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Author Topic: 8-10 Weapons  (Read 44255 times)

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January 12, 2011, 02:50:39 PM
Reply #75

Offline NitroBro

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Re: 8-10 Weapons
« Reply #75 on: January 12, 2011, 02:50:39 PM »
ill hold off on fire sword until i see the slash claw codes and take tornado blow

January 12, 2011, 03:10:59 PM
Reply #76

Offline KillerChair

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Re: 8-10 Weapons
« Reply #76 on: January 12, 2011, 03:10:59 PM »
Quote from: "brawlman9876"
ill take a crack at the wheel cutter. shouldn't be too bad!

Oh how i'd love to climb walls with that weapon  :mrgreen:

January 12, 2011, 03:18:28 PM
Reply #77

Offline Korby

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Re: 8-10 Weapons
« Reply #77 on: January 12, 2011, 03:18:28 PM »
Quote from: "KillerChair"

Haha  :mrgreen: I hope this weapon wont make it into a gravity hold containing level... Then you'd never know whats heading your way :p
Every stage with more than one blue-white weapon kind of nullifies this.

Have you tested it, Blade? Testing is very important.

January 12, 2011, 03:29:50 PM
Reply #78

Offline NitroBro

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Re: 8-10 Weapons
« Reply #78 on: January 12, 2011, 03:29:50 PM »
i know but my stupid computer blocks every ffffing transparency setup download and my laptop will be fixed in a week, but ill try my friend's laptop and then i will test chilli spike is almost coded not sprited yet though

January 12, 2011, 04:43:16 PM
Reply #79

Offline Max

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Re: 8-10 Weapons
« Reply #79 on: January 12, 2011, 04:43:16 PM »


I hate the front/back ones... bah, perspectives.

January 12, 2011, 05:02:14 PM
Reply #80

Offline NitroBro

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Re: 8-10 Weapons
« Reply #80 on: January 12, 2011, 05:02:14 PM »
ill do a quick rotation for you yello if you want

January 12, 2011, 05:05:43 PM
Reply #81

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Re: 8-10 Weapons
« Reply #81 on: January 12, 2011, 05:05:43 PM »
No need

January 12, 2011, 05:17:04 PM
Reply #82

Offline NitroBro

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Re: 8-10 Weapons
« Reply #82 on: January 12, 2011, 05:17:04 PM »
kk not surprising no one signed up for commando bomb.... i have tried finding a code to guide a custom missle but no luck

January 12, 2011, 05:19:55 PM
Reply #83

Offline Korby

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Re: 8-10 Weapons
« Reply #83 on: January 12, 2011, 05:19:55 PM »
Commando's weapon looks rather easy.
This and this should help you, Blade.

Also, I changed Triple Blade ever so slightly in a few ways.

1: It no longer has crap ammo.
2: It shoots a different way now.

January 12, 2011, 05:29:59 PM
Reply #84

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Re: 8-10 Weapons
« Reply #84 on: January 12, 2011, 05:29:59 PM »
I really, really wish I could try out these weapons right now.

But I'll just have to wait for their expansion.

January 12, 2011, 05:36:35 PM
Reply #85

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Re: 8-10 Weapons
« Reply #85 on: January 12, 2011, 05:36:35 PM »
Laser Trident doesn't show up for some reason, but other than that it's done I suppose.

Slower and stronger version of Metal Blade.

January 12, 2011, 05:42:02 PM
Reply #86

Offline Blaze Yeager

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Re: 8-10 Weapons
« Reply #86 on: January 12, 2011, 05:42:02 PM »
Did you make the Shots "LTRI" and the buster "TBUS"?


Cause i figured out why Plug ball wasn't showing up,so i set the Buster that fires as "PLUG" and the Shots "PBAL"


That should help

January 12, 2011, 05:47:07 PM
Reply #87

Offline Max

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Re: 8-10 Weapons
« Reply #87 on: January 12, 2011, 05:47:07 PM »
Oddly enough it worked, thanks!

January 12, 2011, 05:57:45 PM
Reply #88

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Re: 8-10 Weapons
« Reply #88 on: January 12, 2011, 05:57:45 PM »
Quote from: "Yellow Devil"
Laser Trident doesn't show up for some reason, but other than that it's done I suppose.

Slower and stronger version of Metal Blade.
I reckon it should pierce shield weapons and Proto Shields, since it pierced Sniper Joe shields among other stuff in the original game.

Well, it should, if at all possible, that is...

January 12, 2011, 06:02:15 PM
Reply #89

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Re: 8-10 Weapons
« Reply #89 on: January 12, 2011, 06:02:15 PM »
That would probably require an extra tad of coding on the end of the aformentioned weapons so it's up to mike when the MM9 expansion roles around. Will take a peek anyway.

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