Advanced Search

Author Topic: [Expansion]Mega Man 5 Game Boy  (Read 157034 times)

0 Members and 1 Guest are viewing this topic.

November 12, 2010, 07:43:30 AM
Reply #75

Offline Azdrerios

  • Standard Member
  • Date Registered: November 03, 2010, 07:47:57 PM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #75 on: November 12, 2010, 07:43:30 AM »
Quote from: "VyseTheLegend96"
I very well suggest these for the stardroid stages BUT! As you may notice. no venus is done
I'd guess the guy who made those is eventually going to go for Venus, too. Just give him some time.

Quote
if we are going to make a sunstar and terra stage, we also need music for that
Since Terra's theme isn't very stage-y, I suggest we give him the space-shooter stage's theme (the one where you dodge the asteroids and fight against Wily Star). As for Sunstar, changing a battle theme into a stage theme isn't impossible (just look at Ballade's stage music in Mega Man 10). I think Sunstar's stage should be a low-gravity fire stage, because he does represent Sun and all.

November 12, 2010, 08:19:13 AM
Reply #76

Offline Disco

  • Standard Member
  • Date Registered: October 27, 2010, 07:35:57 AM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #76 on: November 12, 2010, 08:19:13 AM »
Quote
this only really matters if you want 8 bit music, instead of the 4 bit originals
I think as long as you guys aren't ABOVE 8-bit, you shouldn't have to worry too much about it and just keep it authentic.

(Let me know if you all want me to shut up with the chiming in my opinion thing, this project is just really cool to me so I'm following it)

November 12, 2010, 01:46:40 PM
Reply #77

Offline Kackebango

  • Standard Member
  • Date Registered: October 16, 2010, 11:25:59 PM

    • View Profile
    • http://www.youtube.com/user/Kackebango
Re: [Expansion]Mega Man 5 Game Boy
« Reply #77 on: November 12, 2010, 01:46:40 PM »
http://www.mediafire.com/?xlbz1aek2949z34
It's V3 of Uranus. I deleted the old ones. In this version he attacks with his right arm in his frontframes.

November 12, 2010, 04:01:32 PM
Reply #78

Offline VyseTheLegend96

  • Standard Member
  • Date Registered: November 04, 2010, 02:09:27 PM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #78 on: November 12, 2010, 04:01:32 PM »
Quote from: "Azdrerios"
Quote from: "VyseTheLegend96"
I very well suggest these for the stardroid stages BUT! As you may notice. no venus is done
I'd guess the guy who made those is eventually going to go for Venus, too. Just give him some time.

Quote
if we are going to make a sunstar and terra stage, we also need music for that
Since Terra's theme isn't very stage-y, I suggest we give him the space-shooter stage's theme (the one where you dodge the asteroids and fight against Wily Star). As for Sunstar, changing a battle theme into a stage theme isn't impossible (just look at Ballade's stage music in Mega Man 10). I think Sunstar's stage should be a low-gravity fire stage, because he does represent Sun and all.
as i stated in that post, i said well they kinda both do have a theme
terra theme as a space shooter?
i dont know about exactly what you mean by that, you mean everybody can jump into something and get a spaceship and fly it?
id rather do that as a seperate stage from Terra's
And sunstar, you can kinda see how his stage will be, hes a ancient robot(lol) thats theme is a sun, he almost looks egyptian like

venus will probably be done yes

lol another Uranus version, ok ill update it..
Disco opinions are fine, ill do whatever as long as the majority wants it

November 12, 2010, 04:08:07 PM
Reply #79

Offline Max

  • MM8BDM Extender

  • i ate those food
  • ************
  • Date Registered: July 09, 2010, 08:10:13 PM

    • View Profile
    • ??
Re: [Expansion]Mega Man 5 Game Boy
« Reply #79 on: November 12, 2010, 04:08:07 PM »
No. He meant the theme for the stage should be the space shooter MMV tune, as terra's music is a simple loop.

November 12, 2010, 04:14:15 PM
Reply #80

Offline Azdrerios

  • Standard Member
  • Date Registered: November 03, 2010, 07:47:57 PM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #80 on: November 12, 2010, 04:14:15 PM »
Quote from: "Yellow Devil"
No. He meant the theme for the stage should be the space shooter MMV tune, as terra's music is a simple loop.
Yes, this is exactly what I meant! Thank you, helpful Orange Devil!

November 12, 2010, 04:50:40 PM
Reply #81

Offline VyseTheLegend96

  • Standard Member
  • Date Registered: November 04, 2010, 02:09:27 PM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #81 on: November 12, 2010, 04:50:40 PM »
Quote from: "Yellow Devil"
No. He meant the theme for the stage should be the space shooter MMV tune, as terra's music is a simple loop.
oh lol thanks hmm lemme see which theme exactly?
you mean this 1? http://www.youtube.com/watch?v=XXsV4eVw ... re=related
that could work
btw this is the wily stage music
http://www.youtube.com/watch?v=ZQTHSogm ... re=related
i really like this song
so really we should be working on skins, making some songs into 8 bit, and getting ready to add color to the tiles, as it seems more people want it that way

November 12, 2010, 07:04:51 PM
Reply #82

Offline CopShowGuy

  • MM8BDM Contributor
  • **
  • Date Registered: April 10, 2010, 05:10:02 PM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #82 on: November 12, 2010, 07:04:51 PM »
So it seems the majority wants the tiles recolored?  If that's the case, I'd suggest going with 8-bit music instead of GameBoy tunes.

November 12, 2010, 07:07:45 PM
Reply #83

Offline VyseTheLegend96

  • Standard Member
  • Date Registered: November 04, 2010, 02:09:27 PM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #83 on: November 12, 2010, 07:07:45 PM »
Quote from: "CopShowGuy"
So it seems the majority wants the tiles recolored?  If that's the case, I'd suggest going with 8-bit music instead of GameBoy tunes.
yes thats why i posted that reply that had the 8 bit remixes in it
i also included the ones that need remixes
i do believe they will be re colored, but imma still wait a little bit longer, i really dont wanna dissapoint anyone.. but it seems like they will be re colored
i wish there was a way to like have a option and it could switch the tiles to original or new colored, whicever you wanted
what are you working on now copshowguy?

November 12, 2010, 07:14:57 PM
Reply #84

Offline CopShowGuy

  • MM8BDM Contributor
  • **
  • Date Registered: April 10, 2010, 05:10:02 PM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #84 on: November 12, 2010, 07:14:57 PM »
I have all the maps saved to my computer.  Next up is Mercury.  I'll probably just go in order of the planets in our solar system now:

Mercury, Venus, Terra, Mars, Jupiter, Saturn, Uranus, Neptune, Pluto, Dark Moon, Wily.

I'll go in that order.

November 12, 2010, 07:23:26 PM
Reply #85

Offline VyseTheLegend96

  • Standard Member
  • Date Registered: November 04, 2010, 02:09:27 PM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #85 on: November 12, 2010, 07:23:26 PM »
Quote from: "CopShowGuy"
I have all the maps saved to my computer.  Next up is Mercury.  I'll probably just go in order of the planets in our solar system now:

Mercury, Venus, Terra, Mars, Jupiter, Saturn, Uranus, Neptune, Pluto, Dark Moon, Wily.

I'll go in that order.
ok then
has anybody been in contact with zero exe or trift exe lately? if i canot get permission from them we might have to redo the skins ourselves
(BTW i am testing sigs/avatars, so ignore it for now lol)

November 12, 2010, 08:13:02 PM
Reply #86

Offline Mr. X

  • MM8BDM Contributor
  • ****
  • Date Registered: July 09, 2010, 07:05:48 PM

    • View Profile
    • http://mrxsrr.blogspot.com
Re: [Expansion]Mega Man 5 Game Boy
« Reply #86 on: November 12, 2010, 08:13:02 PM »
So should I try coloring the tiles and see what looks good?

November 12, 2010, 09:20:14 PM
Reply #87

Offline VyseTheLegend96

  • Standard Member
  • Date Registered: November 04, 2010, 02:09:27 PM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #87 on: November 12, 2010, 09:20:14 PM »
Quote from: "Mr. X"
So should I try coloring the tiles and see what looks good?
hmm yes, try to keep the colors close to the GBC ones though, just send them to me and we'll look at them :)

November 12, 2010, 09:39:23 PM
Reply #88

Offline CopShowGuy

  • MM8BDM Contributor
  • **
  • Date Registered: April 10, 2010, 05:10:02 PM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #88 on: November 12, 2010, 09:39:23 PM »
Mercury Tileset:


So I made up the animated tiles for this stage too.

November 12, 2010, 10:28:06 PM
Reply #89

Offline VyseTheLegend96

  • Standard Member
  • Date Registered: November 04, 2010, 02:09:27 PM

    • View Profile
Re: [Expansion]Mega Man 5 Game Boy
« Reply #89 on: November 12, 2010, 10:28:06 PM »
Quote from: "CopShowGuy"
Mercury Tileset:


So I made up the animated tiles for this stage too.
cool
i think we are really progressing with this expansion