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Author Topic: The order you beat the Robot Masters in Megaman  (Read 12651 times)

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January 21, 2011, 11:26:52 AM
Reply #30

Offline NitroBro

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Re: The order you beat the Robot Masters in Megaman
« Reply #30 on: January 21, 2011, 11:26:52 AM »
Its just like the cheat for mmx 3 where you can skip all the stages and head straight for the sigma stages

January 21, 2011, 12:53:53 PM
Reply #31

Offline Snake33AU

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Re: The order you beat the Robot Masters in Megaman
« Reply #31 on: January 21, 2011, 12:53:53 PM »
I usually fight the bosses in weakness order (even if doing buster-only runs).

MM1: Bomb Man (would be Cut Man but it's so I don't have to re-visit Elec Man's stage for the adaptor).

MM2: Start with Bubble Man > Heat > Wood > Air > Crash > Quick > Metal > Flash.

MM3: Start with Spark Man > Magnet > Hard > Top > Shadow > Gemini > Needle > Snake (save the best 'till last, lol).

MM4: Toad Man

MM5: Stone Man

MM6: Blizzard Man

MM7: Burst Man

Haven't played 8 or MM&B

MM9: Hornet Man

MM10: Sheep Man

I've played four of the X series.

MMX: Chill Penguin

MMX2: Wire Sponge

MMX3: Crush Crawfish

MMX4: (only played as X) either Web Spider or Frost Walrus.

Usually I fight the easier bosses first, but in this case, Frost Walrus's weapon works well in an annoying mini-boss on Split Mushroom's stage.

January 21, 2011, 02:31:16 PM
Reply #32

Offline Captain Barlowe

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Re: The order you beat the Robot Masters in Megaman
« Reply #32 on: January 21, 2011, 02:31:16 PM »
Let's see here...
MM1: Cutman, Elecman, Iceman, Fireman, Bombman, Gutsman.
MM2: Metalman, Woodman, Airman, Bubbleman, Crashman, Flashman, Heatman, Quickman.
MM3: Magnetman, Hardman, Top Man (I also sometimes go for him first), Snakeman, Geminiman, Shadowman, Sparkman, Needleman.
MM4: Toadman, Dustman, Skullman, Diveman, Drillman, Brightman, Pharoahman, Ringman (although sometimes I go for Ringman earlier.)
MM4MI: Dive, Drill, Skull, Ring, Bright, Dust, Toad, Pharoah.

Haven't played MM5, MM6 or MM7 yet.

MM8 (FC version): Frost, Clown, Grenade, Sword (though this may be subject to change, as he upgraded), Tengu, Astro, Aqua, Search.
MM9: Splash, Concrete, Galaxy, Jewel, Plug, Tornado, Magma, Hornet.
MM10: I really don't have an order, as they're all easy with the buster now :) .

January 21, 2011, 09:23:37 PM
Reply #33

Offline adom4

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Re: The order you beat the Robot Masters in Megaman
« Reply #33 on: January 21, 2011, 09:23:37 PM »
1. Bomb man
2. Metal man
3. Magnet man
4. Toad man
5. Star man
6. Flame man
7. Burst man
10. Sheep man

X1. Chill Penguin
X2. Wire Sponge
X3. Blizzard Buffalo
X4. Web Spider
X5. Grizzly Slash
X8. Bamboo Pandamonium

January 22, 2011, 09:45:23 PM
Reply #34

Offline HertzDevil

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Re: The order you beat the Robot Masters in Megaman
« Reply #34 on: January 22, 2011, 09:45:23 PM »
1. Cut (each Mega Buster does 3 damage)
2. Metal (obviously for his weapon)
3. Gemini (easy pattern)
4. Skull (efficient shield)
5. Star (easy pattern + gives me Rush Jet if I am not wrong)
6. Wind (good weapon for breezing through small annoying enemies)
7. Junk (stage has great music)
8. Grenade (the first time I played Mega Man 8 I assumed he has a barricade breaking weapon)
9. Galaxy (easy pattern & great weapon)
10. Pump (one shield does 12 damage to Solar Man)

January 25, 2011, 03:16:50 AM
Reply #35

Offline CHAOS_FANTAZY

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Re: The order you beat the Robot Masters in Megaman
« Reply #35 on: January 25, 2011, 03:16:50 AM »
Let's see if I actually remember...I usually only play a game once, so yeah.  Luckily, I've actually defeated all of them in all of the games I own.

MEGA MAN 1
(click to show/hide)

MEGA MAN 2
(click to show/hide)

MEGA MAN 3 (I went all over the place...)
(click to show/hide)

MEGA MAN 4
(click to show/hide)

MEGA MAN 9
(click to show/hide)

MEGA MAN 10
(click to show/hide)

February 02, 2011, 12:48:44 AM
Reply #36

Offline easyaspi

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Re: The order you beat the Robot Masters in Megaman
« Reply #36 on: February 02, 2011, 12:48:44 AM »
1: Bomb,Cut (Both are simple with buster, then to elec for magnet beam so I can beat Guts)
2: Quick (1 shot does 4 damage, but force beams without Flash is tricky)
3:Top, Gemini (The two weakness cycles are confusing)
4: Pharaoh, Toad, Drill (All easy with buster)
5: Star (Only tough to dodge him, not the Crash)
6: Wind (Only because of his awesome theme)
7: Junk, Spring (Freeze is a spaz, normally don't go there, and I have an ongoing feud with Shade because he's a wimp and stays at the top of the screen)
8: Aqua (Not too hard to dodge the balloons and water pillars)
MM&B: Cold (Come on, who doesn't?)
9: Galaxy (Easy, but Quick Draw G takes too much luck)
10: Sheep (Come on, a sheep? He's just asking for it.
Dr. Wily's Revenge: Elec, Flash (Elec's just like jumping rope, and Flash gets two hits with the rolling cutter)
Wily's Revenge 2: Metal, Needle (Everyone beats Metal first, and Needle can be knocked out with some top spinnin')

February 02, 2011, 01:14:25 AM
Reply #37

Offline Ivory

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Re: The order you beat the Robot Masters in Megaman
« Reply #37 on: February 02, 2011, 01:14:25 AM »
Quote from: "easyaspi"
MM&B: Cold (Come on, who doesn't?)

I don't, I actually fight Ground Man first because Ground Man is more fun to fight. Astro on the other hand...no way.

February 02, 2011, 09:01:28 AM
Reply #38

Offline Tetrahesive

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Re: The order you beat the Robot Masters in Megaman
« Reply #38 on: February 02, 2011, 09:01:28 AM »
MM1: Bomb Man.
MM2: Quick Man.
MM3: Magnet Man, then Snake Man in the second chain.
MM4: Bright Man.
MM5: Star Man or Gravity Man.
MM6: Flame Man.
MM7: Burst Man.
MM8: Clown Man.
MM9: Splash Woman.
MM10: Commando Man.

I always start with either the hardest or the one that gives the best utility.

February 05, 2011, 12:57:56 AM
Reply #39

Offline arkman

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Re: The order you beat the Robot Masters in Megaman
« Reply #39 on: February 05, 2011, 12:57:56 AM »
Well I haven't played all the games, but.

MM1: cutman, bombman, gutsman, elecman, iceman, fireman.

I don't know why I do fireman last...

MM2: Heatman, Woodman, Crashman, Metalman, Flashman, Bubbleman, Airman, Quickman.

I wan't crash bomber early, but i don't really like metalblade. so I need leaf shield to get past the danged birds.

MM3: Snakeman, Topman, Magnetman, Hardman, Shadowman, Geminiman, Needleman, Sparkman.

Ehh Needle cannon isn't my fav. neither is spark shot. Sometimes I do Sparkman first though.

MM4: Dustman, Ringman, Toadman, Diveman, Pharoah man, Brightman, Drillman, Skullman.

no real reason to this order. Dustman first cause he's easy, Ring man next for weapon. I honestly have trouble with Toadman.

MM5: Starman, Crystalman, Chargeman, Waveman, Napalmman, Gyroman, Gravityman, Stoneman, Darkman, Darkman, Darkman, Proto... Darkman.

I don't know why stone is last. But I like super arrow alot.

MM6:FlameMan, Plantman, From then on it is whatever I feel like.

Adapters are fun in this game.

February 05, 2011, 01:07:28 AM
Reply #40

Offline Alucard

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Re: The order you beat the Robot Masters in Megaman
« Reply #40 on: February 05, 2011, 01:07:28 AM »
Quote from: "arkman"
Well I haven't played all the games, but.

MM1: cutman, bombman, gutsman, elecman, iceman, fireman.

I don't know why I do fireman last...

MM2: Heatman, Woodman, Crashman, Metalman, Flashman, Bubbleman, Airman, Quickman.

I wan't crash bomber early, but i don't really like metalblade. so I need leaf shield to get past the danged birds.

MM3: Snakeman, Topman, Magnetman, Hardman, Shadowman, Geminiman, Needleman, Sparkman.

Ehh Needle cannon isn't my fav. neither is spark shot. Sometimes I do Sparkman first though.

MM4: Dustman, Ringman, Toadman, Diveman, Pharoah man, Brightman, Drillman, Skullman.

no real reason to this order. Dustman first cause he's easy, Ring man next for weapon. I honestly have trouble with Toadman.

MM5: Starman, Crystalman, Chargeman, Waveman, Napalmman, Gyroman, Gravityman, Stoneman, Darkman, Darkman, Darkman, Proto... Darkman.

I don't know why stone is last. But I like super arrow alot.

MM6:FlameMan, Plantman, From then on it is whatever I feel like.

Adapters are fun in this game.

You're not like other Megaman gamers. They usually do Gutsman last, because of his platforms, then they have to re-visit elecman, so I do Bombman first.

For MM2, people LOVE Metal Blade, since it kills Metalman in 1-2 hits (depending on mode) AND it fires in 8 directions AND it BARELY uses any ammo.

For MM3, people like Needle Cannon.

For MM4, Toadman is the easiest boss. Hit him when he raises his arms. i just can't get past dat snail though.

In MM5, I start with Stoneman first, since he's the easiest.

And lastly for MM6, I go Centaurman, because my alias before Alucard was Pegacentaur, using the Centaurman skin, his weapon is fun, and he's the only Robot Master in the game I've beaten. i would start with plantman, but his stage is a bitch.

February 05, 2011, 06:39:35 PM
Reply #41

Offline arkman

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Re: The order you beat the Robot Masters in Megaman
« Reply #41 on: February 05, 2011, 06:39:35 PM »
Yeah, I do it in order of weapons that I like, with some exceptions.
In megaman 1 i mix it up every now an then, but I always do elecman before Iceman. (shooty platforms, do not want) Ialso want to prove hyperbomb doesn't suck.

I know why people like metal blade, but I don't. I also know that i can get 2 e tanks if i get item-1 or 2 before visiting his stage. I also have no problems with heatman's yokoblocks.

needle cannon is essentially a built in turbo controller, I'd rather blow them a way with one rocket fist then fire a bunch of needles at them. and i have trouble with needle man himself. alas i havn't been able to find a decent use for spark shock. but sometimes i do him first because there are so few enemies in his stage worth shooting.

I reccomend using ring boomerang on the snail. It does good damage, and might hit twice. I fail at toadman, cause I always mistimed the shots, and made him jump at me.  :(
(i don't lose though)

Centaur man is annoying. time freeze, teleportation, and shotgun Ice. His weapon is really cheap and fun though  :twisted: