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Author Topic: [GAME MODE] Mega Man Double Arena - Beta 2  (Read 8064 times)

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January 05, 2011, 11:31:13 PM
Reply #15

Offline Alucard

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Re: [GAME MODE] Mega Man Double Arena - Beta 1
« Reply #15 on: January 05, 2011, 11:31:13 PM »
._. I didn't kno that.

January 08, 2011, 07:42:22 PM
Reply #16

Offline XutaWoo

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Re: [GAME MODE] Mega Man Double Arena - Beta 2
« Reply #16 on: January 08, 2011, 07:42:22 PM »
Well, regardless...
Update!

Heat Man:
Atomic Fire - Charge speed increased, double the amount of projectiles.

Shadow Man:
Shadow Blade - Blades do double damage when returning.
Shadow Slash - Cutting damage increased by 150%, cutting speed increased, fixed a gap.
Blade Dance - Same thing with Shadow Blade.

Sniper Joe:
Added!

Yep, the little green robot has been added! He's forward focused like Shadow Man, however he's more focused on fire rate than damage.

Also, fun fact: Sniper Joe was the first class made. He was just lacking two custom weapons and balanced. As you can see, I fixed that!

January 08, 2011, 10:48:37 PM
Reply #17

Offline Chimera Man

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Re: [GAME MODE] Mega Man Double Arena - Beta 2
« Reply #17 on: January 08, 2011, 10:48:37 PM »
Until now, all is going well.

Thanks for giving us this, man!  :mrgreen:


EDIT: How defensive robot masters like Plant Man and Skull Man will work?

January 08, 2011, 11:20:30 PM
Reply #18

Offline XutaWoo

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Re: [GAME MODE] Mega Man Double Arena - Beta 2
« Reply #18 on: January 08, 2011, 11:20:30 PM »
Probably not going to get in, but I might just make them have slow but thick rings of bullets.

January 08, 2011, 11:32:30 PM
Reply #19

Offline tsukiyomaru0

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Re: [GAME MODE] Mega Man Double Arena - Beta 2
« Reply #19 on: January 08, 2011, 11:32:30 PM »
Crashes even before Skulltag fully loads here.

January 12, 2011, 05:28:45 PM
Reply #20

Offline Disco

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Re: [GAME MODE] Mega Man Double Arena - Beta 2
« Reply #20 on: January 12, 2011, 05:28:45 PM »
Did you remove the download? Or am I just blind?

January 15, 2011, 04:07:11 PM
Reply #21

Offline KillerChair

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Re: [GAME MODE] Mega Man Double Arena - Beta 2
« Reply #21 on: January 15, 2011, 04:07:11 PM »
I must say the gameplay video made me catch way more interest :p
Keep it up.

Also if you add Snakeman/Freezeman you will be my hero.

January 15, 2011, 08:45:01 PM
Reply #22

Offline Chimera Man

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Re: [GAME MODE] Mega Man Double Arena - Beta 2
« Reply #22 on: January 15, 2011, 08:45:01 PM »
Improvement suggestion: Sniper Joe is seriously overpowered just by spamming his charged attack - beam.

Just saying.  :roll:

January 15, 2011, 09:29:11 PM
Reply #23

Offline linklock

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Re: [GAME MODE] Mega Man Double Arena - Beta 2
« Reply #23 on: January 15, 2011, 09:29:11 PM »
Quote from: "Disco"
Did you remove the download? Or am I just blind?
Exactly how I feel. I need DoomSeeker.

January 16, 2011, 11:57:59 PM
Reply #24

Offline Jennifer

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Re: [GAME MODE] Mega Man Double Arena - Beta 2
« Reply #24 on: January 16, 2011, 11:57:59 PM »
Where'd the download link go? D: