0 Members and 2 Guests are viewing this topic.
Hmm, there's a few issues I found with the MM3 classes:-Geminiman's clone hurts you. It also hurts teammates in team matches.Nothing I can do, as this would make you invincible to other Geminimen (not clones) also.-Needleman is somewhat lacklustre even with the new needle cannon stun. I know you said he was only general offense, but it's only a Needle Cannon with a high jump, really.You'll be seeing a lot of this in later games.-This is kind of hard to explain, but: Sometimes with Topman's Topspin if you're running at an enemy and use it, it glitches out (not being able to fire, switch weapons, or pick up energy) or doesn't work at allSame thing happens with normal topspinOther than those 3 things, you something amazing on your hands.especially Shadowman, who apparently is too hard to use by somePussies
Needle Man is still underpowered in my opinion.I mean, yes, now the needle cannon stuns. For about, 0.2 seconds. It works as an anti-rush weapon, but only if the enemy is stupid enough to blindly charge at you in a straight line. Seeing as most anti-rushers you want to take care of are Top Men, who will dodge and weave anyway, making them harder to hit... yeah.I say he could use a damage buff, so he'd pack a good punch, while being average in mostly everything else. Currently, he has barely any advantages to him.EDIT: Another point. If you want an anti-rush, you go Spark Man, not Needle Man.Another thing of note: Snake Man's high jump attack makes the Climbing Claw kinda redundant, and only useful when you need to scale large cliffs. I'd say you should remove the high jump attack, and increase the climbing speed even more.
Quote from: "Bikdark"Hmm, there's a few issues I found with the MM3 classes:-Geminiman's clone hurts you. It also hurts teammates in team matches.Nothing I can do, as this would make you invincible to other Geminimen (not clones) also.+MISSILE flag, -CANPUSHWALLS, -CANUSEWALLS, -ACTIVATEMCROSS, +CANPASS, -ACTIVATEIMPACT -ACTIVATEPCROSS +NOTELEPORT. If you don't have it checking their owner inventory, add +FRIENDLY too.-Needleman is somewhat lacklustre even with the new needle cannon stun. I know you said he was only general offense, but it's only a Needle Cannon with a high jump, really.You'll be seeing a lot of this in later games.He's missing his head needle attack too, no?-This is kind of hard to explain, but: Sometimes with Topman's Topspin if you're running at an enemy and use it, it glitches out (not being able to fire, switch weapons, or pick up energy) or doesn't work at allSame thing happens with normal topspinJust click once, don't hold.Other than those 3 things, you something amazing on your hands.especially Shadowman, who apparently is too hard to use by somePussiesAgreed with OP. Shadowman could be able to like toss two shurikens that behaves like a metal blade, but one goes ahead while the other goes 30º or 45º up.
Hmm, there's a few issues I found with the MM3 classes:-Geminiman's clone hurts you. It also hurts teammates in team matches.Nothing I can do, as this would make you invincible to other Geminimen (not clones) also.+MISSILE flag, -CANPUSHWALLS, -CANUSEWALLS, -ACTIVATEMCROSS, +CANPASS, -ACTIVATEIMPACT -ACTIVATEPCROSS +NOTELEPORT. If you don't have it checking their owner inventory, add +FRIENDLY too.-Needleman is somewhat lacklustre even with the new needle cannon stun. I know you said he was only general offense, but it's only a Needle Cannon with a high jump, really.You'll be seeing a lot of this in later games.He's missing his head needle attack too, no?-This is kind of hard to explain, but: Sometimes with Topman's Topspin if you're running at an enemy and use it, it glitches out (not being able to fire, switch weapons, or pick up energy) or doesn't work at allSame thing happens with normal topspinJust click once, don't hold.Other than those 3 things, you something amazing on your hands.especially Shadowman, who apparently is too hard to use by somePussies
There's Flameman, that only has Flame Blast.
ringman is kinda screwed, if anyone gets another jump+ shoot it will be him.Woodman will have plant barrier, but will be slowed down like hardman is, and remember that there will be heatman with the potential to one shot him, I don't think the barrier will be a major issuebrightman can also shoot, maybe he'll have much higher health. and not a quake attack but a "jump on you to cause pain" attack.