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Author Topic: New release tomorrow - Change list preview!  (Read 9997 times)

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October 27, 2010, 10:40:11 PM
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Offline CutmanMike

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New release tomorrow - Change list preview!
« on: October 27, 2010, 10:40:11 PM »
Unless something stops me, I will be releasing v1b tomorrow. I will provide links for both Linux and Mac versions of skulltag but I only have a tutorial for Linux at the moment, and that needs checking out. Mac followers, get your thinking caps on ready because you've got some working out to do.

Anyway, THE UPDATES LIST! This is not changing, so don't expect any extra changes to happen before tomorrow's release. Try them out before you jump out and say GRRR THAT SHOULD BE DIFFERENT.

    SKULLTAG - Projectiles getting suck bug has been fixed. Certain maps like Quick Man's should no longer lag to death.
    MAP - One of Ice Man's teleporters did not teleport to the right location. Also raised one of the towers.
    MAP - Fixed a floor texture error on Shadow Man's map.
    MAP - Kill zones on Top Man's stage removed (on top of the containers).
    MAP - Improved the bouncers in Gyro Man's stage.
    MAP - Wave Man's stage now has weapons in the sea, to encourage people to leave the starting platforms.
    MAP - Improved crashing into walls in Wave Man's stage.
    MAP - Centaur Man's stage weapon and item layout changed. Lower teleport lowered.
    MAP - Knight Man's windows are now impassible.
    MAP - Blocked off a restricted part of Blizzard Man's map.
    MAP - Swapped locations of Centaur Flash and Dive Missile on Dive Man's stage.
    MAP - New CTF map MMCTF04 added. Icy Forts created by CarThief.
    MAP - New CTF map MMCTF05 added. Clockwork tower created by Mr. X.
    MAP - New CTF map MMCTF06 added. Underwater Base X created by CarThief.
    MAP - New CTF map MMCTF07 added. Victory Isle created by DoomThroughDoom.
    WEAPON - Plant Barrier can now be used!
    WEAPON - Pharaoh Shot now does radius damage when it hits.
    WEAPON - Crystal Eye damage reduced.
    WEAPON - Power Stone radius increased, making it easier to hit people with.
    WEAPON - Mirror Buster no longer reacts to a held Pharaoh Shot or Top Spin.
    WEAPON - Silver Tomahawk now flies a lot faster, making it a better ranged weapon.
    WEAPON - Blizzard Attack damage reduced.
    WEAPON - Napalm Bomb bounces less, making it better for dropping off ledges.
    WEAPON - Fully charged Proto Buster is now wider, making it easier to hit people with.
    WEAPON - Bass Buster has a slight spread.
    WEAPON - Skull Barrier now gains ammo from M Tanks.
    WEAPON - Fixed some Time Stopper bugs that causes the game to freeze forever!
    SINGLEPLAYER - Final boss is now a forced billboarded sprite.
    SINGLEPLAYER - Final boss can no longer be blown away by Leaf Shield.
    SINGLEPLAYER - You can no longer fall through the floors in the final battle.
    SINGLEPLAYER - Pre-Final Boss battle added to Boss Rush mode.
    SINGLEPLAYER - "Game Saved, Chapter Unlocked!" message appears after each chapter is complete.
    SINGLEPLAYER - Bot AI reduced. Their aim will now suck, making singleplayer easier.
    SINGLEPLAYER - Frag counts reduced in all matches, making singleplayer quicker to beat.
    MISC - Team colors were not applied in Team Possession.
    MISC - Added a "Sky1" texture so you won't get that error if you haven't defined a MAPINFO lump in a custom map.
    MISC - Joseph Collins and Carthief added to the credits.
    MISC - All items now respawn faster.
    MISC - Beat now appears in the corner when you have him, rather than appearing when you fall off a ledge.
    MISC - Fixed LMS spawning issues with large amounts of players.
    MISC - Various grammar and spelling errors.
    MISC - White flag now has a skull on it.
    LAUNCHER - Added command line parameters to both Singleplayer and Connect tabs.
    LAUNCHER - Added an "Add File" button to add PWADs (maps etc) to the game.

October 27, 2010, 10:49:11 PM
Reply #1

Offline a deer

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Re: New release tomorrow - Change list preview!
« Reply #1 on: October 27, 2010, 10:49:11 PM »
Darn, I was hoping Blizzard Attack would just have ammo count decreased, not damage

Other than that, cool  :cool:

October 27, 2010, 11:04:29 PM
Reply #2

Offline TERRORsphere

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Re: New release tomorrow - Change list preview!
« Reply #2 on: October 27, 2010, 11:04:29 PM »
I can't wait! How many CTF maps do you expect would be enough for this project.

October 27, 2010, 11:09:32 PM
Reply #3

Offline fadein

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Re: New release tomorrow - Change list preview!
« Reply #3 on: October 27, 2010, 11:09:32 PM »
Where's your Linux tutorial?  I'd like to scan over it and try it out.

October 27, 2010, 11:11:11 PM
Reply #4

Offline Zellough

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Re: New release tomorrow - Change list preview!
« Reply #4 on: October 27, 2010, 11:11:11 PM »
fuck year! CTF maps make me happy, i wish more servers were CTF though  :?

WHY IS CTF SO UNDERRATEEEEEEEEEEEEEEED

October 27, 2010, 11:12:29 PM
Reply #5

Offline FuPoo

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Re: New release tomorrow - Change list preview!
« Reply #5 on: October 27, 2010, 11:12:29 PM »
i love the location the teleporter takes you in iceman stage

YOU CAN SEE FOREVER!



i hope you guys like the new version tomorrow guys :ugeek:

October 27, 2010, 11:13:38 PM
Reply #6

Offline Emmanuelf06

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Re: New release tomorrow - Change list preview!
« Reply #6 on: October 27, 2010, 11:13:38 PM »
EXCELLENT!!
Cool for the power stone !!  :D
I want try the plant barrier ^^

GG CutmanMike and the staff  :cool:

October 27, 2010, 11:22:03 PM
Reply #7

Offline Lord Toadman

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Re: New release tomorrow - Change list preview!
« Reply #7 on: October 27, 2010, 11:22:03 PM »
Is it possible we can get a list of files that are going to have to be replaced? I'm sure alot of people aren't going to like having to put in all their information again.

October 28, 2010, 12:25:36 AM
Reply #8

Offline TERRORsphere

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Re: New release tomorrow - Change list preview!
« Reply #8 on: October 28, 2010, 12:25:36 AM »
Quote from: "Lord Toadman"
Is it possible we can get a list of files that are going to have to be replaced? I'm sure alot of people aren't going to like having to put in all their information again.
Information as in configuration? The update won't touch your config file, don't worry. and "a lot" is 2 words dammit!!

October 28, 2010, 12:26:52 AM
Reply #9

Offline Lord Toadman

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Re: New release tomorrow - Change list preview!
« Reply #9 on: October 28, 2010, 12:26:52 AM »
Alright thats good

October 28, 2010, 12:41:46 AM
Reply #10

Offline Joseph Collins

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Re: New release tomorrow - Change list preview!
« Reply #10 on: October 28, 2010, 12:41:46 AM »
Quote from: "CutmanMike"
    SKULLTAG - Projectiles getting suck bug has been fixed. Certain maps like Quick Man's should no longer lag to death.
    MAP - Improved the bouncers in Gyro Man's stage.
    MAP - Wave Man's stage now has weapons in the sea, to encourage people to leave the starting platforms.
    MAP - Improved crashing into walls in Wave Man's stage.
    MAP - Centaur Man's stage weapon and item layout changed. Lower teleport lowered.
    MAP - Swapped locations of Centaur Flash and Dive Missile on Dive Man's stage.
    WEAPON - Pharaoh Shot now does radius damage when it hits.
    WEAPON - Power Stone radius increased, making it easier to hit people with.
    WEAPON - Mirror Buster no longer reacts to a held Pharaoh Shot or Top Spin.
    WEAPON - Silver Tomahawk now flies a lot faster, making it a better ranged weapon.
    WEAPON - Blizzard Attack damage reduced.
    WEAPON - Napalm Bomb bounces less, making it better for dropping off ledges.
    WEAPON - Fully charged Proto Buster is now wider, making it easier to hit people with.
    WEAPON - Bass Buster has a slight spread.
    WEAPON - Skull Barrier now gains ammo from M Tanks.
    WEAPON - Fixed some Time Stopper bugs that causes the game to freeze forever!
    SINGLEPLAYER - Final boss is now a forced billboarded sprite.
    SINGLEPLAYER - Final boss can no longer be blown away by Leaf Shield.
    SINGLEPLAYER - You can no longer fall through the floors in the final battle.
    SINGLEPLAYER - Pre-Final Boss battle added to Boss Rush mode.
    SINGLEPLAYER - "Game Saved, Chapter Unlocked!" message appears after each chapter is complete.
    SINGLEPLAYER - Bot AI reduced. Their aim will now suck, making singleplayer easier.
    SINGLEPLAYER - Frag counts reduced in all matches, making singleplayer quicker to beat.
    MISC - Team colors were not applied in Team Possession.
    MISC - Added a "Sky1" texture so you won't get that error if you haven't defined a MAPINFO lump in a custom map.
    MISC - All items now respawn faster.
    MISC - Beat now appears in the corner when you have him, rather than appearing when you fall off a ledge.
    MISC - Fixed LMS spawning issues with large amounts of players.
    MISC - Various grammar and spelling errors.
    MISC - White flag now has a skull on it.
    LAUNCHER - Added command line parameters to both Singleplayer and Connect tabs.
    LAUNCHER - Added an "Add File" button to add PWADs (maps etc) to the game.
[/size]
I highly approve of all of these changes.  :D  Additionally!:

Quote
[*]WEAPON - Plant Barrier can now be used!
*heavenly chorus*  ¦D
Quote
[*]MISC - Joseph Collins and Carthief added to the credits.
I am?  Oh right.  That one thing... (No, folks.  It's not the bug reports/suggestions.  Something I made is actually used in the game. (The Chapter 3 boss mugshot.)  Just sayin'.  XD)

October 28, 2010, 12:48:03 AM
Reply #11

Offline brawlman9876

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Re: New release tomorrow - Change list preview!
« Reply #11 on: October 28, 2010, 12:48:03 AM »
There still needs to be a special thanks section for all the people who did nothing slept with someone are at least part of the super awesome wiki! *Shot badly*
Anyway Can't wait for tomorrow!

October 28, 2010, 12:54:40 AM
Reply #12

Offline Zellough

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Re: New release tomorrow - Change list preview!
« Reply #12 on: October 28, 2010, 12:54:40 AM »
i agree with brawlma- *dies...?*

I SHALL COME BACK LIKE IN EVERY MEGAMAN X GAME!!!1!!111!  :p

October 28, 2010, 02:40:03 AM
Reply #13

Offline Shippou

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Re: New release tomorrow - Change list preview!
« Reply #13 on: October 28, 2010, 02:40:03 AM »
i approve muchly of everything, i just want to know something mike, i SWEAR me and many other players saw a message of:

[some dude] got BONED by [other dude]'s SKULL BARRIER.

skull barrier does damage? if so how? or wtf happened there, i wanna know >=(

October 28, 2010, 02:58:13 AM
Reply #14

Offline MusashiAA

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Re: New release tomorrow - Change list preview!
« Reply #14 on: October 28, 2010, 02:58:13 AM »
Quote from: "CutmanMike"

    MAP - Improved the bouncers in Gyro Man's stage.
    MAP - Wave Man's stage now has weapons in the sea, to encourage people to leave the starting platforms.
    WEAPON - Pharaoh Shot now does radius damage when it hits.
    WEAPON - Power Stone radius increased, making it easier to hit people with.
    WEAPON - Silver Tomahawk now flies a lot faster, making it a better ranged weapon.
    WEAPON - Napalm Bomb bounces less, making it better for dropping off ledges.
    WEAPON - Fully charged Proto Buster is now wider, making it easier to hit people with.
    WEAPON - Bass Buster has a slight spread.
    SINGLEPLAYER - "Game Saved, Chapter Unlocked!" message appears after each chapter is complete.
    SINGLEPLAYER - Bot AI reduced. Their aim will now suck, making singleplayer easier.
    SINGLEPLAYER - Frag counts reduced in all matches, making singleplayer quicker to beat.
    MISC - All items now respawn faster.
    MISC - Beat now appears in the corner when you have him, rather than appearing when you fall off a ledge.
    MISC - Fixed LMS spawning issues with large amounts of players.
    LAUNCHER - Added an "Add File" button to add PWADs (maps etc) to the game.

I love you, Mike :3

Can't wait for the upgrade!