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Messages - Donutyoshi

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1861
Mega Man Discussion / Re: Mega Man Mania! (Fangame Project)
« on: January 27, 2011, 02:02:08 PM »
Quote from: "KillerChair"
Toilet man? Ive had that very same thought once  :geek:
I wanted to make a mm related web comic featuring really dumb RM's.

I made up shit like: Toiletman, Paperman and Weedman
All of them giving worthless weapons. Still having a weakness chain and such  :mrgreen:

So what powers are your bosses handing out?
There's alot actually so I'm going to tell you guys the first 8.

(click to show/hide)

And another reason for why I'm telling the first 8 is because I don't really have that many plans for the 2nd half of the weapons.

1862
Mega Man Discussion / Re: Mega Man Mania! (Fangame Project)
« on: January 27, 2011, 12:12:50 PM »
Quote from: "brotoad"
surely it'll be more organised if you kept everything in one thread? making lots of threads about the same game would possably annoy people. try and keep everything in this thread if you can!

16 bosses? the wily stage boss rush is going to be hell
Now to think of it. I'll put this in one thread.

(click to show/hide)



Here's a screenshot of Chemical Man's Stage. Depressing isn't it?

1863
Mega Man Discussion / Mega Man Mania! (Fangame Project)
« on: January 27, 2011, 01:23:09 AM »


So yeah. It's a Mega Man fangame that I was working for most of 2010. I believe it was started on the same month when MM8BDM started. This game is being made under Game Maker 8.0. Which is a pretty nice tool if you mastered Game Maker.
Unlike most Mega Man games, this one has 16 Robot Masters instead of 8.



This is the first stage select, it first seems like a normal Mega Man game. But really, I'm not really so satisfied with this. After beating this, you go into a stage which contains a boss battle.



After beating that boss I mentioned earlier. You get into the second Stage Select. These Robot Masters are generally harder then the first part. The reason for the missing mugshot is the fact I hadn't made that Robot Master's mugshot yet.


And I'll post more screenies later. And if you want some more proof of progress check my Deviantart page.

1864
Skins & Bots etc / Re: Donutyoshi's Robot Master Skins
« on: January 18, 2011, 10:35:58 PM »
Quote from: "Korby"
You don't understand. You NEED both colors on your sprite so people can tell what weapon you have. One color will not do it, you NEED both.
Okay, I'll fix that soon. The gems on him should have the other color.

1865
Skins & Bots etc / Re: Donutyoshi's Robot Master Skins
« on: January 16, 2011, 05:21:14 PM »
It just occurred to me that nobody had put my skin up yet, so I'm going to add the list of mine right now.

1866
Skins & Bots etc / Re: Donutyoshi's Robot Master Skins
« on: January 16, 2011, 12:21:24 PM »
Quote from: "Korby"
You need cyan on your sprites so people can tell what weapon you have.
Wait. The fur-color of Dog Man is pretty much the weapon color.

1867
Skins & Bots etc / Re: Donutyoshi's Robot Master Skins
« on: January 16, 2011, 04:10:52 AM »
Quote from: "Korby"
Is there any cyan on dog man?
Not really. That's how the original sprite was.

1868
Skins & Bots etc / Re: Donutyoshi's Robot Master Skins
« on: January 16, 2011, 03:44:32 AM »
Quote from: "Korby"
Screenshots, please.
Screenshots are already there. Just click the name to see the screenshot, click Download to get the PK3 file.

1869
Skins & Bots etc / Donutyoshi's Robot Master Skins
« on: January 16, 2011, 02:40:02 AM »
A bunch of skins that are based on my Robot Masters of my fangame. (Will make a topic about it soon.)
It's not finished, so I'm posting a list of them right here.

Click the name to see the screenshot. Click the "(Download)" to get the Pk3 file.

Dog Man (Download) - No I didn't used Slash Man's MM8DM sprites as a base.
Diamond Woman
Toilet Man
Bamboo Man
Cook Man
Chemical Man
Angel Man
Static Man
Hologram Man
Sleet Man
Dino Man
Phoenix Woman
Light Man
Medic Woman
Weight Man
Shark Man - No relation with the PC Shark Man.

I will be mainly using Dog Man's Skin in MM8BDM's mutiplayer session. It's pretty yeah.

1870
Anything Goes / Make a fake Chuck Norris fact.
« on: January 09, 2011, 11:54:29 AM »
We all know Chuck Norris is pretty awesome, so why not make a forum game about him?
Rules are simple, just post one fact (Doesn't have to be realistic) about how awesome he is.

Example: Chuck Norris can break the 10th Wall if he wanted to.

1871
Help & Editing / Re: Okay...
« on: December 28, 2010, 10:47:20 PM »
Quote from: "DoomThroughDoom"
Wait, do you mean chapters as in Episodes? Or do you mean like in Dr. Lights map where you select your megaman game before playing, because you can't do that.

And I'm not lazy. I'm doing other things.
Yes. It's actually chapters. Episodes is pretty much at the screen where you chose Dr.Light's Lab and Credits.

1872
Help & Editing / Re: Okay...
« on: December 28, 2010, 06:12:57 PM »
Quote from: "DoomThroughDoom"
Then learn about mapinfo.
I already know on how it works. But really, you are so helpless and lazy.

1873
Help & Editing / Re: Okay...
« on: December 28, 2010, 05:25:37 PM »
I checked the Mapinfo before asking and it still doesn't quite answer my question.

1874
Help & Editing / Okay...
« on: December 28, 2010, 03:58:04 PM »
How exactly can I add new chapters?
I tried looking at lightlab.wad and unkown.wad and there was no luck of finding out how. I even looked at most of things using SLumped.

1875
The WWW board / Donutyoshi's Youtube, Deviantart, Email, Comics, etc
« on: December 21, 2010, 02:01:11 AM »
I'm pretty well known in many sites. And I think I might need a list of what place I'm found out or what I made.
Sites
Email: http://donutyoshi.deviantart.com/
Yoyo Games: http://www.yoyogames.com/users/Donutyoshi
Youtube: http://www.youtube.com/user/SammerYoshi?feature=mhum
Dan and Sheep Man (Dead Comic Series): http://danandsheepman.smackjeeves.com/

I probably have more to show. But that's all for now.

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