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Author Topic: So... GVHv2b10 ever getting out?  (Read 29707 times)

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November 17, 2010, 04:30:11 PM
Reply #45

Offline CarThief

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Re: So... GVHv2b10 ever getting out?
« Reply #45 on: November 17, 2010, 04:30:11 PM »
Interesting, i do know of how the whole damage factor and stuff works, but if it can catch choke's bites, it can catch other things, essential things, like stun balls, so i guess the hitbox shouldnt be too large of it, if it gets done at all. If the splash was harmfull to humans he might actually cause some  trouble when killing someone in a group, hehe...

Well, the harming is just a small optional idea, i do hope the heal is a quick one, as GVH can be quite fast, i suppose. I guess other classes wont have the luxury of somehow healing due to this? Ah, the strategic support possibilities...
Edit: Only with the help of a Choke, of course.

Edit2: Well, the idea of having a group of people try and do stuff for GVH might work if you ask me, seems a little much work for a single person. Should stop from whatever single person to go all power mad and ruining the game for whatever reason. :P

November 19, 2010, 10:20:29 PM
Reply #46

Offline Lio

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Re: So... GVHv2b10 ever getting out?
« Reply #46 on: November 19, 2010, 10:20:29 PM »
I'm not sure where I was supposed to post this, I didn't want to open a thread just for it. But today I saw the Hellrear guy advertising a rapidshare link to an "official" update of GvH. GvHv2b10 was the name even. Was someone aware of this? And I thought stuff like that wasn't allowed, edit an official release (any mod), and release it as your own. Is it with GvH?

November 19, 2010, 10:28:06 PM
Reply #47

Offline Eruanna

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Re: So... GVHv2b10 ever getting out?
« Reply #47 on: November 19, 2010, 10:28:06 PM »
Yeah, I am really very dubious about this too. He asked me to update my server with it. I pretty much said nuh uh.

November 19, 2010, 11:13:33 PM
Reply #48

Offline CarThief

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Re: So... GVHv2b10 ever getting out?
« Reply #48 on: November 19, 2010, 11:13:33 PM »
Seems suspicious if its not from Cutman, if you ask me. Who knows, maybe a dangerous file, there's enough people anticipating a update for GVH, i assume.

Aside the possibility of the file being dangerous, i wonder WHAT got updated on the file, if people start making their own, undoubtedly it'll screw up the carefull balance that slowly was created. Ah, i remember that very odd modification someone made for GVH, based on weaknesses like pokemon, meh, it wasnt too entertaining.

Perhaps release an official v10 to remove any confusion, hint, hint...?

November 19, 2010, 11:18:37 PM
Reply #49

Offline Ivory

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Re: So... GVHv2b10 ever getting out?
« Reply #49 on: November 19, 2010, 11:18:37 PM »
This seems way too suspicious.

I remember someone had a virus GvH thing a while back. As a rule of thumb, I'd only download GvH from Cutstuff, no where else.

November 20, 2010, 11:17:14 AM
Reply #50

Offline Eruanna

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Re: So... GVHv2b10 ever getting out?
« Reply #50 on: November 20, 2010, 11:17:14 AM »
I'll take a look at the file myself, then. (Yes, I am brave/foolish/whatever you wanna call it)

--

Edit: The file contains no viruses, but until I hear otherwise from Cutman I am going to assume it is a non-legit copy. It seems some folks (perhaps even only 1 dude) took it upon themselves to make the changes they wanted to GvH without authorization from Cutman and add in some very low quality maps. The maps they added are small, as I've said before low quality, and under detailed.

I don't know what balance changes they've made but they said they've made a few.

Anyway, if you open the file your computer won't explode (I take no responsibility if it does anyway though). In my book it's nothing more than an IP infringement.

November 20, 2010, 08:09:52 PM
Reply #51

Offline CutmanMike

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Re: So... GVHv2b10 ever getting out?
« Reply #51 on: November 20, 2010, 08:09:52 PM »
That file is completely unofficial, I've never seen it before

November 21, 2010, 04:33:21 PM
Reply #52

Offline CarThief

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Re: So... GVHv2b10 ever getting out?
« Reply #52 on: November 21, 2010, 04:33:21 PM »
Hmm... Well i wonder if there's any progress with giving GVH to a person or possibily a group. I guess you could give it all to DTD if you're looking for a willing person, or maybe give it to a group of people who you can consider reliable and who care enough about GVH to not mess it up (not many people that fit the bill, but there's bound to be atleast a few on this forum).

Hmm... And i wouldnt care too much on how messy the code/decorate/acs is though, as long as it works i say! Making good stuff is almost never easy anyway, it doesnt have to be easy, just doable!

Slightly off topic: I wonder, aside map changes where any other things changed in that unofficial file? Like the classes or the ACS?

Edit: An long, serious (but probaly anger inducing) idea, maybe worth it to add to the list, if people can see past their blind rage upon seeing this:
(click to show/hide)

November 22, 2010, 01:05:34 AM
Reply #53

Offline Crystal King

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Re: So... GVHv2b10 ever getting out?
« Reply #53 on: November 22, 2010, 01:05:34 AM »
After reading that, and rag- I mean calmly collecting my thoughts, here's what I have to say on the matter.
Nerf the lightning arrows for the other classes (it is pretty unfair for Jitter) but make them more effective against creepers. It should still instant kill them, imo, because if you're good enough to hit a creeper with a projectile with a hit radius such as that, you should be able to kill it.
Also, (if I haven't said it already, I don't remember saying it) PLEASE PLEASE PLEASE PLEASE make creepers walk through if possible. I can't count the amount of times I've actually ran INTO a creeper and had a death from them.

November 22, 2010, 03:28:35 AM
Reply #54

Offline TERRORsphere

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Re: So... GVHv2b10 ever getting out?
« Reply #54 on: November 22, 2010, 03:28:35 AM »
Quote from: "Crystal King"
Also, (if I haven't said it already, I don't remember saying it) PLEASE PLEASE PLEASE PLEASE make creepers walk through if possible. I can't count the amount of times I've actually ran INTO a creeper and had a death from them.
Waiting for THRUSPECIES. I'm not going to let humans run through Creepers because that's retarded. Anyway, I wonder who Cutman will give GVH to.....

and there goes my 1337 post count ;_;

November 22, 2010, 03:51:36 AM
Reply #55

Offline Xeno-Tripe

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Re: So... GVHv2b10 ever getting out?
« Reply #55 on: November 22, 2010, 03:51:36 AM »
Long story short, I'm <GRC> Sjasface... Head of the <GRC> which is a Ghoul based clan, boo and hiss you might be thinking/saying but don't get me wrong we've been doing fine so far. But that aside, me and my clan would like an update of some sort, even if it's just a few balancing fixes and maybe a new map or two. Because yeah GVHv2b9's great but... interest's dying and that's not good for the game nor is it for the <GRC> who play it. Myself included... (When I'm not too busy hunting creepers in Minecraft or playing TF2 but that's not the point.)

All this talk about giving it away to someone else, as uncomfortable as that is to think about. I would agree that the person who it is given to MUST be eager to carry it on. I would have loved to... But yeah it ain't gonna happen so I'm gonna keep hoping for an update...

November 22, 2010, 03:56:50 AM
Reply #56

Offline Ivory

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Re: So... GVHv2b10 ever getting out?
« Reply #56 on: November 22, 2010, 03:56:50 AM »
Quote from: "Xeno-Tripe"
a new map or two

Both myself and Carthief have recently submitted a new map each. So yeah.

However, I'm just too busy with college to have any time for fixing up GvH. Else wise, I would offer to take over.

November 22, 2010, 08:40:19 AM
Reply #57

Offline Blox

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Re: So... GVHv2b10 ever getting out?
« Reply #57 on: November 22, 2010, 08:40:19 AM »
Quote from: "CarThief"
Ah, i remember that very odd modification someone made for GVH, based on weaknesses like pokemon, meh, it wasnt too entertaining.
Mostly because it wasn't meant to be entertaining, as it was just a minor edit. (Except for Jitterskull & Choke being able to survive a bit longer, because they got healed when they killed/damaged humans.)

I might take a shot at making an alternate lightning bow, but that probably won't be coming soon.
Because I have to make the stuff on my main computer, then getting it over to another to upload/discuss stuff. Not to mention
(click to show/hide)

November 22, 2010, 01:55:51 PM
Reply #58

Offline CarThief

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Re: So... GVHv2b10 ever getting out?
« Reply #58 on: November 22, 2010, 01:55:51 PM »
I personally wouldnt mind attempting to do said balance changes, i know ACS and DECORATE somewhat, if Cutman is looking for someone else to do it. Though my ways of coding may be a tad messy. :P
Im not as ambitious to add new classes though, i never was good with importing and making sprites or such resources anyway.

And im glad someone agrees to the lightning arrow thing. I guess they might deserve that kill if they can actually hit the most tiny target, atleast it makes them unable to retaliate easily when approached by an Creeper and stunned.

The idea for lightning damage reduce on Jitterskulls is mostly due to them being completely unable to dodge them! Unless of course they just want to dance around a bit and not kill anyone... Getting hit for 1/3 while attacking is alot less then 1/2. :P

November 22, 2010, 02:23:09 PM
Reply #59

Offline CutmanMike

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Re: So... GVHv2b10 ever getting out?
« Reply #59 on: November 22, 2010, 02:23:09 PM »
I believe the new wielder of iron fist that is GVH has been chosen. I shall make an announcement later on this  ;)