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Author Topic: Starfox Dogfight  (Read 17456 times)

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June 12, 2011, 10:50:01 PM
Reply #30

Offline NoobRising2

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Re: Starfox Dogfight
« Reply #30 on: June 12, 2011, 10:50:01 PM »
I know about Star Fox & I know it mostly looks like that, but can you add some type of textures as extras or something like that?

In another matter, if you don't agree on that, can you make it so that there's different eras that act as the story? like Star Fox, To Star Fox 2, and to Star Fox 64.Each area aquiring better graphics & textures.

June 12, 2011, 11:07:48 PM
Reply #31

Offline ice

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Re: Starfox Dogfight
« Reply #31 on: June 12, 2011, 11:07:48 PM »
I actually planed to do that but decided to stick with snes graphics

June 13, 2011, 12:19:21 AM
Reply #32

Offline NoobRising2

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Re: Starfox Dogfight
« Reply #32 on: June 13, 2011, 12:19:21 AM »
Can you at least make them look like buildings instead of blocks?

June 13, 2011, 03:35:38 AM
Reply #33

Offline Korby

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Re: Starfox Dogfight
« Reply #33 on: June 13, 2011, 03:35:38 AM »
It kind of sounds like you've never played Starfox!

This is incredibly accurate to how it looked in game, and the fact that you can sprite 3D models, Ice, is just amazing!

June 13, 2011, 01:59:53 PM
Reply #34

Offline NoobRising2

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Re: Starfox Dogfight
« Reply #34 on: June 13, 2011, 01:59:53 PM »
Don't get me wrong, I have played it, but I was just thinking about the people who DON'T know about it & how they will appeal to it.

I know it's accurate, but it looks... awkward.

June 13, 2011, 07:23:12 PM
Reply #35

Offline TheBladeRoden

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Re: Starfox Dogfight
« Reply #35 on: June 13, 2011, 07:23:12 PM »
What's Star Fox without expansive grassy plains filled with featureless gray blocks to represent cities?

June 14, 2011, 01:09:54 AM
Reply #36

Offline NoobRising2

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Re: Starfox Dogfight
« Reply #36 on: June 14, 2011, 01:09:54 AM »
...I understand  :|

June 14, 2011, 03:12:52 AM
Reply #37

Offline FuPoo

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Re: Starfox Dogfight
« Reply #37 on: June 14, 2011, 03:12:52 AM »
lmfao this is badass! :ugeek:

keep on truckin

June 14, 2011, 03:34:17 AM
Reply #38

Offline ice

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Re: Starfox Dogfight
« Reply #38 on: June 14, 2011, 03:34:17 AM »
I'm quite happy to see this project is getting attention again, I am more than happy to accept help if anyone is willing atm, I'm building this off of the mm8bdm SCG Demo pk3 with Mike's permition, I've already have most of the sounds and stuff, I'm just missing the ring sounds, as for what I'm using for material, I'm using stuff from starfox - SF64 in snes style (corneria's battlemap from SF64)

Here is my progress log
Skins: SNES arwing, 64venomian tank and 64landmaster are done, still need to finish cats paw, invader III, wolfen, and cornerian fighter

Sounds: still missing a sound for rings, the rest are done

Sprites: need an idea for tank huds, need smart bomb explosions, and other misc ones

Maps: Corneria is done, I still need 3 more maps, I was thinking venom, sector z, and...katina maby?

Weapons, I have to finish the last few and they are done

June 14, 2011, 12:29:42 PM
Reply #39

Offline squidgy617

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Re: Starfox Dogfight
« Reply #39 on: June 14, 2011, 12:29:42 PM »
Still think a Star Fox messaging system somehow put into the game would be awesome (bots talking like your allies do in Star Fox).

I might do some skins for this, because I think it would be fun. Maybe I'll skin some of the things you listed.

June 14, 2011, 04:31:34 PM
Reply #40

Offline ice

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Re: Starfox Dogfight
« Reply #40 on: June 14, 2011, 04:31:34 PM »
at the moment it just plays the radio sound from SF64, but it is funny when peppy says his secret line

June 18, 2011, 02:46:59 PM
Reply #41

Offline NoobRising2

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Re: Starfox Dogfight
« Reply #41 on: June 18, 2011, 02:46:59 PM »
Is it possible to rip sounds from snes or N64 roms? If so, it might be the place for the original sound pieces.

June 18, 2011, 03:38:48 PM
Reply #42

Offline Strange Metool

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Re: Starfox Dogfight
« Reply #42 on: June 18, 2011, 03:38:48 PM »
It's possible to rip SNES sounds and samples with SSOR95.exe, which takes the ROM files and rips all of the soundbytes and stuff.

Here's a link to it.


All you have to do is download the Starfox ROM,  put it through the program, and you'll get quite a few samples, those are all of the samples in the game.

As for N64, I am not sure yet. I'll post a new post when I can figure out how to rip N64 sounds.

June 20, 2011, 09:16:13 AM
Reply #43

Offline PowerGloveNinja

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Re: Starfox Dogfight
« Reply #43 on: June 20, 2011, 09:16:13 AM »
Wow, I have been looking for this thread. I thought the project had died.
Anyways the project looks great.

June 21, 2011, 01:11:57 AM
Reply #44

Offline ice

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Re: Starfox Dogfight
« Reply #44 on: June 21, 2011, 01:11:57 AM »
XD no it's not dead, just on a hiatus, I finishing my work on battle & chase, which is getting there, my deadline is july 2