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February 28, 2011, 02:13:21 AM
Reply #90

Offline bluewiz

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Re: Post your ideas regarding balance
« Reply #90 on: February 28, 2011, 02:13:21 AM »
Hey eruanna, are you working on this anymore?

If it doesn't fit your time, you can just give it back to cut or something.

March 01, 2011, 08:14:50 PM
Reply #91

Offline Eruanna

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Re: Post your ideas regarding balance
« Reply #91 on: March 01, 2011, 08:14:50 PM »
Quote from: "bluewiz"
Quote from: "RedHomo"
Listening to the general population, which most suck at GVH to begin with, is a terrible idea.

Agreed X100, look at what these dumbass suggestions have done.
No matter what you do, somebody's not going to be happy. Unfortunately, it had to be you two, but I had to use my best option given my capabilities at the time. I actually had a bit of Wartorn's help with deciding which suggestions to implement and which ones not to.


Quote from: "bluewiz"
Hey eruanna, are you working on this anymore?

If it doesn't fit your time, you can just give it back to cut or something.
I'll be talking with Cutman about this myself.

March 02, 2011, 08:24:17 PM
Reply #92

Offline Mobius

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Re: Post your ideas regarding balance
« Reply #92 on: March 02, 2011, 08:24:17 PM »
Quote
No matter what you do, somebody's not going to be happy. Unfortunately, it had to be you two, but I had to use my best option given my capabilities at the time.

That's fine. It's a bit of a learning experience for a game that has seen its best days, which has came to an end already. You guys tried what you thought was right and no one can take it from you. I just read this thread every week wanting to speak up but I'll just give up. I've had so many meta debates on this forum that I might as well make a compilation sticky, but it isn't my project totally and trying something new is better than nothing.

I think I lost all functional hope when people started complaining about Frostbite's altfire.

March 03, 2011, 11:58:37 AM
Reply #93

Offline CutmanMike

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Re: Post your ideas regarding balance
« Reply #93 on: March 03, 2011, 11:58:37 AM »
Indeed, I don't think GVH is ever going to get as packed as it used to now and no balance tweaks or new maps are going to bring them back. GVH as far as I'm concerned, has lived it's life. Without some kind of massive overhaul (whether that be in quality, new classes or gameplay mechanics etc), I don't think GVH will be getting as played as much as it used to.

Still, was very very very fun while it lasted. Will happily play again some time  :mrgreen:

March 03, 2011, 05:02:25 PM
Reply #94

Offline CarThief

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Re: Post your ideas regarding balance
« Reply #94 on: March 03, 2011, 05:02:25 PM »
Well atleast it would be nice if it was balanced when it dies off. Not to mention nice for the people who still play it from time to time. Perhaps to make that little side project an fan-made addon, perhaps that'll give it some life, if i ever bother to finish it.

Atleast the balance issues are minimal, though humans are complaining they cant do a thing, though if you ask me most just suck on the offensive part, atleast they can run, ussually. All i ever meet these days is lightning arrow hunters though, gets annoying.
Atleast it gave alot of interesting memories, ah, that one time messing about in the Lets Bowl map... It even had a youtube video, good times...

But, is anyone currently still assigned to update gvh? I mean, some damage changes or stuff nearly everyone should be capable of. Only issue among most people is to get time to do it.

March 03, 2011, 09:09:36 PM
Reply #95

Offline Mobius

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Re: Post your ideas regarding balance
« Reply #95 on: March 03, 2011, 09:09:36 PM »
Carthief, you rarely ever play when you do get on.

March 04, 2011, 03:49:20 AM
Reply #96

Offline bluewiz

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Re: Post your ideas regarding balance
« Reply #96 on: March 04, 2011, 03:49:20 AM »
Cart, I know you hold GvH very near and dear to your heart. But, it has lived for long enough, its about time to end its two year reign and see if something else can replace it.

Though I do wonder what cuttie is going to do after MM8bitdm... Assuming that he'll ever stop :P

March 04, 2011, 03:59:09 AM
Reply #97

Offline Ivory

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Re: Post your ideas regarding balance
« Reply #97 on: March 04, 2011, 03:59:09 AM »
I agree. I played and loved GvH for a good year and a bit. Now it's just starting to run a bit dry. Outside of a few sparse games for old times sake, I just don't think it has the same spark it used to have.

I for one am willing to let it go. It had it run. It survived loads of skulltag drama and is now dieing peacefully. I can't think of a better way to end the game.

Also bluewiz, Cutty plans to end his skulltag modding career with MM8BDM. Move on to some other engine. I'm not sure of the details, just that MM8BDM should be the last major skulltag project we can expect.

March 04, 2011, 04:08:28 AM
Reply #98

Offline Korby

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Re: Post your ideas regarding balance
« Reply #98 on: March 04, 2011, 04:08:28 AM »
MM8BDM is raising tons of young modders as well, so at least one is bound to follow in Mike's footsteps.

March 09, 2011, 10:24:29 PM
Reply #99

Offline TheBladeRoden

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Re: Post your ideas regarding balance
« Reply #99 on: March 09, 2011, 10:24:29 PM »
I missed the first GvH boat so I say it needs to live on somehow, maybe it needs a ground-up sequel!

March 09, 2011, 10:55:23 PM
Reply #100

Offline Eruanna

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Re: Post your ideas regarding balance
« Reply #100 on: March 09, 2011, 10:55:23 PM »
I think if that happens it should be Cutman who designs and pens up a story for it. I don't mind actually making it but if he invests the time into doing that then I do believe that he will probably already want to make it himself anyway because he'd have it fresh in his mind and he'd probably want it a certain way. :)

GVH is still his and he's made that clear.

March 09, 2011, 11:25:41 PM
Reply #101

Offline CutmanMike

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Re: Post your ideas regarding balance
« Reply #101 on: March 09, 2011, 11:25:41 PM »
While I don't have the skill or team for it (yet), I would love to bring GVH to the next level (not in doom!).

March 10, 2011, 02:23:20 AM
Reply #102

Offline TERRORsphere

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Re: Post your ideas regarding balance
« Reply #102 on: March 10, 2011, 02:23:20 AM »
Quote from: "CutmanMike"
While I don't have the skill or team for it (yet), I would love to bring GVH to the next level (not in doom!).
Last Bastion won't be out for a while  :p

March 11, 2011, 05:46:34 PM
Reply #103

Offline CarThief

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Re: Post your ideas regarding balance
« Reply #103 on: March 11, 2011, 05:46:34 PM »
Hmm... I cant imagine nowadays FPS games being as editable as Doom and Skulltag are, not the more serious ones, in any case. Heh, and GVH with models seems hard to imagine compared to what we have now, if it ever jumps onto another game/port.

You could always ask someone to host GVH if you really want to play it. I'd suggest giving GVH a singleplayer campaign with 20 human and 20 ghoul fights (considering there's 40 maps by now, oh how time flies...), but i doubt anyone's going to work on it by now, though i guess it doesnt need much work on balance in this state (except that damn Santa).
Oh, and i could host GVH on request too, though if you're going to ask by PM or other means instead of when im in a game, it'll probaly get confusing with all the different time zones and whatnot.

Ah well, no excuse to not release my GVH addon thingy if i ever finish it, like good ol times with GVH and a weapon drop addon on my server...

March 16, 2011, 03:34:15 PM
Reply #104

Offline Eruanna

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Re: Post your ideas regarding balance
« Reply #104 on: March 16, 2011, 03:34:15 PM »
It does not seem this mod is quite as dead as we thought... it's still getting a little bit of active playtime and it's still attracting players here and there.

So I'm gonna pose a challenge to you all...

If you guys can make some "add-on" wads which change the stats of the weapons and classes to what you think is more balanced, it would help me figure out what to change and how much in the next version.

Nothing speaks louder than hardcore solid numbers!!! :D