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Author Topic: Re: megaman battle & chase project V2A Released  (Read 232571 times)

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June 21, 2011, 07:27:00 PM
Reply #195

Offline Magnet Dood

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Re: megaman battle & chase project(expected release July 2 2
« Reply #195 on: June 21, 2011, 07:27:00 PM »
You know, if you want to make this more Mega Man-ish, you can base some of the items off of Robot Master weapons. I.E.: Star Man=Star Crash, Shell or whatever=Wheel Cutter, Bob-Omb= umm idk, Hyper Bomb? and maybe Banana= Crash Bomb

I'm just saying if this is like Mario Kart. blue shell=homing sniper kaboom

June 21, 2011, 09:38:29 PM
Reply #196

Offline ice

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Re: megaman battle & chase project(expected release July 2 2
« Reply #196 on: June 21, 2011, 09:38:29 PM »
XD well, megaman battle & chase is simmilar but different, heach character has there own weapon, and the only way they can get items in by hitting or shooting obstacles like mets and boccones, and the only similar items I can think of are yashichi::star, kaminari::lightning, but I might add some new items in the future

June 21, 2011, 09:44:22 PM
Reply #197

Offline Alucard

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Re: megaman battle & chase project(expected release July 2 2
« Reply #197 on: June 21, 2011, 09:44:22 PM »
What's a Kaminari?

June 21, 2011, 10:05:10 PM
Reply #198

Offline ice

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Re: megaman battle & chase project(expected release July 2 2
« Reply #198 on: June 21, 2011, 10:05:10 PM »
the annoying lightning enemy from cloudman's stage that jumps out of pits

June 23, 2011, 07:40:14 AM
Reply #199

Offline ice

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Re: megaman battle & chase project(expected release July 2 2
« Reply #199 on: June 23, 2011, 07:40:14 AM »
In 5 days before the release I will need 5 playtesters, also, I need some help with the items as they are really slowing me down, if your really good at item coding PLEASE pm me asap as the clock is ticking, I also need atleast 1 person capable of hosting a server

June 23, 2011, 01:35:38 PM
Reply #200

Offline Jc494

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Re: megaman battle & chase project(expected release July 2 2
« Reply #200 on: June 23, 2011, 01:35:38 PM »
Quote from: "ice"
In 5 days before the release I will need 5 playtesters, also, I need some help with the items as they are really slowing me down, if your really good at item coding PLEASE pm me asap as the clock is ticking, I also need atleast 1 person capable of hosting a server

ME TESTER!

June 23, 2011, 02:03:23 PM
Reply #201

Offline ice

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Re: megaman battle & chase project(expected release July 2 2
« Reply #201 on: June 23, 2011, 02:03:23 PM »
I only asked for 5 because I already have 5 core testers, and you're one of them already

June 23, 2011, 04:31:08 PM
Reply #202

Offline Myroc

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Re: megaman battle & chase project(expected release July 2 2
« Reply #202 on: June 23, 2011, 04:31:08 PM »
My interest is piqued. I am willing to test this.

June 23, 2011, 04:31:32 PM
Reply #203

Offline Gummywormz

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Re: megaman battle & chase project(expected release July 2 2
« Reply #203 on: June 23, 2011, 04:31:32 PM »
What items do you need done?

June 23, 2011, 04:45:11 PM
Reply #204

Offline Jc494

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Re: megaman battle & chase project(expected release July 2 2
« Reply #204 on: June 23, 2011, 04:45:11 PM »
As ice said, the clock is ticking. Finalising Mod Cup tracks now.
Done.

June 23, 2011, 06:37:21 PM
Reply #205

Offline tsukiyomaru0

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Re: megaman battle & chase project(expected release July 2 2
« Reply #205 on: June 23, 2011, 06:37:21 PM »
Could I playtest this mod prior to release?

June 23, 2011, 06:42:07 PM
Reply #206

Offline Tails

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Re: megaman battle & chase project(expected release July 2 2
« Reply #206 on: June 23, 2011, 06:42:07 PM »
I would like to test this as well, if possible.

June 23, 2011, 08:03:46 PM
Reply #207

Offline squidgy617

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Re: megaman battle & chase project(expected release July 2 2
« Reply #207 on: June 23, 2011, 08:03:46 PM »
I guess I wouldn't mind testing it, depending on when we are. I may or may not be able to based on the time.

June 23, 2011, 08:16:02 PM
Reply #208

Offline ice

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Re: megaman battle & chase project(expected release July 2 2
« Reply #208 on: June 23, 2011, 08:16:02 PM »
and the 5 spots are filled, testing will take place the whole 5 days before the release

June 24, 2011, 11:30:30 PM
Reply #209

Offline Lobsters

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Re: megaman battle & chase project(expected release July 2 2
« Reply #209 on: June 24, 2011, 11:30:30 PM »
I was wondering since there is the possibilty of custom stuff after the release. If you guys are going to do Duo. Because he was in the original Battle & Chase, well as a special download thing in Japan, I believe. The version of Battle & Chase on the Megaman X Collection has Duo as an unlockable character.
This page has an image of Duo in his car from B&C.
http://megaman.wikia.com/wiki/Duo