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Author Topic: Lego's skins [Disclaimer: Not actually a Crocodile]  (Read 20422 times)

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December 18, 2010, 11:15:19 PM
Reply #15

Offline RenegadeX5

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Re: Legofan20's custom skins
« Reply #15 on: December 18, 2010, 11:15:19 PM »
Hey, it's your first attempt. Use this experience to learn what not to do. ^_^
...
*remembers he has skins in production but can't work on them.*

December 18, 2010, 11:20:15 PM
Reply #16

Offline Alucard

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Re: Legofan20's custom skins
« Reply #16 on: December 18, 2010, 11:20:15 PM »
It's great, even by 1st skin standards. Besides, nobody else has mae a Samus Aran skin. ^-^

December 18, 2010, 11:51:04 PM
Reply #17

Offline tsukiyomaru0

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Re: Legofan20's custom skins
« Reply #17 on: December 18, 2010, 11:51:04 PM »
Quote from: "Alucard"
It's great, even by 1st skin standards. Besides, nobody else has mae a Samus Aran skin. ^-^
You and I saw the same aspect

December 19, 2010, 12:57:08 AM
Reply #18

Offline Korby

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Re: Legofan20's custom skins
« Reply #18 on: December 19, 2010, 12:57:08 AM »
Okay, I know it's your first skin and everything, and my first(Cloud Man) was pretty terrible as well. But I need to be frank. According to Celebi's screenshots, there are differences in the standing rotations, such as a lack of her holding her cannon up on her front and back poses. Plus, the lack of an outline, even if it was on a black spritesheet, is a very bad idea. The red sticks out like a sore thumb on suited Samus as well.

Otherwise, it's okay.

December 19, 2010, 01:36:51 AM
Reply #19

Offline Alucard

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Re: Legofan20's custom skins
« Reply #19 on: December 19, 2010, 01:36:51 AM »
Quote from: "Korby"
Okay, I know it's your first skin and everything, and my first(Cloud Man) was pretty terrible as well. But I need to be frank. According to Celebi's screenshots, there are differences in the standing rotations, such as a lack of her holding her cannon up on her front and back poses. Plus, the lack of an outline, even if it was on a black spritesheet, is a very bad idea. The red sticks out like a sore thumb on suited Samus as well.

Otherwise, it's okay.

Remember her teleporting in on the first Metroid game? Her arm cannon WAS at her side.

December 19, 2010, 01:41:29 AM
Reply #20

Offline Mr. X

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Re: Legofan20's custom skins
« Reply #20 on: December 19, 2010, 01:41:29 AM »
Yeah, but side standing sprites don't have it up.  It has to be consistent.

December 19, 2010, 01:47:58 AM
Reply #21

Offline Korby

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Re: Legofan20's custom skins
« Reply #21 on: December 19, 2010, 01:47:58 AM »
For example.

A cat cannot have a cannon on its head on its front pose and the same cannon instead on its leg on its side pose.

Despite how awesome cat cannon would be, do you understand what I mean?

December 19, 2010, 06:32:00 AM
Reply #22

Offline Russel

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Re: Legofan20's custom skins
« Reply #22 on: December 19, 2010, 06:32:00 AM »
Finished the edits on Zero Suit Samus, and its looking promising:
(click to show/hide)
as of this exact moment, I only have the sheet, and I am going to bed! This was posted at 2:30 USEST. death sprites created by Galactic Federation of Metroid: Fan Mission.

December 19, 2010, 06:41:06 AM
Reply #23

Offline Korby

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Re: Legofan20's custom skins
« Reply #23 on: December 19, 2010, 06:41:06 AM »
Much better, but still not perfect.
(click to show/hide)
Fixed image for those who wish to see it.

December 19, 2010, 03:22:36 PM
Reply #24

Offline Mr. X

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Re: Legofan20's custom skins
« Reply #24 on: December 19, 2010, 03:22:36 PM »
All I see is the word image in both posts.  Did the link break overnight?

December 19, 2010, 03:59:39 PM
Reply #25

Offline tsukiyomaru0

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Re: Legofan20's custom skins
« Reply #25 on: December 19, 2010, 03:59:39 PM »
Quote from: "Mr. X"
All I see is the word image in both posts.  Did the link break overnight?
No, link is just damn too long.
https://7268329386194483602-a-180274477 ... edirects=1

should be:

https://sites.google.com/site/legofan20 ... 08-bit.bmp

December 19, 2010, 05:03:03 PM
Reply #26

Offline Russel

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Re: Legofan20's custom skins
« Reply #26 on: December 19, 2010, 05:03:03 PM »
@Korby What are the problems that the sprites still have? I shouldn't have much trouble correcting them quickly. and BTW the sprites turned out WAY better! USER INPUT ROCKS  :D

December 19, 2010, 05:05:30 PM
Reply #27

Offline Max

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Re: Legofan20's custom skins
« Reply #27 on: December 19, 2010, 05:05:30 PM »
She is still facing to the side in her Back/r sprite

December 19, 2010, 05:36:46 PM
Reply #28

Offline Korby

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Re: Legofan20's custom skins
« Reply #28 on: December 19, 2010, 05:36:46 PM »
Running is somewhat awkward on the Back and Front poses, but this is understandable. Considering how she runs in game, this would be very annoying to sprite correctly.
She still doesn't have her gun up like in her Front/R, Side, and Back/R poses.
No eyes on the front poses.

That's all I can think of at the moment.

December 19, 2010, 05:45:50 PM
Reply #29

Offline Russel

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Re: Legofan20's custom skins
« Reply #29 on: December 19, 2010, 05:45:50 PM »
Before, a while ago, i tried to put eyes on front poses, and what happend is what you'll see by following the linkhttps://sites.google.com/site/legofan20/Home/screenshots