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Author Topic: [EXPANSION] Mega Man Powered Up [Release v1f]  (Read 199454 times)

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June 06, 2011, 03:50:46 AM
Reply #345

Offline SmashTheEchidna

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #345 on: June 06, 2011, 03:50:46 AM »
Megaman 7 Powered Up Expansion! :p

June 06, 2011, 04:13:31 AM
Reply #346

Offline Mrguy891

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #346 on: June 06, 2011, 04:13:31 AM »
I love this, it is fresh and will keep me more occupied than before. It will also make the wait for MM7 to be less painful.
YEAH!

June 06, 2011, 04:49:22 AM
Reply #347

Offline Hunter_orion

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #347 on: June 06, 2011, 04:49:22 AM »
Too cool. Everythjng just looks amazing, and the music... I do have a question about the wily 1 stage: are you ever supposed to be able to go in and fight the yellow devil, or is he just for shootig in the face just to make him mad and to hear the music play?

EDIT: oh lord. This tiny phone keyboard makes it so hard to spell

June 06, 2011, 04:53:41 AM
Reply #348

Offline Kapus

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #348 on: June 06, 2011, 04:53:41 AM »
He's just an easter egg that changes the music. You don't fight him.

June 06, 2011, 05:05:03 AM
Reply #349

Offline SmashTheEchidna

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #349 on: June 06, 2011, 05:05:03 AM »
Though if he did come out to fight you, that'd be both pretty cool and pretty crazy.

June 06, 2011, 05:26:49 AM
Reply #350

Offline ice

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #350 on: June 06, 2011, 05:26:49 AM »
XD I couldent for the life of me get the door open so I nocliped, then I shot the crap out of the yellow devil but the music never changed, but I did notice something awesome about the yashichi by him

June 06, 2011, 05:29:05 AM
Reply #351

Offline -FiniteZero-

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #351 on: June 06, 2011, 05:29:05 AM »
Yeah, in this expansion pack, yashichis actually do something! That's pretty cool.

June 06, 2011, 06:37:36 AM
Reply #352

Offline Deviddo

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #352 on: June 06, 2011, 06:37:36 AM »
Squidgy, zeswisroll, and I never found out how to actually get the door open, we got it open, we just didn't know how.

June 06, 2011, 07:33:09 AM
Reply #353

Offline Kapus

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #353 on: June 06, 2011, 07:33:09 AM »
Find out how it works by yourself!

June 06, 2011, 07:40:17 AM
Reply #354

Offline -FiniteZero-

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #354 on: June 06, 2011, 07:40:17 AM »
...Ugh... I tried everything I could think of to open the door, and nothing. So, not even a hint?
EDIT: Nevermind, I figured it out.

June 06, 2011, 12:58:19 PM
Reply #355

Offline Hunter_orion

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #355 on: June 06, 2011, 12:58:19 PM »
Quote from: kapus
He's just an easter egg that changes the music. You don't fight him
Oh. Shame. That would have been a funny trap, especially if more than one person got stuck in there.

June 06, 2011, 02:15:27 PM
Reply #356

Offline Russel

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #356 on: June 06, 2011, 02:15:27 PM »
DoomEd numbers are not that big of a deal, but it might be better to, in the code replace the stuff? Whatever This pack is really good, so much awesome stuff most of which I am unabale to do I really like Timeman's stage, weapon, and basically ALL of his gimmicks. (Hasterune, Ragerune) I never expected to see that. Why is there a Bass bust that shoots charged buster shots? Time Slow and Oil Slider, all I can say is wow.
There WAS a way to have the other fire weapons ignite the oil

June 06, 2011, 06:56:43 PM
Reply #357

Offline Korby

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #357 on: June 06, 2011, 06:56:43 PM »
All fire weapons ignite oil, I think.

June 06, 2011, 07:01:57 PM
Reply #358

Offline tsukiyomaru0

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #358 on: June 06, 2011, 07:01:57 PM »
Quote from: "Korby"
All fire weapons ignite oil, I think.
Well, last time i used Fire Storm, it did as much as the Goggles.

June 06, 2011, 07:02:12 PM
Reply #359

Offline Myroc

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Re: [EXPANSION] Mega Man Powered Up [RELEASE V1A]
« Reply #359 on: June 06, 2011, 07:02:12 PM »
Quote from: "Korby"
All fire weapons ignite oil, I think.
Um, yeah, sure, whatever you say.

>_>

<_<

This is for balance purposes actually. Flame Blast is a little bit out of the way (and will be harder to reach in the next update), while Fire Storm is way out in the open. Not just anyone should be able to ignite oil like that.