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Author Topic: [Map Pack] IX-Pack {v1g released} [Jan 3 2015]  (Read 146083 times)

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February 10, 2011, 02:06:34 PM
Reply #75

Offline ficarra1002

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Re: Ivory-Pack V2 Released!
« Reply #75 on: February 10, 2011, 02:06:34 PM »
Quote from: "tsukiyomaru0"
Mediafire is glitchy (download never starts. Every time you click there to download, it reloads the page.)
Worked fine for me. What browser?
Also, Ivory, is it okay if I upload to wadhost, so wadseeker/getwad will download it?

February 10, 2011, 03:27:55 PM
Reply #76

Offline Ivory

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Re: Ivory-Pack V2 Released!
« Reply #76 on: February 10, 2011, 03:27:55 PM »
I suppose, I don't see any issues that would make a V3 be required any time soon.

March 18, 2011, 09:14:01 AM
Reply #77

Offline Kapus

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Re: Ivory-Pack V2
« Reply #77 on: March 18, 2011, 09:14:01 AM »
Sorry to bump, but I have a small little question..

Where does the music track IBOSMUS2 come from?

March 18, 2011, 09:17:27 AM
Reply #78

Offline Ivory

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Re: Ivory-Pack V2
« Reply #78 on: March 18, 2011, 09:17:27 AM »
All there in the credits in the pk3.

I believe it comes from kevvviiinnn. A lot of the music came from him.

March 18, 2011, 09:43:52 AM
Reply #79

Offline SmashTheEchidna

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Re: Ivory-Pack V2
« Reply #79 on: March 18, 2011, 09:43:52 AM »
What I wanna know is if there's a non-8bit version of this. Hearing a remix or something would be just too much. (And would definitely be on my MP3 player. Heck, the 8bit version, too.)

March 18, 2011, 05:53:15 PM
Reply #80

Offline Korby

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Re: Ivory-Pack V2
« Reply #80 on: March 18, 2011, 05:53:15 PM »
The composers on Youtube tend to remix each other's songs, so I wouldn't be surprised if you could find one up there.

March 28, 2011, 11:16:51 PM
Reply #81

Offline Ivory

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Re: Ivory-Pack V2 -V3 in process, feedback wanted-
« Reply #81 on: March 28, 2011, 11:16:51 PM »
Alright, I'm working on V3, hoping to get it done soon.
This update is all map and layout related. So please tell me any map related problems. The following list is details I've already dealt with.
    -IDM01's music is less loud
       
    -IDM01's cliff areas are no longer accessable. No more hiding up there.
       
    -IDM02's Missing Gemini Laser added.
       
    -IDM03's Goblin exploits fixed and Rush Jet was removed due to other exploits.
       
    -IDM04's Lower half was decreased in size.
       
    -IDM05 recieved layout tweak to reduce deaths heavily.
       
    -IDM07 now has a staircase out of the water to go along with the pillars.
       
    -IDM08's Gravity Basement received a smaller, better layout.
       
    -Updated W-Colors so Ballade Cracker has the new official colors.

March 29, 2011, 04:09:03 AM
Reply #82

Offline SaviorSword

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Re: Ivory-Pack V2 -V3 in process, feedback wanted-
« Reply #82 on: March 29, 2011, 04:09:03 AM »
Give some people the new Ipack for people to test on them. Or are they released already?

March 29, 2011, 04:15:19 AM
Reply #83

Offline Ivory

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Re: Ivory-Pack V2 -V3 in process, feedback wanted-
« Reply #83 on: March 29, 2011, 04:15:19 AM »
I plan on doing that soon. Right now however, I'm aiming at getting the fixes in place. I'm just letting the public know so they can go suggest/criticize/loath me/ etc for aspects of maps.

March 29, 2011, 08:32:16 AM
Reply #84

Offline Hallan Parva

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Re: Ivory-Pack V2 -V3 in process, feedback wanted-
« Reply #84 on: March 29, 2011, 08:32:16 AM »
The new Gravity Core should have an easier access Gravity Hold so it can be used during the low-grav phases. Remember, G-Hold now slams people down to the floor, so thrusting people into the earth (or, even better, into a pit) while they're moon jumping is quite an effective strategy.

March 29, 2011, 07:59:38 PM
Reply #85

Offline Ashley

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Re: Ivory-Pack V2 -V3 in process, feedback wanted-
« Reply #85 on: March 29, 2011, 07:59:38 PM »
I have some screenshots of two texture glitches I found while roaming around the I-pack V2. Not sure if you caught these or not.

(click to show/hide)

For the second one, look around the fanfiends.

March 29, 2011, 08:02:32 PM
Reply #86

Offline Mr. X

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Re: Ivory-Pack V2 -V3 in process, feedback wanted-
« Reply #86 on: March 29, 2011, 08:02:32 PM »
I know there are a few smaller texture glitches that only appear in software mode in my maps as well, and I have no idea why.  They work perfectly in Doombuilder and OpenGL.

March 29, 2011, 08:17:58 PM
Reply #87

Offline Ashley

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Re: Ivory-Pack V2 -V3 in process, feedback wanted-
« Reply #87 on: March 29, 2011, 08:17:58 PM »
Some of the Invasion maps have major texture/land glitches that only occur in OpenGL, but never in Software..
Clearly all maps need testers whom use both.

March 29, 2011, 08:20:42 PM
Reply #88

Offline Mr. X

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Re: Ivory-Pack V2 -V3 in process, feedback wanted-
« Reply #88 on: March 29, 2011, 08:20:42 PM »
Yeah, but the problem is how do you fix it?  One of my texture glitches uses an ordinary texture included in MM8BDM.  I've tried retexturing it and everything and there's still weird glitches in software.  However, they aren't big enough to cause a major problem.

March 29, 2011, 08:29:05 PM
Reply #89

Offline Ashley

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Re: Ivory-Pack V2 -V3 in process, feedback wanted-
« Reply #89 on: March 29, 2011, 08:29:05 PM »
Here's my dillema.

(click to show/hide)

Not to be off-topic or anything.. Sorry.