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Author Topic: [EXPANSION] Mega Man Powered Up [Release v1f]  (Read 175946 times)

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February 23, 2011, 12:15:56 AM
Reply #165

Offline CopShowGuy

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Re: [EXPANSION] Mega Man Powered Up
« Reply #165 on: February 23, 2011, 12:15:56 AM »
I also say use the PSP music.

February 23, 2011, 02:34:32 PM
Reply #166

Offline sipfried

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Re: [EXPANSION] Mega Man Powered Up
« Reply #166 on: February 23, 2011, 02:34:32 PM »
wow you pritty far

February 23, 2011, 02:38:21 PM
Reply #167

Offline Myroc

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Re: [EXPANSION] Mega Man Powered Up
« Reply #167 on: February 23, 2011, 02:38:21 PM »
Indeed we are! Time Man and Oil Man's stages are nearing completion, apart from that, the only thing we need are the weapons and some final tweaking, then this pack is pretty much good to go!

And it seems we're doing the PSP soundtrack then (which is a shame, since I actually preferred 8-bit but ah well. What can you do.

February 23, 2011, 03:06:09 PM
Reply #168

Offline Messatsu

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Re: [EXPANSION] Mega Man Powered Up
« Reply #168 on: February 23, 2011, 03:06:09 PM »
Quote from: "Myroc"
... What can you do.
Dont' have Messatsu in your project.  That jerk ruins everything!  :mrgreen:

February 23, 2011, 03:10:12 PM
Reply #169

Offline sipfried

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Re: [EXPANSION] Mega Man Powered Up
« Reply #169 on: February 23, 2011, 03:10:12 PM »
dont use me i am a big noob

February 23, 2011, 04:56:03 PM
Reply #170

Offline Kenkoru

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Re: [EXPANSION] Mega Man Powered Up
« Reply #170 on: February 23, 2011, 04:56:03 PM »
I have a question. If there are any answers besides something like, "It'd be more work" or "It would delay the expansion release", may I ask why we don't have skins in the Powered Up chibi style? I think those would be fun. :0

February 23, 2011, 05:10:04 PM
Reply #171

Offline Alucard

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Re: [EXPANSION] Mega Man Powered Up
« Reply #171 on: February 23, 2011, 05:10:04 PM »
Quote from: "Kenkoru"
I have a question. If there are any answers besides something like, "It'd be more work" or "It would delay the expansion release", may I ask why we don't have skins in the Powered Up chibi style? I think those would be fun. :0

We already have the skins done for the most part, and 8-bit chibi for Megaman...not really a good mix.

February 23, 2011, 05:11:01 PM
Reply #172

Offline Myroc

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Re: [EXPANSION] Mega Man Powered Up
« Reply #172 on: February 23, 2011, 05:11:01 PM »
Quote from: "Alucard"
Quote from: "Kenkoru"
I have a question. If there are any answers besides something like, "It'd be more work" or "It would delay the expansion release", may I ask why we don't have skins in the Powered Up chibi style? I think those would be fun. :0

We already have the skins done for the most part, and 8-bit chibi for Megaman...not really a good mix.
Since when are you on the Powered Up expansion team?

Anyway, we haven't thought of it! I myself think that the original sprites are okay as they are, though. It is, however a neat idea, and if one were to supply those, we probably will sneak them in.

February 23, 2011, 05:16:16 PM
Reply #173

Offline Alucard

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Re: [EXPANSION] Mega Man Powered Up
« Reply #173 on: February 23, 2011, 05:16:16 PM »
Quote from: "Myroc"
Quote from: "Alucard"
Quote from: "Kenkoru"
I have a question. If there are any answers besides something like, "It'd be more work" or "It would delay the expansion release", may I ask why we don't have skins in the Powered Up chibi style? I think those would be fun. :0

We already have the skins done for the most part, and 8-bit chibi for Megaman...not really a good mix.
Since when are you on the Powered Up expansion team?

Anyway, we haven't thought of it! I myself think that the original sprites are okay as they are, though. It is, however a neat idea, and if one were to supply those, we probably will sneak them in.

Well, you know what I mean by "we" ...but I'm not a spriter, so...I can't exactly make them.

February 23, 2011, 08:40:28 PM
Reply #174

Offline Kapus

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Re: [EXPANSION] Mega Man Powered Up
« Reply #174 on: February 23, 2011, 08:40:28 PM »
I think making the 8-bit sprites any more "chibi" than they already are would be difficult.

But if you can, then go ahead.

February 23, 2011, 08:41:44 PM
Reply #175

Offline Ivory

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Re: [EXPANSION] Mega Man Powered Up
« Reply #175 on: February 23, 2011, 08:41:44 PM »
I don't think it would work too well. MMPU had it's own style that allowed the chibi look to work brilliantly. NES Megaman games? Not so much.

February 23, 2011, 08:51:57 PM
Reply #176

Offline Hallan Parva

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Re: [EXPANSION] Mega Man Powered Up
« Reply #176 on: February 23, 2011, 08:51:57 PM »
How about you just work on getting the weps and such done before adding things that may not even work...?

Stop begging for stuff, selfish people! You're stalling progress :ugeek:

February 23, 2011, 10:17:00 PM
Reply #177

Offline Max

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Re: [EXPANSION] Mega Man Powered Up
« Reply #177 on: February 23, 2011, 10:17:00 PM »
Weapons will take forever, they just don't work in skulltag.

February 25, 2011, 10:46:11 PM
Reply #178

Offline Messatsu

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Re: [EXPANSION] Mega Man Powered Up
« Reply #178 on: February 25, 2011, 10:46:11 PM »
Time Man WIP Screenshots:
(click to show/hide)

Textures are not aligned yet.
(click to show/hide)

February 26, 2011, 12:17:29 AM
Reply #179

Offline LlamaHombre

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Re: [EXPANSION] Mega Man Powered Up
« Reply #179 on: February 26, 2011, 12:17:29 AM »
Speaking of WIPs...