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Hmm... did you guys add new tiles to oilman's stage in the update? Either that or I missed those green wall tiles when I pulled them out of the wad earlier.
Wow, that campaign was intense! I still remember from a long time ago how frustrating I used to feel when I first played the 8bitDM one, but that's because the only thing I did was looking for bomb weapons in levels. I breezed through this one on the first try, won the secret fight handily but... yeh, spoiler time. (click to show/hide)Wily Machine 2dnd form killed me so much I lost count! It still was a fun fight though. I never played PU so I was confused with the weaknesses. The only ones I couldn't figure out were Ice and Fire's. Also, when it came to the secret fight, I replied with "nope", which brought giggles. Oh and that Charge Buster got me out of so many troubles, often helping me place first again.With the confidence I have now, I should go back and re-play the classic campaign. Anyway, you guys did a great job on this! Congrats!
Not sure if you guys are aware of this yet but the new Flash Stopper is kinda useless. Now what I mean is, IF used on a player in GL they are blind for with a white screen for eh approx. 3-5 seconds. IN SOFTWARE I get a flash of white then it fades out during the time a GL user would have there eyes mutilated with white. Sorry if you are aware of this or if it is intentional. (Don't know why it would be.)