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Author Topic: Things in Megaman that you never noticed before until recent  (Read 189594 times)

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November 11, 2010, 10:37:58 PM
Reply #90

Offline Mr. X

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Re: Things in Megaman that you never noticed before until recent
« Reply #90 on: November 11, 2010, 10:37:58 PM »
According to this upcoming book, Splash Woman is apparently shy or at least gets stage fright easily.  Who knew?

November 12, 2010, 04:16:38 AM
Reply #91

Offline Wil

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Re: Things in Megaman that you never noticed before until recent
« Reply #91 on: November 12, 2010, 04:16:38 AM »
also, I got MMBN3 as a random due to it having mega man in it so i had no idea what i was doing for the longest time

also, i was introduced to mega man because of Marvel Vs. Capcom, which I played like crazy on my dreamcast. I got the idea that Megaman was a super cop guy who battled against the forces of evil using his many wacky gadgets. I was not far off at allll

I really got into the series with Mega Man Anniversary Collection, which is where everything exploded and since then I've played most mega man games

November 13, 2010, 08:42:11 AM
Reply #92

Offline ice

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Re: Things in Megaman that you never noticed before until recent
« Reply #92 on: November 13, 2010, 08:42:11 AM »
have you ever noticed that when zero or bass is low on energy there arm is always the first to crap out

wow, wily must be really cheap on the arm department

November 14, 2010, 05:37:33 PM
Reply #93

Offline Max

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Re: Things in Megaman that you never noticed before until recent
« Reply #93 on: November 14, 2010, 05:37:33 PM »
Two pieces of trivia for you!

Bomb Man has a lighter in his right hand, between his 2nd and 3rd fingers. It's how he lights his bombs.

I'm actually giving megaman a thumbs up in my MM1 sprite.

November 14, 2010, 08:38:03 PM
Reply #94

Offline Blaze Yeager

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Re: Things in Megaman that you never noticed before until recent
« Reply #94 on: November 14, 2010, 08:38:03 PM »
i noticed Capcom's following the "One Elemental Type,With the exception of *Element Here*" Rule
(I.E MAGMA/SOLAR = FIRE,TORNADO = WIND,PUMP/SPLASH = WATER,SHEEP/PLUG = ELEC,CHILL = ICE)

See what i mean... :/

November 14, 2010, 11:05:19 PM
Reply #95

Offline Wil

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Re: Things in Megaman that you never noticed before until recent
« Reply #95 on: November 14, 2010, 11:05:19 PM »
Quote from: "Yellow Devil"
Two pieces of trivia for you!

Bomb Man has a lighter in his right hand, between his 2nd and 3rd fingers. It's how he lights his bombs.

I'm actually giving megaman a thumbs up in my MM1 sprite.

are these both lies

November 15, 2010, 03:20:21 PM
Reply #96

Offline Max

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Re: Things in Megaman that you never noticed before until recent
« Reply #96 on: November 15, 2010, 03:20:21 PM »
No...

November 16, 2010, 09:46:49 PM
Reply #97

Offline MLDKF

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Re: Things in Megaman that you never noticed before until recent
« Reply #97 on: November 16, 2010, 09:46:49 PM »
Just like how the Crash Bombs heal Heat Man, Atomic Fire can heal Bubble Man

November 16, 2010, 10:13:28 PM
Reply #98

Offline KillerChair

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Re: Things in Megaman that you never noticed before until recent
« Reply #98 on: November 16, 2010, 10:13:28 PM »
Atomic fire heals Bubbleman?

November 16, 2010, 10:37:18 PM
Reply #99

Offline Blaze Yeager

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Re: Things in Megaman that you never noticed before until recent
« Reply #99 on: November 16, 2010, 10:37:18 PM »
Quote from: "KillerChair"
Atomic fire heals Bubbleman?
Something tells me that Capcom's logic isn't good at all eh?

November 17, 2010, 12:27:57 AM
Reply #100

Offline TrueTenguMan

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Re: Things in Megaman that you never noticed before until recent
« Reply #100 on: November 17, 2010, 12:27:57 AM »
(click to show/hide)

Mortal ain't kidding either...

November 17, 2010, 02:58:39 AM
Reply #101

Offline PressStart

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Re: Things in Megaman that you never noticed before until recent
« Reply #101 on: November 17, 2010, 02:58:39 AM »
BubbleMan is top tier.

November 17, 2010, 06:54:21 AM
Reply #102

Offline Snake33AU

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Re: Things in Megaman that you never noticed before until recent
« Reply #102 on: November 17, 2010, 06:54:21 AM »
But yet below that it explains how in the comic, Bubble Man had to flee the water because it was heated up by Heat Man. =S This logic fails me > < lol.

November 17, 2010, 05:53:26 PM
Reply #103

Offline TrueTenguMan

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Re: Things in Megaman that you never noticed before until recent
« Reply #103 on: November 17, 2010, 05:53:26 PM »
Quote from: "Snake33AU"
But yet below that it explains how in the comic, Bubble Man had to flee the water because it was heated up by Heat Man. =S This logic fails me > < lol.

Emphasis on "comic" meaning differences from the original content. That and megamix was made in 1997, which by then, these other secrets may of not been known prior to how long MM 2 was around other than Heat Man's regen ability from a crash bomb.

November 17, 2010, 06:03:41 PM
Reply #104

Offline PressStart

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Re: Things in Megaman that you never noticed before until recent
« Reply #104 on: November 17, 2010, 06:03:41 PM »
Besides, Robot Masters have pretty inconsistent weaknesses anyways. They have to change to fit the game. For example, CutMan's weaknesses are (according to the MMKB:

-Super Arm (Mega Man and Powered Up),
-Fire Storm (Mega Man: Dr. Wily's Revenge)
-? (Mega Man 8: Sega Saturn Version)
-Leaf Shield (Mega Man: The Power Battle)
-Slash Claw (Mega Man 2: The Power Fighters)