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October 22, 2009, 12:31:05 AM
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Anonymous

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Game modes
« on: October 22, 2009, 12:31:05 AM »
I can't help but to address that all GVH has is Team Death Match, and Death match.  Is there a way we can make a new one?

I was thinking of aiming towards the original style of the Ghouls forest series and making something of a massive dark open hunting level where as its 3 vs 1. 1 Ghoul, 3 humans, Survival like game type, and some new stats set on the classes limiting their usual abilities. But that's just an example. I wont go any further without discussion on the idea.

What brought me to this idea:

"GVH did not seem as thrilling watching it go all out like a usual doom death match. Maybe if it had more a thrill and usage of skill. Then I wonder if reliving the Ghouls forest series with a multiplay twist is possible."

October 22, 2009, 01:58:36 AM
Reply #1

Offline Robjoe

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Re: Game modes
« Reply #1 on: October 22, 2009, 01:58:36 AM »
There always has been Team LMS in GVH.

October 22, 2009, 03:17:27 AM
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Anonymous

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Re: Game modes
« Reply #2 on: October 22, 2009, 03:17:27 AM »
LMS is just as simple as Death match types. Is there an idea of a custom game mode with more specific settings? Maybe a One Flag CTF or something?
Ghouls defense, humans offense. Something, just get a little bit creative with the mod.

I figure it would add more pleasure if so. More game modes is what GVH could use. And, one other thing has been on my mind. When is Cold Demise addon expect to be released?

October 22, 2009, 03:36:03 AM
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Offline lord_of_hell

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Re: Game modes
« Reply #3 on: October 22, 2009, 03:36:03 AM »
Quote from: "Robjoe"
There always has been Team LMS in GVH.
no, i remind what when gvh started, there were many team dm servers, i miss them :(

October 22, 2009, 08:45:44 AM
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Offline CutmanMike

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Re: Game modes
« Reply #4 on: October 22, 2009, 08:45:44 AM »
I was thinking of making a spoof wad called "Left 4 Ghoul" where the humans had to make it to one side of the map and Ghouls (special infected) had to stop them, along with many lesser ghouls (zombies) which got in the way. Maybe one day ;)

October 22, 2009, 09:13:01 AM
Reply #5

Offline dark-slayer-201

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Re: Game modes
« Reply #5 on: October 22, 2009, 09:13:01 AM »
one thing I do miss is GVH CTF.
Try chasing a jitter that has the flag.

October 22, 2009, 10:15:57 AM
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Anonymous

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« Reply #6 on: October 22, 2009, 10:15:57 AM »
.

October 23, 2009, 09:27:23 PM
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Offline lord_of_hell

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Re: Game modes
« Reply #7 on: October 23, 2009, 09:27:23 PM »
Quote from: "CutmanMike"
I was thinking of making a spoof wad called "Left 4 Ghoul" where the humans had to make it to one side of the map and Ghouls (special infected) had to stop them, along with many lesser ghouls (zombies) which got in the way. Maybe one day ;)
i like the idea :D

October 23, 2009, 09:36:45 PM
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Offline Wartorn

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Re: Game modes
« Reply #8 on: October 23, 2009, 09:36:45 PM »
Quote from: "CutmanMike"
I was thinking of making a spoof wad called "Left 4 Ghoul" where the humans had to make it to one side of the map and Ghouls (special infected) had to stop them, along with many lesser ghouls (zombies) which got in the way. Maybe one day ;)
Okay, but for the sake of us both, don't call it "Left 4 Ghoul". That just sounds retarded :(

October 23, 2009, 10:27:13 PM
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Offline CutmanMike

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Re: Game modes
« Reply #9 on: October 23, 2009, 10:27:13 PM »
That's the idea  :p

October 23, 2009, 10:29:30 PM
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Offline Wartorn

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Re: Game modes
« Reply #10 on: October 23, 2009, 10:29:30 PM »
/me pulls trigger :?

October 23, 2009, 10:44:56 PM
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Offline lord_of_hell

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Re: Game modes
« Reply #11 on: October 23, 2009, 10:44:56 PM »
Quote from: "CutmanMike"
That's the idea  :p
i like how you think the things :)

October 24, 2009, 06:05:17 AM
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Offline Frits

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Re: Game modes
« Reply #12 on: October 24, 2009, 06:05:17 AM »
Quote from: "CutmanMike"
I was thinking of making a spoof wad called "Left 4 Ghoul" where the humans had to make it to one side of the map and Ghouls (special infected) had to stop them, along with many lesser ghouls (zombies) which got in the way. Maybe one day ;)

Pills here, pills here, pills here.

Also will there be a tank :D

October 24, 2009, 06:31:44 AM
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Anonymous

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« Reply #13 on: October 24, 2009, 06:31:44 AM »
.

October 24, 2009, 06:56:26 AM
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Offline lord_of_hell

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Re: Game modes
« Reply #14 on: October 24, 2009, 06:56:26 AM »
Quote from: "pucy100"
Quote from: "CutmanMike"
I was thinking of making a spoof wad called "Left 4 Ghoul" where the humans had to make it to one side of the map and Ghouls (special infected) had to stop them, along with many lesser ghouls (zombies) which got in the way. Maybe one day ;)
did you mean to say about zombies vs humans (a new mod)?
it's like on counter-strike a player will spawn infected with (maybe 300hp) and will try to infect the humans
zombies are faster,more hp,mega jump (not like high-jump rune) and nightvision mode!
that already exist and is named outbreak, aerial were working on it when she were more...mature, but she abandoned it and later become a troll, but isnt her fault, also, the zombie vs humans wad already exist, a coop of l4d style wad based in gvh can be are a good idea.