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Messages - Donutyoshi

Pages: 1 ... 3 4 [5] 6 7 ... 126
61
MM8BDM Discussion / Re: MM8BDM v3a Released!
« on: March 09, 2013, 05:43:34 AM »
So basically Item-2 never worked the way it should be.

62
Anything Goes / Re: Spamthread V.1
« on: March 08, 2013, 02:26:02 PM »
I doubt the 1000th member will do something.

63
Anything Goes / Re: Spamthread V.1
« on: March 08, 2013, 12:23:01 PM »
Ivory had a birthday today. Hmmmm...best wishes.


Also I appear like I can't do school today cause the snow looks insanely bad where I live. Although they say it's a delay opening, but I find it a big mistake now to even consider that.

64
MM8BDM Discussion / Re: MM8BDM v3a Released!
« on: March 08, 2013, 12:57:46 AM »
Well it felt insanely fast using the Wave bikes prior to v3a.

Although you can always make a clone of the Wave Bikes to be faster.

65
Forum Games Archive / Re: Kirby Mafia (DAY 4)
« on: March 07, 2013, 11:41:27 PM »
Actually I didn't vote.

Thinking about it. I only voted once.

66
MM8BDM Discussion / Re: MM8BDM v3a Released!
« on: March 07, 2013, 08:09:08 PM »
Well atleast a list of whatever is taken as of v3a would work.

To prevent conflicting actors.

67
General Gaming Discussion / Re: Pokemon Discussion thread!
« on: March 07, 2013, 07:46:07 PM »
You can calculate it yeah.

You also forgetting there's an NPC in Mistralton City's Pokémon Center that can tell your Pokémon's hidden power.

Not sure if Sinnoh has an NPC like that.

68
MM8BDM Discussion / Re: MM8BDM v3a Released!
« on: March 07, 2013, 03:58:48 PM »
Thinking of listing the affected actors?

69
General Gaming Discussion / Re: Pokemon Discussion thread!
« on: March 07, 2013, 03:10:48 AM »
And as far IVs go. You can't simply find the kind you like.

It's either hack or mass breed to get the right nature/IVs.

Honestly I'd rather just be satisfied with what I got with I have for a Pokémon.


So that's why. THAT'S WHY. People use PO and Pokegen for competitive playing. RNG can be an arse, but its what make Pokémon unique from each other, you know.

PokeGen isn't a bad thing really. They're actually against cheating by the way.

70
General Gaming Discussion / Re: Pokemon Discussion thread!
« on: March 07, 2013, 03:05:06 AM »
Well the comment on the Pokémon's summary actually tells a subtle hint on the Pokémon's IVs.

There's NPCs that actually tell that stuff for EVs.


I never actually knew Dreamworld could do stuff with EVs actually. Also DarkAura you forgot there's also those items that raise the Pokemon's EVs and items like Macho Brace.

71
Anything Goes / Re: New to Cutstuff? Post here.
« on: March 07, 2013, 01:32:17 AM »
Ivory your right.

Teirs are utter stupid thinking about it.

72
Mega Man Discussion / Re: Street Fighter X Mega Man
« on: March 06, 2013, 07:54:33 PM »
I'm pretty that's the GML way of the color White.

And Blyka's engine requires a registered/bought Game Maker version. Hence the error.

73
General Gaming Discussion / Re: Pokemon Discussion thread!
« on: March 06, 2013, 06:13:20 PM »
Well I only guess for now.

And there's always those "Psuedo Legendaries" to hit that dragon spot.

74
Anything Goes / Re: New to Cutstuff? Post here.
« on: March 06, 2013, 06:09:53 PM »
Quote from: "VGS2"
Yo, who are you calling old?

Seriously though, 'tis a grand idea! But what do we do when 2014 rolls along?
Change the Cuts around.

Make Regular Cuts to Senior Cuts.
2012 considered as Regular Cuts.
2013 to Fresh Cuts
2014 to New Cuts

75
Mega Man Discussion / Re: Street Fighter X Mega Man
« on: March 06, 2013, 06:06:46 PM »
Well both are made in the Game Maker engine.

It could be possible Game Maker games hates your computer.

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