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Author Topic: MM8BDM MM7 Expansion - Release Date 10/06/11!  (Read 99093 times)

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November 18, 2010, 07:34:58 PM
Reply #60

Offline brotoad

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #60 on: November 18, 2010, 07:34:58 PM »
it probably won't be for a while, he hasn't done most of the stages, plus all the remaining weapons, adding the skins and all kinds of other stuff!

November 19, 2010, 11:23:17 AM
Reply #61

Offline CutmanMike

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #61 on: November 19, 2010, 11:23:17 AM »
What brotoad said. I need those weapons done before I can continue any maps. Behind the scenes I am getting my tiles ready and plan to do the coding for the weapons soon.

November 19, 2010, 07:09:43 PM
Reply #62

Offline NitroBro

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #62 on: November 19, 2010, 07:09:43 PM »
which wily stage will be made? (please say one... or at least the song from one)

November 19, 2010, 09:46:32 PM
Reply #63

Offline MagnetMan497

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #63 on: November 19, 2010, 09:46:32 PM »
SiSi truck in Turbo man's stage plz.

November 19, 2010, 09:48:29 PM
Reply #64

Offline Max

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #64 on: November 19, 2010, 09:48:29 PM »
It's in there... I made it!

November 19, 2010, 11:02:27 PM
Reply #65

Offline Wil

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #65 on: November 19, 2010, 11:02:27 PM »
i reaaaally hope you're doing wily stage 1 as the wily stage, that has the best music in the game

November 20, 2010, 07:07:46 PM
Reply #66

Offline VyseTheLegend96

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #66 on: November 20, 2010, 07:07:46 PM »
i personally hope for the use of dinosaurs in slash man's stage

November 20, 2010, 07:09:07 PM
Reply #67

Offline Max

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Re: MM8BDM MM7 Expansion discussion
« Reply #67 on: November 20, 2010, 07:09:07 PM »
Quote from: "CutmanMike"
Quote
Put big Dino in Slash Man's stage.

I will have him roaming around in the background, I wouldn't want anyone to stuff spriting him!

Read the thread before posting please!

And the Stegosaurus is being sprited as we speak

November 20, 2010, 09:27:44 PM
Reply #68

Offline Atticus

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #68 on: November 20, 2010, 09:27:44 PM »
With the FC music be used?

November 20, 2010, 11:23:53 PM
Reply #69

Offline NitroBro

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #69 on: November 20, 2010, 11:23:53 PM »
i kinda wish NEDsquared was the boss.... but guts tank is cool... IF he is...

November 21, 2010, 12:47:01 PM
Reply #70

Offline RenzokukenL

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #70 on: November 21, 2010, 12:47:01 PM »
We need the GnG easter egg in Shade Man's map. Would make Roboenza 250% awesomer.

November 21, 2010, 06:16:48 PM
Reply #71

Offline Korby

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #71 on: November 21, 2010, 06:16:48 PM »
Read the forums, please. This has been suggested(and hinted at)  several times.

November 23, 2010, 09:11:09 PM
Reply #72

Offline Hallan Parva

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #72 on: November 23, 2010, 09:11:09 PM »
I have a weapons idea!


JUNK SHIELD
Type: Shield

When you use the Junk Shield, pieces of junk circle the player around their waist in a horizontal fashion, like Triple Shells in Mario Kart. Yes, that means that the pieces of the Shield will have to become some sort of NPC object. Clicking the mouse a second time (after the shield is summoned) or changing weapon will fire the junk bits outward in a straight line, in a sun-like spread pattern moving away from the player. If another player touches a junk bit while it is circling the user, the junk piece disappears and the player takes damage.

*is totally helping and is not a lazy bastard*

November 23, 2010, 10:19:32 PM
Reply #73

Offline KillerChair

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #73 on: November 23, 2010, 10:19:32 PM »
I thought Mike already had an idea for junk shield... If Brotoad agrees with him though :p

November 24, 2010, 12:50:20 AM
Reply #74

Offline Korby

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Re: MM8BDM MM7 Expansion - Discussion
« Reply #74 on: November 24, 2010, 12:50:20 AM »
He was mocking the guy who suggested GnG's Haunted Graveyard song.