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Author Topic: [EXPANSION] Mega Man Powered Up [Release v1f]  (Read 199454 times)

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June 05, 2011, 07:20:57 PM
Reply #330

Offline WheelieCarbonate

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #330 on: June 05, 2011, 07:20:57 PM »
Me,David5109,and Squidgy found a secret...
Not sharing...

June 05, 2011, 07:21:13 PM
Reply #331

Offline Dark Phil

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #331 on: June 05, 2011, 07:21:13 PM »
Are these maps only for multiplayer or is a "story mode" to them as well?

June 05, 2011, 07:23:05 PM
Reply #332

Offline Max

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #332 on: June 05, 2011, 07:23:05 PM »
Type MMPCUT, GUT etc. to play a stage with bots! There is no selectable chapter or boss, because that kind of thing is way beyond our knowledge >.>

EDIT: I mean the ACS! Bosses are easy enough to code before somebody decides to come along and correct me...

June 05, 2011, 07:25:02 PM
Reply #333

Offline Kapus

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #333 on: June 05, 2011, 07:25:02 PM »
There are Yashichis hidden in every level. Go find them!

June 05, 2011, 07:29:13 PM
Reply #334

Offline Gummywormz

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #334 on: June 05, 2011, 07:29:13 PM »
To make a custom episode select thing, you have to move all the mapinfo lumps from the map wads into one giant mapinfo in the pk3. Then play around with episode definitions.

EDIT: I'll make for you guys now to stick in.

June 05, 2011, 07:29:23 PM
Reply #335

Offline Deviddo

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #335 on: June 05, 2011, 07:29:23 PM »
Will you guys ever release the Roll skins in a separate package?

June 05, 2011, 07:42:20 PM
Reply #336

Offline Gummywormz

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #336 on: June 05, 2011, 07:42:20 PM »
Okay, you don't need to combine the mapinfo stuff, this should work:

Code: [Select]
clearepisodes

episode MAP01
name "MM8BDM Single Player" //you can change the name to whatever
noskillmenu

episode MMPCUT
name "MM8BDM Powered up!" //you can change this to whatever as well
noskillmenu

episode CREDMAP
name "Credits"
noskillmenu

Just make a mapinfo in the main pk3 and put that in there.

June 05, 2011, 07:54:18 PM
Reply #337

Offline MagnetMan497

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #337 on: June 05, 2011, 07:54:18 PM »
Quote from: "Kapus"
I don't have hamachi.

Guess I won't be playing.
It's a really simple download, and takes five minutes to set up :P

Honestly guys, it's not that hard.

June 05, 2011, 08:45:19 PM
Reply #338

Offline Dark Phil

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #338 on: June 05, 2011, 08:45:19 PM »
Quote from: "Yellow Devil"
Type MMPCUT, GUT etc. to play a stage with bots! There is no selectable chapter or boss, because that kind of thing is way beyond our knowledge >.>

EDIT: I mean the ACS! Bosses are easy enough to code before somebody decides to come along and correct me...

Ok, where do I type this in (and what do I have to do to get there)? Sorry to ask questions but I just don't know.

June 05, 2011, 09:13:44 PM
Reply #339

Offline Alucard

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #339 on: June 05, 2011, 09:13:44 PM »
You use the console, Dark Phil. And if you do not know, use the ~ key to open the console. Just time in "MAP *mapcode here*" and you can go to the map, no quotes or asterisks, of course. For example...

MAP MM1CUT ? Cutman's stage (beofre expansion...)

MAP MMPGUT ? Gutsman's MMPU expansion stage.

Etc.

June 05, 2011, 10:02:10 PM
Reply #340

Offline NitroBro

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #340 on: June 05, 2011, 10:02:10 PM »
an extra chapter in story mode would be nice, maybe have megaman? as the chapter boss

June 05, 2011, 10:42:02 PM
Reply #341

Offline Dark Phil

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #341 on: June 05, 2011, 10:42:02 PM »
Quote from: "Alucard"
You use the console, Dark Phil. And if you do not know, use the ~ key to open the console. Just time in "MAP *mapcode here*" and you can go to the map, no quotes or asterisks, of course. For example...

MAP MM1CUT ? Cutman's stage (beofre expansion...)

MAP MMPGUT ? Gutsman's MMPU expansion stage.

Etc.


Thanks!

June 05, 2011, 10:46:54 PM
Reply #342

Offline KillerChair

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #342 on: June 05, 2011, 10:46:54 PM »
Just wanted to say... Good job guys!
I enjoy the new weapons and stages ^^

June 06, 2011, 03:12:42 AM
Reply #343

Offline CopShowGuy

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #343 on: June 06, 2011, 03:12:42 AM »
I want to say that too, but I'll sound stale.  Great work!  Can't wait to try them out online.

June 06, 2011, 03:14:54 AM
Reply #344

Offline Kapus

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #344 on: June 06, 2011, 03:14:54 AM »
Now, let's have fun with this until MM7 is released.


Then we'll have fun with both.