension to .zip and look through them using your file explorer, but that could potentially take longer.

48
Most documentation for what the Zandronum engine can do can be found on the ZDoom wiki: https://zdoom.org/wiki/
There are a few Zandronum-specific features, however. You can find those on the Zandronum wiki as well: https://wiki.zandronum.com/

49
Help & Editing / Re: Still netplay problem.
« on: February 11, 2017, 09:32:08 AM »
If someone can connect through your external IP, that means your port is indeed forwarded.

I know your text there says you forwarded your ports, but you should really check them against the old tutorial someone must have linked you previously. Once again. I know you said you forwarded your ports, but always start here when you can't see your server.
The primary thing to note here is that internal IPs change from time to time, especially if you use a laptop or multiple people connect to your network.

You can test to see if this works properly by having someone else who isn't on the same network attempt to connect using your external IP address, which can typically be found at https://www.whatismyip.com/.

If you're completely sure the necessary port is forwarded to the proper internal IP, then make sure to set sv_broadcast true, sv_updatemaster true, and sv_enforcemasterbanlist true.

After all this is done, your server should show up on DoomSeeker. There is a chance your firewall settings might be blocking access to your server. However, if this is a problem, no one would be able to connect to your server even through direct IP connections.

50
Skins & Bots etc / Re: TGVaporeon's MM8BDM Skins & Sprites!
« on: January 26, 2017, 08:33:12 PM »
The spoiler windows are usually used for screenshots so that they didn't run a whole ton of space on the base page. Spoilers are used to save space, so don't worry about taking a ton of space within them.

51
Help & Editing / Re: Help me please
« on: January 24, 2017, 08:21:22 AM »


The folder names are different, but the files should be the same.

Please don't go about posting multiple topics and asking for help in multiple threads, it makes things much more difficult to track. Thank you.

52
Help & Editing / Re: Problem. Punk crashes Zandronum.
« on: January 22, 2017, 09:13:38 PM »


The folder names are different, but the files should be the same.

53
Help & Editing / Re: Camera problem
« on: January 22, 2017, 09:08:11 PM »
Are you trying to use your mouse to look around? If so, go to options -> mouse options. Make sure Mouse is enabled and turn always mouselook on.

If you're not using a mouse look around, go into options -> customize controls and set buttons to turn left, turn right, look up, and look down.

54
Help & Editing / Re: Problem. Punk crashes Zandronum.
« on: January 20, 2017, 08:22:23 PM »
I'm pretty annoyed because I get it when I create a server in doomseker puts me in W_GetNumbForName: PLAYPAL not found !!  :cry: :(
This means you aren't loading MM8BDM-v5a.pk3 in the pwads. Make sure MM8BDM-v5a.pk3 shows up in the list of wads listed "Additional WADs and files."

55
Help & Editing / Re: Server Doens't Show Up
« on: January 10, 2017, 08:59:22 PM »
There's a thread to help you through this:
http://cutstuff.net/forum/index.php?topic=751

Additionally, there are services for hosting servers for Zandronum, the engine that runs this game. I suggest checking out TSPG.

56
Rejected / Re: [Suggestion] Better MM7 Final Boss Music
« on: December 09, 2016, 02:13:44 AM »
This cover was talked about briefly in the dev chat, personally I think it sounds worse than the one we have in core. Personally, I'd rather not have this put in.

Just my two cents for what little it's worth. I don't call the shots I just do dirtywork when I'm told to.

57
Help & Editing / Re: Error with WColors ACS! Please help!
« on: November 25, 2016, 08:18:34 PM »
On the Ready state, there should be a script execution. If it executes script 991 it should be changed to 998. If the script is already 998 but the line ends with a 1, change the 1 to a 0.

58
Help & Editing / Re: Script Error. Help!
« on: November 22, 2016, 03:09:42 PM »
When I attempted to load Justified Classes using the version number provided, I got a different error.

You might need to run this with an older version of MM8BDM. I would try running Justified Classes with an older version of the game.
Download this pk3.
If you have Doomseeker, open that and click file -> create server. Next to iwad, click the "..." button. Find megagame.wad and click open.
Under "Additional wad files" click "add" and open MM8BDM-v4c.pk3. Do the same for justifiedclasses-v3ehhh.pk3.
Finally, Click play offline.

59
Tutorial Collection / Re: [TUTOR] Doombuilder and You: Mapping Essentials
« on: November 08, 2016, 06:39:45 PM »
You can adjust view distance under Tools -> Preferences, in the Interface tab.

60
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: November 04, 2016, 10:04:44 PM »
Please avoid posting in a given topic more than once in a row unless it has been at least a month since.
Thank you.

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