Funny you made this topic, Cutman. I was thinking about this yesterday night and thought of coming here today and making a topic about it.
Lemme keep these here for quick reference and editing later.
What is it's name?
What is it's story?
What does it look like? (feel free to post sprites/images)
How does it play? (physics, abilities)
What are it's weapons?
Why does it belong on GVH?Here's a human class...
Name/Story/Look: Haven't thought of it yet. (I'll edit this when I have it.)
How does it play?: He/She should run at a pace a bit slower than Marine's speed, be able to camouflage him/herself while standing still (Doom's Invisibility shadow effect), and his/her steps should be unheard when walking (when running, it will be heard). This human class should also be able to duck low enough to fit in holes, and thus hunt Creepers. While crawling, he/she is surprisingly quick, but just enough to outrun the Creeper and it's definitely NOT an alternative to running. His/Her health is set at 90, the lowest HP of the human team. This class is basically the Humans's answer to the Ghouls's Creeper, and are therefore rivals.
Notes: Jumps 0.5 higher than the marine (with all that weaponry!? D:), is weak to Jitterskull's Crunch Attack, and is technically unaffected by the Creeper Curse Balls's paralyzing effect, aside from the damage which he/she still receives.
The Weapons?: 2 of them. As a primary weapon, he/she has flametrower used for flushing out hiding enemies. It can reach mid-range or farther away by presing fire or altfire respectively, but using altfire will consume gas more quickly (Altfire could alternatively launch a fireball, like that flamethrower in AEoD). The other weapon is a Sniper Rifle for far away targets, which includes another altfire as well. It's a Flash Bang (limited to 3) that you can throw to blind your enemies should they get close enough to you while you're sniping.
Be careful though, because if you or your buddies get caught looking at the flash bang's explosion inside of the blindness radius, you will also be blinded momentarily. Frostbite is inmune to this (as it has no physical eyes), and Jitterskull is blinded for a reduced amount of time by it, making it virtually useless. You can use it to run away from nasty Sjas and the fast running Choke.
Note: The flames from the flamethrower are resisted by Jitterskull, so be wary. Also, the Flash Bangs cause very little damage to an opponent that gets hit by it's small radius explosion, and they explode upon one bounce so turn your back right away.
Why does it belong in GvH?: The Humans need a proper stealth class. A role switch of a human creeping up on Ghouls should be interesting and fun to try out.
A Ghoul class: I have one in the GF4 topic, where I made my first post
