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Author Topic: V1C discussion and poll  (Read 10876 times)

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December 15, 2010, 04:39:08 PM
Reply #30

Offline Korby

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Re: V1C discussion and poll
« Reply #30 on: December 15, 2010, 04:39:08 PM »
You still don't seem to understand.

People didn't use it as a projectile, they used it as a melee weapon. When used as a melee weapon it is a 1HKO.

December 15, 2010, 04:51:47 PM
Reply #31

Offline Emmanuelf06

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Re: V1C discussion and poll
« Reply #31 on: December 15, 2010, 04:51:47 PM »
Yes but it's cool to use this weapon not only as a topsin or "melee" weapon ;)
Exemple: against with good gamers...

December 15, 2010, 05:10:09 PM
Reply #32

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Re: V1C discussion and poll
« Reply #32 on: December 15, 2010, 05:10:09 PM »
Well that's the problem then. You can't expect something to be good at something it's not designed for.

December 15, 2010, 05:13:44 PM
Reply #33

Offline Emmanuelf06

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Re: V1C discussion and poll
« Reply #33 on: December 15, 2010, 05:13:44 PM »
humm it's true..  :p

December 15, 2010, 06:11:28 PM
Reply #34

Offline Crystal King

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Re: V1C discussion and poll
« Reply #34 on: December 15, 2010, 06:11:28 PM »
Quote from: "TailsMK4"
Hyper Bombs badly need a nerf. They should be powerful, but not instant kill in DM. I often got killed just by being near a bomb and AT full health.
My suggestion is a decrease in range. It should still OHKO you up close.
(click to show/hide)
Power Stone is fine the way it is. Unless you can somehow increase it's damage output as it extends then it doesn't need a buff.

Blizzard Attack, I'm half and half. It's a decent corridor blocker, but works terrible in close quarters. Maybe have the snow pellets start closer instead of farther apart instead of just upping the damage.

December 15, 2010, 06:14:17 PM
Reply #35

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Re: V1C discussion and poll
« Reply #35 on: December 15, 2010, 06:14:17 PM »
For the Blizzard Attack, could you make the flakes spawn in front of you?

Then it could be used as a ramming attack or something. It's marginally UP at the mo so I think it's a good idea.

December 15, 2010, 06:18:47 PM
Reply #36

Offline Turbodude

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Re: V1C discussion and poll
« Reply #36 on: December 15, 2010, 06:18:47 PM »
Quote from: "Michael712"
Please don't nerf the hyper bombs CutmanMike! But if you have to, make the instant kill range slightly smaller :D
I agree, this is the only nerf Hyper Bomb would really need, either that or decrease the firing rate on it.
I mean, it IS meant to be a trap-based weapon after all, as it does not detonate on contact, and shouldn't exactly be as spam-friendly as it is now.

December 15, 2010, 08:20:32 PM
Reply #37

Offline tsukiyomaru0

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Re: V1C discussion and poll
« Reply #37 on: December 15, 2010, 08:20:32 PM »
Quote from: "sonicfan966"
Quote from: "Michael712"
Please don't nerf the hyper bombs CutmanMike! But if you have to, make the instant kill range slightly smaller :D
I agree, this is the only nerf Hyper Bomb would really need, either that or decrease the firing rate on it.
I mean, it IS meant to be a trap-based weapon after all, as it does not detonate on contact, and shouldn't exactly be as spam-friendly as it is now.
I dunno why ppl want Hyper Bomb nerf... Hyper Bomb can be anyone's weak spot, as it doesn't explode on contact.

December 15, 2010, 09:23:46 PM
Reply #38

Offline KillerChair

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Re: V1C discussion and poll
« Reply #38 on: December 15, 2010, 09:23:46 PM »
Quote from: "Crystal King"
Power Stone is fine the way it is. Unless you can somehow increase it's damage output as it extends then it doesn't need a buff.
Like the wind storm? Good one.

December 16, 2010, 03:46:11 PM
Reply #39

Offline Emmanuelf06

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Re: V1C discussion and poll
« Reply #39 on: December 16, 2010, 03:46:11 PM »
I have seen, to kill with the power stone, it's 3 rocks, after, there is 1 hp.
Not bad...

Anyways, it's always a good weapon if you like use a lot the strafe against a player who have Bass buster or Yamato Spear ^^

December 16, 2010, 04:00:22 PM
Reply #40

Offline CutmanMike

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Re: V1C discussion and poll
« Reply #40 on: December 16, 2010, 04:00:22 PM »
I've finally figured out how I can make it so you can't spawn all 3 rocks when you're right next to a player. If I put the damage back to 50 per rock, is that acceptable?

December 16, 2010, 04:02:51 PM
Reply #41

Offline Max

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Re: V1C discussion and poll
« Reply #41 on: December 16, 2010, 04:02:51 PM »
You have 100 health right? I'd say 45 just so you can't kill in 2 hits.

December 16, 2010, 04:03:50 PM
Reply #42

Offline Mr. X

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Re: V1C discussion and poll
« Reply #42 on: December 16, 2010, 04:03:50 PM »
I agree with Yellow Devil.  It takes one pellet of weapon energy on the meter per shot, having it two hit kills is way too powerful.

December 16, 2010, 04:06:48 PM
Reply #43

Offline CutmanMike

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Re: V1C discussion and poll
« Reply #43 on: December 16, 2010, 04:06:48 PM »
Don't forget to consider how hard it is to hit with those things

December 16, 2010, 04:07:47 PM
Reply #44

Offline Max

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Re: V1C discussion and poll
« Reply #44 on: December 16, 2010, 04:07:47 PM »
In groups it's as simple as jumping into them and firing, I'd say 45 still.