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Author Topic: Megaman Battle Network Chrono X!  (Read 43621 times)

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December 10, 2012, 01:17:20 AM
Reply #90

Offline Giantmega

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Re: Megaman Battle Network Chrono X!
« Reply #90 on: December 10, 2012, 01:17:20 AM »
Just Hear To Say MMBN ChronoX's 4th Demo Is 98% Complete -I Checked the website-.

December 10, 2012, 01:29:29 AM
Reply #91

Offline leoalex50

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Re: Megaman Battle Network Chrono X!
« Reply #91 on: December 10, 2012, 01:29:29 AM »
cool i can't wait til the full ver comes out

December 18, 2012, 07:28:51 AM
Reply #92

Offline Giantmega

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Re: Megaman Battle Network Chrono X!
« Reply #92 on: December 18, 2012, 07:28:51 AM »
99% Now. Probly Will Be Done In A Few Days.

December 22, 2012, 07:02:08 AM
Reply #93

Offline giver336

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Re: Megaman Battle Network Chrono X!
« Reply #93 on: December 22, 2012, 07:02:08 AM »
After quite some time, Demo 4 is finally released! We hope you guys enjoy it. A lot of work went into this.  If you have any comments/concerns, do post them here.  But try to report bugs on our forum! It'll be nice and easy for us to fix them.



Release Video: http://youtu.be/itbCgrle6IU
Download: http://www.mmbnchronox.com/play.php

Till the next update! See ya!

December 22, 2012, 08:32:41 PM
Reply #94

Offline Emmanuelf06

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Re: Megaman Battle Network Chrono X!
« Reply #94 on: December 22, 2012, 08:32:41 PM »
Isnt better to wait now the full version of the game? Are you afraid if the game is forgotten?....

Cause demo1,2,3,4,5,6,7...i prefer wait the final version of the game. For myself, i prefer don't be frustrated by a demo who isnt finished or who isnt the last version of the part of the game.

Im happy for the new transformations but i want ask, how much time you need to finish the game now?

Also, a demo is not more than 3% of a game, here it's 5hours of playing?....

I know it's a RPG but i have a bad feeling about it...

December 22, 2012, 08:52:24 PM
Reply #95

Offline giver336

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Re: Megaman Battle Network Chrono X!
« Reply #95 on: December 22, 2012, 08:52:24 PM »
Quote from: "Stonefunk"
Isnt better to wait now the full version of the game? Are you afraid if the game is forgotten?....

Cause demo1,2,3,4,5,6,7...i prefer wait the final version of the game. For myself, i prefer don't be frustrated by a demo who isnt finished or who isnt the last version of the part of the game.

Im happy for the new transformations but i want ask, how much time you need to finish the game now?

Also, a demo is not more than 3% of a game, here it's 5hours of playing?....

I know it's a RPG but i have a bad feeling about it...

Uhhh, we stated many times already, that 4th demo is the last major public release before the final version.
For now, the game contains 2 chapters in, so arround 4-5 hours of story-wise gameplay.
The demo is not 3% of full game, in fact, it is a lot more. The main engine is basically finished, and like mentioned above, two chapters are already programmed in (not counting other stuff, which is already done, yet not accesible in the 4th demo)
Why don't you download and try it out by yourself (or even check out the videos and material on the project's website)? The save file from it gonna work with the full release, so there is nothing to lose.

December 22, 2012, 09:14:02 PM
Reply #96

Offline Emmanuelf06

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Re: Megaman Battle Network Chrono X!
« Reply #96 on: December 22, 2012, 09:14:02 PM »
"Uhhh, we stated many times already, that 4th demo is the last major public release before the final version."

Nice! I will be happy to see the complete story and the transformations! Good job!

I have seen already the videos but i didnt play yet ^^

February 09, 2013, 03:18:16 AM
Reply #97

Offline Colonel ServBot

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Re: Megaman Battle Network Chrono X!
« Reply #97 on: February 09, 2013, 03:18:16 AM »
Sorry for the necrobump. But allow me to say something...
This game, this holy, blessed game. Is one of the best Megaman fan games ever, so much work was put into this game, and it's just great.
The gameplay is just so....perfect.
And the game itself, just has such a battle network feel to it.
That, and I just love the character designs, and the custom viruses and bosses and everything.
That, and the Megaman zero references. This game...is just so good and perfect.
I'm sure every body has heard egoraptors sequelitis about the castlevania games.
There are just some games where they are just like a bag of chips. You just garbage them down so quickly, and it just leaves you begging for more and unsatisfied. And there are some games that are like a dessert, which you eat slowly, and you take the time to savor each and every bite of great deliciousness. And then when you finish, you feel full, and satisfied.
And this game, this great game. Is a giant dessert. A giant dessert with a lot of demos.

February 10, 2013, 05:11:29 AM
Reply #98

Offline giver336

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Re: Megaman Battle Network Chrono X!
« Reply #98 on: February 10, 2013, 05:11:29 AM »
Thank you for your kind words. Glad to see that our game makes people happy!

February 10, 2013, 03:00:28 PM
Reply #99

Offline Giantmega

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Re: Megaman Battle Network Chrono X!
« Reply #99 on: February 10, 2013, 03:00:28 PM »
Well, Just Be Lucky i am helping *Spreading, well, saying the precents,*

May 24, 2013, 09:21:05 PM
Reply #100

Offline giver336

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Re: Megaman Battle Network Chrono X!
« Reply #100 on: May 24, 2013, 09:21:05 PM »
Well, guys, we just recently released new website's design, and now it's time for a bit of an after-birthday present. This one will present a new page in Chrono X's story...




Art by Nico. Original Sketch by Midnite.

Ta-da! Here it is, our last and final gift that we wanted to release. What you see here is our promotional artwork for our game's 3rd Chapter! This is where the serious events in the story start happening and as such, it's one of our favorites!

Chapter 3 is filled with many cool and tense moments that I'm sure you'll get to enjoy when we show it off. Expect more exciting screenshots of new locations, viruses and characters! Can you guess who all the characters in this picture are? Bet you can't!

MegaMan will be fighting many, many enemies in this chapter... And I know we all want to see how he pulls through. That's all!

May 25, 2013, 01:30:26 AM
Reply #101

Offline Colonel ServBot

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Re: Megaman Battle Network Chrono X!
« Reply #101 on: May 25, 2013, 01:30:26 AM »
YESH! I cannot wait! also, please say that isnt a X.EXE over there. any ways, Im trying to say that this is great. I even (Re)got Mmbn 1 so i can compare the two, and i'm afraid to say.... THIS ONE IS BETTER! well, i wasnt afraid.  also...for guessing the chars, i say...
PirateMan, X, and CommandoMan. did i get 'em right?

May 25, 2013, 02:38:13 AM
Reply #102

Offline Dataman

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Re: Megaman Battle Network Chrono X!
« Reply #102 on: May 25, 2013, 02:38:13 AM »
Looking over the Image again, and noticing the weight on "X.exe"'s navi symbol, I think it's probably actually a Hardman.exe. If so, then I can probably safely say I prefer how he looks kinda like a slightly tougher Glass Cannon due to how it appears that he has light armour, and I prefer that X-like design over MM3's fat cement mixer.

May 25, 2013, 06:50:00 AM
Reply #103

Offline Hallan Parva

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Re: Megaman Battle Network Chrono X!
« Reply #103 on: May 25, 2013, 06:50:00 AM »
Quote from: "Dataman"
Hardman.exe
I like this one more
(click to show/hide)

May 25, 2013, 02:32:37 PM
Reply #104

Offline giver336

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Re: Megaman Battle Network Chrono X!
« Reply #104 on: May 25, 2013, 02:32:37 PM »
Quote from: "SmashBroPlusB"
Quote from: "Dataman"
Hardman.exe
I like this one more
(click to show/hide)

I can guarantee the blue NetNavi on the group pic is not X, nor HardMan.EXE. Those which played the demo (and paid attention), know his name is Zeta.EXE (though his design got changed a bit since the release, as seen in the picture from update post).
Also, we already stated this few times, but "major" characters from other MegaMan series (like X, Zero) not gonna appear in Chrono X. This does not mean we won't have Navis based on Robot Masters, as we will, as PirateMan.EXE is example of it.