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Author Topic: 8-10 Weapons  (Read 44256 times)

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January 12, 2011, 06:23:53 PM
Reply #90

Offline MagnetMan497

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Re: 8-10 Weapons
« Reply #90 on: January 12, 2011, 06:23:53 PM »
Finished spriting Hornet chase now to code it

January 12, 2011, 06:33:57 PM
Reply #91

Offline Korby

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Re: 8-10 Weapons
« Reply #91 on: January 12, 2011, 06:33:57 PM »
Ahaha...I apparently made Triple Blade rather...OP.

Also, YD, the Napalm colors are far too dark for Laser Trident. Go with Ice Slasher's blue and IGMetal Blade's yellow.

January 12, 2011, 06:34:57 PM
Reply #92

Offline Max

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Re: 8-10 Weapons
« Reply #92 on: January 12, 2011, 06:34:57 PM »
Me too, man. You think the power is okay, but then you remember it rips and hits multiple times. Trident was a 1HKO before I nerfed it just now D:

January 12, 2011, 06:37:29 PM
Reply #93

Offline NitroBro

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Re: 8-10 Weapons
« Reply #93 on: January 12, 2011, 06:37:29 PM »
Quote from: "Yellow Devil"
(click to show/hide)
are those the actual colors for the armor? looks very similar to napalm

EDIT: nevermind stone ninja beat me

January 12, 2011, 06:37:52 PM
Reply #94

Offline Korby

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Re: 8-10 Weapons
« Reply #94 on: January 12, 2011, 06:37:52 PM »
Oh yeah? Well Triple Blade is perfect at close quarter combat, and with the enhanced ammo, you'll probably never even get hit!

Also, Blade.
Quote from: "Korby"
Also, YD, the Napalm colors are far too dark for Laser Trident. Go with Ice Slasher's blue and IGMetal Blade's yellow.

January 12, 2011, 06:44:03 PM
Reply #95

Offline MagnetMan497

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Re: 8-10 Weapons
« Reply #95 on: January 12, 2011, 06:44:03 PM »
How is Hornet chaser gonna work?

Well, It'll start with an idle frame, then move into attacking frames,loop deloop once and then home ina and cause very little damage, as much as a no charge Atomic Fire.

January 12, 2011, 06:48:53 PM
Reply #96

Offline NitroBro

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Re: 8-10 Weapons
« Reply #96 on: January 12, 2011, 06:48:53 PM »
this is a stab at it so:
actor Hornet Chaser
{
PROJECTILE
+SEEKERMISSILE <- you need this!!
-EXTREMEDEATH
Radius _
Height _
scale 2.5
damage (_)
damagetype "Hornet"
speed 20 a low speed it wasnt that fast in mm9
States

January 12, 2011, 07:10:04 PM
Reply #97

Offline Max

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Re: 8-10 Weapons
« Reply #97 on: January 12, 2011, 07:10:04 PM »
Finished & fixed

(click to show/hide)

January 12, 2011, 07:12:36 PM
Reply #98

Offline NitroBro

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Re: 8-10 Weapons
« Reply #98 on: January 12, 2011, 07:12:36 PM »
soo bueatiful

January 12, 2011, 08:31:12 PM
Reply #99

Offline Blaze Yeager

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Re: 8-10 Weapons
« Reply #99 on: January 12, 2011, 08:31:12 PM »
Could Someone Sprite the Flash Bomb Shot & Explosion?

I'm having a hard time with it :l

I have the icon Done for it

January 12, 2011, 09:04:14 PM
Reply #100

Offline NitroBro

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Re: 8-10 Weapons
« Reply #100 on: January 12, 2011, 09:04:14 PM »
ill sprite the bomb tomorrow, did you check up on the codes that i told you?

January 12, 2011, 09:11:43 PM
Reply #101

Offline Blaze Yeager

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Re: 8-10 Weapons
« Reply #101 on: January 12, 2011, 09:11:43 PM »
Instead i'm gonna use another idea


But none the less,i have been coding it (Well the beginning of it)


Also i'll see if i could take Homing Sniper...though i want to see if i could implement the Scope thing...mind if someone could see if it's possible to code it?

January 12, 2011, 09:16:28 PM
Reply #102

Offline tsukiyomaru0

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Re: 8-10 Weapons
« Reply #102 on: January 12, 2011, 09:16:28 PM »
Quote from: "Blaze"
Instead i'm gonna use another idea


But none the less,i have been coding it (Well the beginning of it)


Also i'll see if i could take Homing Sniper...though i want to see if i could implement the Scope thing...mind if someone could see if it's possible to code it?
Suggestion:
The scope: Should be an invisible projectile that homes into the nearest targets at a huge speed OR should be a hitscan. Anyways, upon "hitting", creates the "scope" on the enemy, which will be seen by everyone but the player (unless they enter in chasecam)
The missile: will be shot at the same time OR one tick later. Now figure how to have it chase the one you marked.

January 12, 2011, 09:17:46 PM
Reply #103

Offline Ivory

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Re: 8-10 Weapons
« Reply #103 on: January 12, 2011, 09:17:46 PM »
I should mention that I haven't started Astro Crush and Concrete Shot yet. I'll actually be doing the weapons when I'm done with my mappack. Which looks like either the end of this weekend or next week.

January 12, 2011, 09:25:28 PM
Reply #104

Offline Korby

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Re: 8-10 Weapons
« Reply #104 on: January 12, 2011, 09:25:28 PM »
oy, YD.
Two things.
1: I was wrong. Try using 195 for blue and 216 for orange.
2: