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Author Topic: So... GVHv2b10 ever getting out?  (Read 29701 times)

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November 04, 2010, 03:55:12 PM
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Offline CarThief

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So... GVHv2b10 ever getting out?
« on: November 04, 2010, 03:55:12 PM »
Long, possibily slightly rant-ish post.
(click to show/hide)
Hmm, and i wonder... Anyone else wants to see GVH updated for any reason? (If people still read this section of the forums at all.)

All this is assuming the 10th version is releasable, unless there's still some issues to fix or tests to be done. Speaking of, i DEAR GOD HOPE there is a proper spread for the Riotgun now. :P
(And dont ask me to make a own patch or anything, because i want a fixed GVH to be hosted on official servers, and best way to do it is to have a new one to be released, of course. :P)

November 04, 2010, 04:01:21 PM
Reply #1

Offline CutmanMike

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Re: So... GVHv2b10 ever getting out?
« Reply #1 on: November 04, 2010, 04:01:21 PM »
Other than yourself, who is desperately waiting for an update? If you can get a bunch of people to post here, and tell me what they want from the update, I'll do it. Right now there's just the riotgun that's changed and nothing else, which you may as well make a patch wad for.

November 04, 2010, 04:05:33 PM
Reply #2

Offline CarThief

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Re: So... GVHv2b10 ever getting out?
« Reply #2 on: November 04, 2010, 04:05:33 PM »
Hmm... Sometimes people seem to agree me in GVH games that they want an update or are sick of that Riotgun. I could possibily direct them here, though its quite rediculous if i have to start an petition of sorts only for an update, though!

Personally, i dont make much own edits of stuff, mostly because it ever ends up on official servers, and considering GVH is quite... A serious low-ping game, and people prefer to play on the official servers, i guess, its not quite a good option.

Werent you going to nerf Sjas as well though, or never got to it?

November 04, 2010, 04:12:09 PM
Reply #3

Offline CutmanMike

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Re: So... GVHv2b10 ever getting out?
« Reply #3 on: November 04, 2010, 04:12:09 PM »
It's not really so much a petition, but I want to know what people want and expect from GVH when it gets updated? There's no new maps or anything, so it's basically a tweak of an update that like I said, is patch wad stuff. Getting that hosted on the mainstream servers could be a pain, but I think that's better than having people download megs of content again just for a couple o' tweaks.

The only other option is to hand down the torch to someone else, OR just let someone start an unofficial GVH (like GVH:Remastered edition or something) kinda like what happened with AOW2

November 04, 2010, 04:31:50 PM
Reply #4

Offline Ivory

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Re: So... GVHv2b10 ever getting out?
« Reply #4 on: November 04, 2010, 04:31:50 PM »
I vote for a GvH Update. As much as I love MM8BDM, I also want to see GvH actually get finished.

November 04, 2010, 04:33:46 PM
Reply #5

Offline TERRORsphere

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Re: So... GVHv2b10 ever getting out?
« Reply #5 on: November 04, 2010, 04:33:46 PM »
I remember I edited GVH26 for the update that never happened... Anyway, a quick fix that makes the marine less dominating would be nice.

November 04, 2010, 05:42:12 PM
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Offline ficarra1002

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Re: So... GVHv2b10 ever getting out?
« Reply #6 on: November 04, 2010, 05:42:12 PM »
I've been thinking the marine needs a lot less grenades and a little bit of a ammo reduction for a while now.

November 04, 2010, 06:06:26 PM
Reply #7

Offline Ivory

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Re: So... GVHv2b10 ever getting out?
« Reply #7 on: November 04, 2010, 06:06:26 PM »
Oh right, I remember what I wanted to ask.
I submitted a map ages ago, but I'm not even sure if you looked at it. According to DTD, it had some issues in software, being the current skybox and the moon inside the skybox, both of which I can easily fix. If you are going to include it in the next update, I'll fix it up and resubmit for the next version of GvH.

November 04, 2010, 06:21:24 PM
Reply #8

Offline CarThief

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Re: So... GVHv2b10 ever getting out?
« Reply #8 on: November 04, 2010, 06:21:24 PM »
This reminds me of a last version of my map as well, why, i had an completely fixed version of GVH31, what needed to replace the current one.
Its doors will now stay open unless someone manages to press the switch that toggles them to open when approached or activated manually. (People complained the doors where in the way, this might work better, i guess?)
I think i removed the steam in there as well. Seems this update could bring some map updates or even have a few good maps like Ivory's added. Just the more reason, and indeed, it kinda needs that finishing touch, by fixing the last few flaws in GVH.

I could upload the latest edit of GVH31 if you want, if you dont happen to have it lying around, probaly having deleted it with the virus issue possibily, it was supposed to be updated in v10 alright.

November 04, 2010, 09:52:59 PM
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Offline Crystal King

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Re: So... GVHv2b10 ever getting out?
« Reply #9 on: November 04, 2010, 09:52:59 PM »
I'd like to see an update with the fixed maps and other things such as a little Sjas nerf (prehaps his scream hits in multiples rather then a huge attack, to give players a chance to escape? That'd stop the complaining.) and definitely riotgun nerf, possibly grenade radius nerf too (The huge orb of range is so BS sometimes for creepers). I'd also like you to add the singleplayer Yurei battle into the wad rather then having it separate (because I can't find the damn thing anymore), or if that can't happen, at least include it in the zip? I'm not referring to the "fixed" one made by Car (although you may wanna include that too if he's ok with it), I'm talking about the original one you need to activate the cheat for.

November 05, 2010, 03:08:05 AM
Reply #10

Offline Ivory

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Re: So... GVHv2b10 ever getting out?
« Reply #10 on: November 05, 2010, 03:08:05 AM »
I'll also post this here for reinforcement .

I've updated my updated my map. The issues given to me have been fixed and it's ready to go if you choose to accept it. Hopefully you do since a new map may encourage an actual update along with the other map fixes and balance fixes.

Edit: Updated link with the new version.

November 05, 2010, 03:33:07 AM
Reply #11

Offline CarThief

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Re: So... GVHv2b10 ever getting out?
« Reply #11 on: November 05, 2010, 03:33:07 AM »
Hmm... I dont think all the people who still play GVH would appreciate a sudden total change to Sjas's attack mechanics. He might reduce the range of it, last time he made a list of what to do in v10, pretty damn long ago.
Speaking of important changes, Choke was getting a heal when either killing someone or hurting someone, i recall? (Though healing while attacking your foe sounds more interesting. :P)

Hmm... Atleast he didnt forget about the riotgun, damn overpowered thing ruining the possible aspect of a fair fight every single game i play. Should tell more people to come here if i can find another GVH server... Unless they dont like making an account here, or are one of those Cutstuff haters (what would be ironic if they're playing GVH). :P

November 08, 2010, 10:31:23 AM
Reply #12

Offline Teej

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Re: So... GVHv2b10 ever getting out?
« Reply #12 on: November 08, 2010, 10:31:23 AM »
Quote from: "Ivory"
I vote for a GVH update. As much as I love MM8BDM, I also want to see GVH actually get finished.

November 09, 2010, 06:02:42 PM
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Offline Raider

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Re: So... GVHv2b10 ever getting out?
« Reply #13 on: November 09, 2010, 06:02:42 PM »
I also want an update.  If you could include Ivory's new map, that would be nice, as I actually like it.  And aside from the marine and sjas nerfs, maybe that creeper ball-jumping would be cool, it really would improve his mobility.  Anyway I look forward to the update, even if it is just nerfs.

November 09, 2010, 09:16:54 PM
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Offline CarThief

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Re: So... GVHv2b10 ever getting out?
« Reply #14 on: November 09, 2010, 09:16:54 PM »
Ah, Creeper ball jumping was a suggesten often made, and often denied. God knows why Cutman still refuses to implement this... Its actually quite handy if it COSTS a ball, but it gets you somewhere. Creeper's downfall aside being too reckless or careless with explosives abusing enemies was always his lack of speed and not to mention lack of getting around, especially with obstacles.

Wouldnt be that bad to implement, speaking of buffs, i havent touched Choke much at all in ages, but if he doesnt have 150 HP, wasnt he going to get that much? Not sure if this was intended along with the HP restoring from attacking/killing, if that gets implemented at all.

Especially looking forward to the Marine nerf in particular. (Just try playing against an professional marine abuser as an Jitterskull, you miss, you get hit for 1/3 HP, or more! Not that other ghouls got it much easier...)